Player Matchup

Cupid
Cupid
Bronze III
CelesKirigiri
Cupid
Bronze III
Level 64
God Stats
1W - 0L
1,459 SR
Queue Stats
2W - 0L
1,515 MMR
Party 2
Ix Chel
Ix Chel
Silver I
MiguelCraft2002
Ix Chel
Silver I
Level 114
God Stats
4W - 4L
1,623 SR
Queue Stats
14W - 12L
1,512 MMR
Party 2
Thor
Thor
Silver II
Turunta
Thor
Silver II
Level 124
God Stats
1W - 0L
1,751 SR
Queue Stats
4W - 6L
1,485 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,611 SR
1,504 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 166
1,334 SR
1,509 MMR
Ra
Ra
Gold V
 
Ra
Gold V
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold I
SippinCokes
Yemoja
Gold I
Level 104
God Stats
2W - 7L
1,375 SR
Queue Stats
301W - 332L
1,509 MMR
Party 1
Izanami
Izanami
Platinum IV
TrueDiamond
Izanami
Platinum IV
Level 154
God Stats
1W - 2L
1,128 SR
Queue Stats
173W - 200L
1,519 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 7
11,397
814
14,320
7,961
3,230
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
6 / 0 / 7
11,667
833
11,179
8,749
3,686
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Turunta
Thor
13
2 / 0 / 9
10,732
767
10,323
12,301
6,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
AnubisThothMedusaPersephone

VS

Bans
NeithNe ZhaPoseidonCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 6 / 0
8,845
632
4,438
9,849
4,017
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Yemoja
12
0 / 3 / 0
8,883
635
5,290
14,216
12,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Izanami
TrueDiamond
Izanami
11
0 / 4 / 0
8,782
627
8,637
13,838
5,140
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
13
Kills
0
0
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
6
0
0
W
5
0
7
8.5
W
6
0
7
9.5
L
Yemoja
0
3
0
0
L
Izanami
TrueDiamond
Izanami
0
4
0
0
W
Thor
Turunta
Thor
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,822
Damage
18,365
29,011
Taken
37,903
13,115
Mitigated
21,548
14,649
Healing
6,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,438
0
528
1,721
9,849
4,017
0
2,826
6,784
38,308
0
W
14,320
7,025
4,406
5,215
7,961
3,230
1,717
1,722
6,199
0
64,827
W
11,179
1,772
1,376
2,346
8,749
3,686
815
3,960
4,530
51,190
0
L
Yemoja
5,290
928
2,056
1,749
14,216
12,391
0
6,058
7,876
15,748
0
L
Izanami
TrueDiamond
Izanami
8,637
4,794
0
536
13,838
5,140
0
2,382
10,958
0
36,460
W
Thor
Turunta
Thor
10,323
1,310
0
1,306
12,301
6,199
0
4,107
7,977
0
43,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,796
Gold Earned
26,510
201
Minions Killed
131
0
Camps Cleared
0
823,571
Distance Traveled
691,690
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,845
632
55
4
0
241,302
1
W
Cupid
11,397
814
92
7
0
273,003
0
W
Ix Chel
11,667
833
70
5
0
284,405
0
L
Yemoja
8,883
635
20
1
0
218,587
1
L
Izanami
8,782
627
56
4
0
231,801
0
W
Thor
10,732
767
39
3
0
266,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role