Player Matchup

Mercury
Mercury
EndermanP
Mercury
Level 88
God Stats
2W - 0L
1,816 SR
Queue Stats
240W - 239L
1,394 Elo+
Party 2
Agni
Agni
ImBitoku
Agni
Level 69
God Stats
2W - 2L
1,548 SR
Queue Stats
28W - 32L
1,294 Elo+
Solo
Bake Kujira
Bake Kujira
iamgussguss
Bake Kujira
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 71L
1,401 Elo+
Party 2
Team Averages
Level 75
1,621 SR
1,363 Elo+

VS

Team Averages
Level 45
1,592 SR
1,453 Elo+
Charon
Charon
BioSquirrel
Charon
Level 36
God Stats
1W - 2L
1,759 SR
Queue Stats
4W - 5L
1,345 Elo+
Solo
Xing Tian
Xing Tian
saru9
Xing Tian
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 26L
1,698 Elo+
Party 1
Merlin
Merlin
thenympharum
Merlin
Level 72
God Stats
4W - 10L
1,517 SR
Queue Stats
240W - 338L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EndermanP
Mercury
11
4 / 3 / 4
9,402
723
9,746
11,750
8,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
14
6 / 1 / 3
10,151
781
14,719
8,440
3,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bake Kujira
iamgussguss
Bake Kujira
13
3 / 2 / 8
10,029
771
9,682
13,569
14,309
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
12
5 / 5 / 0
10,401
800
8,301
13,333
10,054
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
saru9
Xing Tian
11
0 / 3 / 3
8,447
650
6,020
16,823
19,413
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
11
0 / 5 / 3
8,791
676
8,052
10,950
4,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
13
Kills
5
6
Deaths
13
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charon
5
5
0
1
W
Mercury
EndermanP
Mercury
4
3
4
2
W
Agni
6
1
3
7.5
W
Bake Kujira
iamgussguss
Bake Kujira
3
2
8
3.5
L
Xing Tian
saru9
Xing Tian
0
3
3
0.5
L
Merlin
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,147
Damage
22,373
33,759
Taken
41,106
26,383
Mitigated
33,845
6,188
Healing
2,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
8,301
940
0
250
13,333
10,054
0
8,959
4,374
22,961
0
W
Mercury
EndermanP
Mercury
9,746
5,248
0
1,124
11,750
8,544
439
8,023
3,727
0
22,280
W
Agni
14,719
1,756
394
1,465
8,440
3,530
112
5,124
3,316
47,579
0
W
Bake Kujira
iamgussguss
Bake Kujira
9,682
6,220
149
3,056
13,569
14,309
553
9,412
4,157
32,406
73
L
Xing Tian
saru9
Xing Tian
6,020
1,032
0
0
16,823
19,413
0
8,942
7,881
17,917
0
L
Merlin
8,052
896
0
2,060
10,950
4,378
0
6,589
4,361
35,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,582
Gold Earned
27,639
119
Minions Killed
90
0
Camps Cleared
0
712,116
Distance Traveled
620,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
10,401
800
20
2
0
201,693
0
W
Mercury
9,402
723
21
2
0
257,087
0
W
Agni
10,151
781
58
4
0
224,353
0
W
Bake Kujira
10,029
771
40
3
0
230,676
0
L
Xing Tian
8,447
650
17
1
0
225,214
0
L
Merlin
8,791
676
53
4
0
193,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role