Player Matchup

Thanatos
Thanatos
ClxpzXV
Thanatos
Level 43
God Stats
6W - 4L
1,500 SR
Queue Stats
35W - 50L
1,356 Elo+
Party 3
Achilles
Achilles
Jacksonkaffa
Achilles
Level 69
God Stats
1W - 3L
1,415 SR
Queue Stats
188W - 216L
1,389 Elo+
Party 2
Mulan
Mulan
SeyReaper735
Mulan
Level 32
God Stats
0W - 3L
1,204 SR
Queue Stats
104W - 127L
1,418 Elo+
Party 2
Chronos
Chronos
ghouI fr
Chronos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 86L
1,409 Elo+
Party 3
Chiron
Chiron
yaboabi
Chiron
Level 67
God Stats
1W - 2L
1,394 SR
Queue Stats
114W - 150L
1,413 Elo+
Party 2
Team Averages
Level 55
1,403 SR
1,397 Elo+

VS

Team Averages
Level 83
1,560 SR
1,460 Elo+
Anhur
Anhur
Equinox Brother
Anhur
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 89L
1,411 Elo+
Solo
Hades
Hades
JungleHeat77
Hades
Level 46
God Stats
56W - 53L
1,473 SR
Queue Stats
183W - 187L
1,417 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LTU DACT
Morgan Le Fay
Level 58
God Stats
3W - 1L
1,819 SR
Queue Stats
48W - 34L
1,500 Elo+
Solo
Fenrir
Fenrir
SpaceBarDone
Fenrir
Level 27
God Stats
3W - 1L
1,549 SR
Queue Stats
82W - 82L
1,483 Elo+
Party 1
Chaac
Chaac
livinginsideofu
Chaac
Level 156
God Stats
1W - 2L
1,460 SR
Queue Stats
86W - 86L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ClxpzXV
Thanatos
14
6 / 6 / 4
9,500
528
11,047
16,330
5,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Jacksonkaffa
Achilles
12
2 / 4 / 6
7,581
421
9,188
19,687
18,438
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 6 / 1
9,062
503
6,151
18,766
12,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
ghouI fr
Chronos
15
4 / 3 / 2
9,529
529
13,392
12,113
4,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
yaboabi
Chiron
13
0 / 4 / 7
8,150
453
8,345
14,196
4,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 5
9,213
512
10,616
14,919
5,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 3 / 11
8,070
448
7,380
14,330
11,775
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
LTU DACT
Morgan Le Fay
15
4 / 4 / 2
9,191
511
9,930
9,966
4,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
16
10 / 3 / 3
10,264
570
11,459
17,907
8,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
5 / 1 / 14
10,634
591
21,770
20,039
20,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
58
13
Kills
23
23
Deaths
14
20
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ClxpzXV
Thanatos
6
6
4
1.33
W
3
3
5
1.83
L
Achilles
Jacksonkaffa
Achilles
2
4
6
1.25
W
1
3
11
2.17
W
Morgan Le Fay
LTU DACT
Morgan Le Fay
4
4
2
1.25
L
1
6
1
0.25
W
Fenrir
10
3
3
3.83
L
Chronos
ghouI fr
Chronos
4
3
2
1.67
W
5
1
14
12
L
Chiron
yaboabi
Chiron
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,123
Damage
61,155
81,092
Taken
77,161
45,347
Mitigated
50,775
20,503
Healing
22,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ClxpzXV
Thanatos
11,047
3,777
0
7,516
16,330
5,967
192
3,400
12,567
0
57,534
W
10,616
7,118
0
4,683
14,919
5,851
1,005
1,586
13,277
0
57,998
L
Achilles
Jacksonkaffa
Achilles
9,188
2,261
305
2,275
19,687
18,438
58
4,768
14,527
620
29,927
W
7,380
653
333
4,006
14,330
11,775
746
2,748
11,405
33,225
0
W
Morgan Le Fay
LTU DACT
Morgan Le Fay
9,930
1,949
57
803
9,966
4,399
1,356
3,425
6,201
57,842
0
L
6,151
1,221
0
3,668
18,766
12,311
243
1,041
17,015
0
53,085
W
Fenrir
11,459
1,946
0
2,581
17,907
8,027
0
2,206
15,573
0
69,118
L
Chronos
ghouI fr
Chronos
13,392
2,371
0
2,347
12,113
4,539
295
4,433
7,223
67,546
0
W
21,770
3,389
0
10,293
20,039
20,723
1,192
4,478
15,412
0
83,695
L
Chiron
yaboabi
Chiron
8,345
2,575
700
3,692
14,196
4,092
651
3,119
10,983
0
59,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,822
Gold Earned
47,372
407
Minions Killed
415
0
Camps Cleared
0
1,705,545
Distance Traveled
1,690,248
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,500
528
73
4
0
379,669
1
W
Anhur
9,213
512
99
6
0
270,502
0
L
Achilles
7,581
421
42
2
0
328,226
1
W
Hades
8,070
448
38
2
0
336,876
0
W
Morgan Le Fay
9,191
511
87
5
0
335,121
5
L
Mulan
9,062
503
91
5
0
328,029
0
W
Fenrir
10,264
570
76
4
0
383,830
0
L
Chronos
9,529
529
118
7
0
353,978
3
W
Chaac
10,634
591
115
6
0
363,919
7
L
Chiron
8,150
453
83
5
0
315,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role