Player Matchup

Nox
Nox
 
Nox
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
 
Ix Chel
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
KingOmarF
Charon
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,556 Elo+
Solo
Neith
Neith
Raave
Neith
Level 159
God Stats
1W - 1L
1,512 SR
Queue Stats
141W - 128L
1,559 Elo+
Party 2
Izanami
Izanami
USSWolf
Izanami
Level 118
God Stats
0W - 5L
1,317 SR
Queue Stats
124W - 116L
1,547 Elo+
Party 2
Team Averages
Level 129
1,466 SR
1,532 Elo+

VS

Team Averages
Level 137
1,532 SR
1,459 Elo+
Terra
Terra
 
Terra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ElementStorm
Tyr
Level 102
God Stats
1W - 0L
1,329 SR
Queue Stats
26W - 27L
1,346 Elo+
Party 1
Vulcan
Vulcan
GRINGOUL
Vulcan
Level 128
God Stats
3W - 0L
1,734 SR
Queue Stats
35W - 35L
1,487 Elo+
Party 1
Gilgamesh
Gilgamesh
LaneOp
Gilgamesh
Level 147
God Stats
2W - 0L
1,494 SR
Queue Stats
87W - 97L
1,471 Elo+
Solo
Ravana
Ravana
Tiozao
Ravana
Level 152
God Stats
9W - 7L
1,604 SR
Queue Stats
746W - 687L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
2 / 1 / 1
5,829
972
4,082
4,273
1,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
 
Ix Chel
10
0 / 1 / 3
5,637
940
3,946
4,188
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
KingOmarF
Charon
5
0 / 0 / 0
4,512
752
468
260
193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
Raave
Neith
11
1 / 1 / 1
5,876
979
6,221
6,334
2,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
USSWolf
Izanami
11
0 / 1 / 3
5,742
957
6,354
5,190
2,040
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 0 / 4
5,756
959
2,104
4,502
3,667
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

11
1 / 1 / 3
5,775
963
1,595
5,933
4,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
GRINGOUL
Vulcan
11
1 / 0 / 3
6,015
1,003
6,002
1,873
811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
LaneOp
Gilgamesh
10
1 / 1 / 3
5,567
928
2,984
10,121
7,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
Tiozao
Ravana
10
1 / 1 / 3
5,650
942
5,831
5,636
4,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
3
Kills
4
4
Deaths
3
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
1
1
2.5
L
Ix Chel
 
Ix Chel
0
1
3
1.5
W
Terra
 
Terra
0
0
4
2
W
1
1
3
2.5
W
Vulcan
GRINGOUL
Vulcan
1
0
3
2.5
L
Charon
KingOmarF
Charon
0
0
0
0
W
Gilgamesh
LaneOp
Gilgamesh
1
1
3
2.5
L
Neith
Raave
Neith
1
1
1
1.5
W
Ravana
Tiozao
Ravana
1
1
3
2.5
L
Izanami
USSWolf
Izanami
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,071
Damage
18,516
20,245
Taken
28,065
8,566
Mitigated
21,772
11,204
Healing
14,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,082
292
964
818
4,273
1,845
0
2,653
1,533
5,775
0
L
Ix Chel
 
Ix Chel
3,946
571
4,841
2,096
4,188
1,822
0
2,563
1,421
10,713
0
W
Terra
 
Terra
2,104
82
5,101
2,094
4,502
3,667
26
1,464
3,038
3,814
0
W
1,595
0
59
886
5,933
4,714
0
1,312
4,621
0
4,466
W
Vulcan
GRINGOUL
Vulcan
6,002
1,282
56
107
1,873
811
105
763
1,110
15,548
0
L
Charon
KingOmarF
Charon
468
0
0
0
260
193
0
124
91
2,758
137
W
Gilgamesh
LaneOp
Gilgamesh
2,984
564
806
3,871
10,121
7,676
252
3,244
6,839
0
5,082
L
Neith
Raave
Neith
6,221
1,815
107
1,219
6,334
2,666
0
3,163
2,966
0
12,397
W
Ravana
Tiozao
Ravana
5,831
200
719
1,055
5,636
4,904
264
1,538
4,098
4,528
7,385
L
Izanami
USSWolf
Izanami
6,354
4,764
89
1,070
5,190
2,040
0
2,622
2,482
0
19,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,596
Gold Earned
28,763
77
Minions Killed
47
0
Camps Cleared
0
507,103
Distance Traveled
661,875
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,829
972
7
1
0
123,852
0
L
Ix Chel
5,637
940
16
3
0
141,113
0
W
Terra
5,756
959
5
1
0
128,083
0
W
Tyr
5,775
963
8
1
0
125,328
0
W
Vulcan
6,015
1,003
20
3
0
130,874
0
L
Charon
4,512
752
1
0
0
11,562
0
W
Gilgamesh
5,567
928
3
1
0
143,060
0
L
Neith
5,876
979
16
3
0
120,475
0
W
Ravana
5,650
942
11
2
0
134,530
0
L
Izanami
5,742
957
37
6
0
110,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role