Player Matchup

Nemesis
Nemesis
AzureZeal
Nemesis
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,314 Elo+
Solo
Persephone
Persephone
ThatOneGuy513
Persephone
Level 144
God Stats
1W - 2L
1,814 SR
Queue Stats
16W - 19L
1,460 Elo+
Solo
Achilles
Achilles
USA-Brutus-
Achilles
Level 68
God Stats
21W - 35L
1,368 SR
Queue Stats
23W - 35L
1,307 Elo+
Solo
Danzaburou
Danzaburou
eliassi444
Danzaburou
Level 89
God Stats
1W - 3L
1,542 SR
Queue Stats
178W - 174L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
m4nY110
Sun Wukong
Level 57
God Stats
0W - 2L
1,716 SR
Queue Stats
94W - 125L
1,555 Elo+
Solo
Team Averages
Level 79
1,588 SR
1,418 Elo+

VS

Team Averages
Level 110
1,439 SR
1,451 Elo+
Fenrir
Fenrir
Gamingninja01
Fenrir
Level 176
God Stats
2W - 1L
1,589 SR
Queue Stats
120W - 163L
1,434 Elo+
Party 1
Anhur
Anhur
Homer-Lars
Anhur
Level 27
God Stats
4W - 6L
1,255 SR
Queue Stats
56W - 51L
1,430 Elo+
Party 1
Sol
Sol
Siemone
Sol
Level 108
God Stats
5W - 5L
1,463 SR
Queue Stats
25W - 27L
1,413 Elo+
Party 1
Hades
Hades
frederikbuch
Hades
Level 116
God Stats
23W - 15L
1,614 SR
Queue Stats
225W - 210L
1,551 Elo+
Solo
Kuzenbo
Kuzenbo
mariexfv
Kuzenbo
Level 122
God Stats
2W - 0L
1,276 SR
Queue Stats
69W - 67L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AzureZeal
Nemesis
8
2 / 1 / 0
4,658
518
3,308
6,423
2,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
ThatOneGuy513
Persephone
9
1 / 4 / 0
5,649
628
2,767
5,761
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
USA-Brutus-
Achilles
1
0 / 0 / 0
3,225
358
0
0
0
Danzaburou
eliassi444
Danzaburou
9
0 / 1 / 2
5,232
581
4,249
6,426
2,395
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
m4nY110
Sun Wukong
12
4 / 0 / 1
6,973
775
8,384
8,429
6,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,548
616
3,906
10,466
4,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anhur
8
0 / 1 / 1
4,594
510
1,648
3,913
1,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sol
11
4 / 0 / 0
6,407
712
5,382
6,191
2,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 3 / 0
5,191
577
3,685
8,616
5,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
mariexfv
Kuzenbo
8
0 / 1 / 1
4,864
540
2,100
5,660
4,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
7
Kills
6
6
Deaths
7
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AzureZeal
Nemesis
2
1
0
2
W
1
2
1
0.75
W
Anhur
0
1
1
0.5
W
Sol
4
0
0
4
L
Persephone
ThatOneGuy513
Persephone
1
4
0
0.25
L
Achilles
USA-Brutus-
Achilles
0
0
0
0
L
Danzaburou
eliassi444
Danzaburou
0
1
2
1
W
1
3
0
0.33
L
Sun Wukong
m4nY110
Sun Wukong
4
0
1
4.5
W
Kuzenbo
mariexfv
Kuzenbo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,708
Damage
16,721
27,039
Taken
34,846
12,740
Mitigated
17,123
8,538
Healing
15,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AzureZeal
Nemesis
3,308
1,370
0
1,453
6,423
2,122
0
1,843
4,580
0
24,853
W
3,906
1,040
0
5,134
10,466
4,229
0
332
10,134
0
40,698
W
Anhur
1,648
585
0
532
3,913
1,228
268
0
3,913
0
24,811
W
Sol
5,382
2,279
0
4,257
6,191
2,101
946
2,135
4,056
50,629
0
L
Persephone
ThatOneGuy513
Persephone
2,767
126
0
1,358
5,761
1,950
0
3,859
1,863
34,326
0
L
Achilles
USA-Brutus-
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
eliassi444
Danzaburou
4,249
1,599
0
2,917
6,426
2,395
0
1,816
4,610
0
35,764
W
3,685
716
280
3,404
8,616
5,241
0
300
8,316
29,295
0
L
Sun Wukong
m4nY110
Sun Wukong
8,384
2,305
0
2,810
8,429
6,273
0
3,610
4,819
0
52,381
W
Kuzenbo
mariexfv
Kuzenbo
2,100
765
972
793
5,660
4,324
39
0
5,660
13,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,737
Gold Earned
26,604
245
Minions Killed
276
0
Camps Cleared
0
759,472
Distance Traveled
890,581
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,658
518
43
5
0
218,011
0
W
Fenrir
5,548
616
71
8
0
188,920
1
W
Anhur
4,594
510
48
5
0
161,914
0
W
Sol
6,407
712
86
10
0
187,988
0
L
Persephone
5,649
628
56
6
0
181,921
0
L
Achilles
3,225
358
0
0
0
0
0
L
Danzaburou
5,232
581
65
7
0
181,005
0
W
Hades
5,191
577
57
6
0
166,578
0
L
Sun Wukong
6,973
775
81
9
0
178,535
4
W
Kuzenbo
4,864
540
14
2
0
185,181
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role