Player Matchup

Tiamat
Tiamat
KarinaWookie
Tiamat
Level 137
God Stats
4W - 4L
1,429 SR
Queue Stats
236W - 231L
1,443 Elo+
Party 2
Freya
Freya
King12Bunny
Freya
Level 113
God Stats
2W - 1L
1,719 SR
Queue Stats
190W - 199L
1,443 Elo+
Party 2
Hades
Hades
MFxMole
Hades
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 44L
1,383 Elo+
Solo
Sol
Sol
fairydust617
Sol
Level 48
God Stats
2W - 0L
1,746 SR
Queue Stats
29W - 26L
1,408 Elo+
Party 1
Athena
Athena
staley911
Athena
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,359 Elo+
Party 1
Team Averages
Level 94
1,579 SR
1,407 Elo+

VS

Team Averages
Level 71
1,492 SR
1,431 Elo+
Rama
Rama
CyberDragon722
Rama
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 64L
1,481 Elo+
Solo
Merlin
Merlin
GoBackToFortnite
Merlin
Level 36
God Stats
1W - 1L
1,755 SR
Queue Stats
27W - 20L
1,518 Elo+
Solo
He Bo
He Bo
JoSynister
He Bo
Level 87
God Stats
0W - 3L
1,432 SR
Queue Stats
105W - 118L
1,347 Elo+
Solo
Anhur
Anhur
LifeSurvivor88
Anhur
Level 83
God Stats
0W - 3L
1,265 SR
Queue Stats
42W - 56L
1,369 Elo+
Solo
Nox
Nox
TOXIC15IS
Nox
Level 69
God Stats
2W - 2L
1,505 SR
Queue Stats
206W - 231L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
7 / 1 / 7
9,911
901
15,334
8,490
5,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 14
9,368
852
8,239
11,163
5,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Hades
MFxMole
Hades
15
6 / 3 / 6
9,503
864
7,351
10,372
9,265
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 0 / 11
9,191
836
6,640
6,187
2,641
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
staley911
Athena
16
3 / 1 / 12
9,002
818
4,579
8,786
7,862
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 1
8,291
754
9,944
10,502
6,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
0 / 7 / 1
7,599
691
6,985
9,672
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
14
1 / 6 / 5
8,160
742
5,285
8,881
3,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 3 / 3
8,120
738
4,690
9,027
4,093
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 4 / 5
7,421
675
4,136
7,869
3,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
24
22
Kills
9
9
Deaths
22
50
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
2
1
2.75
L
0
7
1
0.07
L
He Bo
1
6
5
0.58
W
Tiamat
7
1
7
10.5
W
2
4
14
2.25
L
2
3
3
1.17
W
Hades
MFxMole
Hades
6
3
6
3
L
1
4
5
0.88
W
4
0
11
9.5
W
Athena
staley911
Athena
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,143
Damage
31,040
44,998
Taken
45,951
30,297
Mitigated
20,964
21,527
Healing
10,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,944
6,753
1,120
3,143
10,502
6,282
0
9,457
1,045
0
19,999
L
6,985
315
1,142
796
9,672
3,780
0
8,821
851
16,529
0
L
He Bo
5,285
287
473
709
8,881
3,516
0
8,075
806
11,462
0
W
Tiamat
15,334
308
2,294
3,184
8,490
5,211
108
2,274
6,216
33,503
0
W
8,239
2,622
1,374
3,242
11,163
5,318
1,948
4,854
6,309
18,894
0
L
4,690
2,123
1,179
1,538
9,027
4,093
0
8,325
702
0
14,322
W
Hades
MFxMole
Hades
7,351
510
1,245
2,862
10,372
9,265
713
2,800
7,572
17,389
0
L
4,136
270
429
274
7,869
3,293
0
7,465
404
12,334
0
W
6,640
841
1,055
3,207
6,187
2,641
1,107
2,936
3,251
14,296
0
W
Athena
staley911
Athena
4,579
799
1,524
1,540
8,786
7,862
433
3,542
5,244
8,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,975
Gold Earned
39,591
120
Minions Killed
101
0
Camps Cleared
0
1,053,611
Distance Traveled
905,040
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,291
754
28
3
0
201,170
0
L
Merlin
7,599
691
23
2
0
184,769
0
L
He Bo
8,160
742
16
1
0
164,526
0
W
Tiamat
9,911
901
39
4
0
211,208
0
W
Freya
9,368
852
23
2
0
178,325
0
L
Anhur
8,120
738
25
2
0
185,961
0
W
Hades
9,503
864
24
2
0
193,784
0
L
Nox
7,421
675
9
1
0
168,614
0
W
Sol
9,191
836
22
2
0
232,158
0
W
Athena
9,002
818
12
1
0
238,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role