Player Matchup

Charon
Charon
Gold I
 
Charon
Gold I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Janus
Janus
Gold I
CyB0RG_The_Great
Janus
Gold I
Level 145
God Stats
10W - 11L
1,597 SR
Queue Stats
290W - 293L
1,628 MMR
Solo
Awilix
Awilix
Gold I
ElCristhoOMG
Awilix
Gold I
Level 118
God Stats
8W - 6L
1,537 SR
Queue Stats
136W - 137L
1,585 MMR
Party 3
Hercules
Hercules
Gold II
Relintlez
Hercules
Gold II
Level 146
God Stats
3W - 3L
1,291 SR
Queue Stats
76W - 70L
1,625 MMR
Solo
Hachiman
Hachiman
Gold II
Tommylmao
Hachiman
Gold II
Level 151
God Stats
2W - 3L
1,455 SR
Queue Stats
34W - 26L
1,628 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 137
1,476 SR
1,593 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 72
1,687 SR
1,622 MMR
Sun Wukong
Sun Wukong
Gold II
 
Sun Wukong
Gold II
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
BeaksTV
Xbalanque
Platinum IV
Level 109
God Stats
4W - 3L
1,812 SR
Queue Stats
56W - 52L
1,766 MMR
Party 2
Baron Samedi
Baron Samedi
Gold IV
CWReality
Baron Samedi
Gold IV
Level 109
God Stats
10W - 5L
1,778 SR
Queue Stats
119W - 122L
1,485 MMR
Party 2
Lancelot
Lancelot
Bronze III
Demontimeonpc
Lancelot
Bronze III
Level 40
God Stats
3W - 1L
1,635 SR
Queue Stats
47W - 34L
1,400 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum V
Devĩl
Morgan Le Fay
Platinum V
Level 41
God Stats
12W - 6L
1,709 SR
Queue Stats
30W - 16L
1,958 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
0 / 3 / 2
5,673
516
4,120
9,135
7,371
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 2 / 0
6,222
566
3,160
4,586
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
10
3 / 1 / 0
6,261
569
3,784
8,460
2,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Relintlez
Hercules
10
1 / 4 / 1
5,930
539
7,365
12,155
8,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Tommylmao
Hachiman
10
0 / 3 / 2
5,606
510
5,921
8,882
2,855
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AthenaThor

VS

Bans
ChernobogThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
3 / 2 / 2
7,310
665
8,058
11,392
8,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xbalanque
BeaksTV
Xbalanque
12
5 / 1 / 2
7,212
656
9,192
9,089
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
CWReality
Baron Samedi
11
0 / 1 / 5
6,491
590
3,326
8,144
5,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
Demontimeonpc
Lancelot
12
3 / 0 / 5
6,811
619
3,599
6,198
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Devĩl
Morgan Le Fay
12
2 / 0 / 2
7,001
636
3,935
2,589
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
13
13
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
3
2
0.33
W
Sun Wukong
 
Sun Wukong
3
2
2
2
W
Xbalanque
BeaksTV
Xbalanque
5
1
2
6
W
Baron Samedi
CWReality
Baron Samedi
0
1
5
2.5
L
0
2
0
0
W
Lancelot
Demontimeonpc
Lancelot
3
0
5
5.5
W
Morgan Le Fay
Devĩl
Morgan Le Fay
2
0
2
3
L
Awilix
3
1
0
3
L
Hercules
Relintlez
Hercules
1
4
1
0.38
L
Hachiman
Tommylmao
Hachiman
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,350
Damage
28,110
43,218
Taken
37,412
23,184
Mitigated
20,736
12,542
Healing
15,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
4,120
288
0
3,321
9,135
7,371
0
3,337
5,798
14,122
0
W
Sun Wukong
 
Sun Wukong
8,058
2,592
0
4,214
11,392
8,083
0
402
10,156
0
47,947
W
Xbalanque
BeaksTV
Xbalanque
9,192
4,883
0
4,917
9,089
3,576
726
1,732
7,357
0
58,099
W
Baron Samedi
CWReality
Baron Samedi
3,326
441
72
2,424
8,144
5,674
180
2,262
5,838
28,027
0
L
3,160
0
0
10
4,586
1,625
0
1,407
3,179
48,547
0
W
Lancelot
Demontimeonpc
Lancelot
3,599
992
0
3,749
6,198
2,416
0
1,356
4,719
0
42,458
W
Morgan Le Fay
Devĩl
Morgan Le Fay
3,935
493
0
441
2,589
987
134
1,238
1,231
53,989
0
L
Awilix
3,784
1,430
0
1,250
8,460
2,939
0
945
7,515
0
38,622
L
Hercules
Relintlez
Hercules
7,365
3,178
0
5,084
12,155
8,394
0
0
12,155
0
38,410
L
Hachiman
Tommylmao
Hachiman
5,921
3,795
0
2,877
8,882
2,855
0
1,572
7,310
0
44,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,692
Gold Earned
34,825
322
Minions Killed
394
0
Camps Cleared
0
1,218,378
Distance Traveled
1,208,518
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,673
516
13
1
0
236,889
2
W
Sun Wukong
7,310
665
84
8
0
244,232
1
W
Xbalanque
7,212
656
94
9
0
208,266
2
W
Baron Samedi
6,491
590
33
3
0
225,893
3
L
Janus
6,222
566
109
10
0
252,163
2
W
Lancelot
6,811
619
82
7
0
283,205
0
W
Morgan Le Fay
7,001
636
101
9
0
246,922
5
L
Awilix
6,261
569
66
6
0
288,027
0
L
Hercules
5,930
539
52
5
0
227,012
2
L
Hachiman
5,606
510
82
7
0
214,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role