Player Matchup

Charybdis
Charybdis
FragmentEpsilon
Charybdis
Level 127
God Stats
1W - 1L
1,412 SR
Queue Stats
92W - 103L
1,435 Elo+
Solo
Sol
Sol
Souless_777
Sol
Level 152
God Stats
4W - 1L
1,501 SR
Queue Stats
89W - 83L
1,509 Elo+
Party 1
King Arthur
King Arthur
YngNapz
King Arthur
Level 129
God Stats
2W - 0L
1,338 SR
Queue Stats
62W - 50L
1,549 Elo+
Solo
Fenrir
Fenrir
dehc
Fenrir
Level 115
God Stats
3W - 0L
1,832 SR
Queue Stats
26W - 31L
1,513 Elo+
Solo
Ra
Ra
mrblack3157
Ra
Level 156
God Stats
1W - 0L
1,527 SR
Queue Stats
103W - 94L
1,493 Elo+
Party 1
Team Averages
Level 136
1,522 SR
1,500 Elo+

VS

Team Averages
Level 147
1,503 SR
1,500 Elo+
Scylla
Scylla
 
Scylla
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
FonoFighter
Ganesha
Level 157
God Stats
5W - 2L
1,541 SR
Queue Stats
108W - 93L
1,515 Elo+
Party 2
Guan Yu
Guan Yu
HollowTIP5OH
Guan Yu
Level 158
God Stats
0W - 1L
1,512 SR
Queue Stats
2W - 3L
1,475 Elo+
Solo
Cthulhu
Cthulhu
fosterj47
Cthulhu
Level 147
God Stats
2W - 1L
1,461 SR
Queue Stats
108W - 92L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FragmentEpsilon
Charybdis
12
2 / 1 / 7
6,621
1,104
6,042
6,713
2,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 1 / 6
6,497
1,083
6,591
6,180
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
YngNapz
King Arthur
12
2 / 1 / 7
6,622
1,104
6,812
8,645
8,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
dehc
Fenrir
10
1 / 4 / 9
6,139
1,023
3,745
8,795
4,297
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 1 / 5
6,643
1,107
7,697
5,682
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
3 / 2 / 4
6,645
1,108
8,557
5,464
2,329
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
 
Bellona
11
3 / 3 / 3
6,370
1,062
4,632
6,831
6,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
FonoFighter
Ganesha
12
0 / 3 / 5
6,164
1,027
3,369
8,519
5,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
HollowTIP5OH
Guan Yu
1
0 / 0 / 0
1,628
271
0
0
0
Cthulhu
fosterj47
Cthulhu
12
2 / 3 / 3
6,350
1,058
11,188
12,982
10,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
11
Kills
8
8
Deaths
11
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
2
4
2.5
L
Bellona
 
Bellona
3
3
3
1.5
L
Ganesha
FonoFighter
Ganesha
0
3
5
0.83
W
Charybdis
FragmentEpsilon
Charybdis
2
1
7
5.5
L
Guan Yu
HollowTIP5OH
Guan Yu
0
0
0
0
W
3
1
6
6
W
King Arthur
YngNapz
King Arthur
2
1
7
5.5
W
Fenrir
dehc
Fenrir
1
4
9
1.38
L
Cthulhu
fosterj47
Cthulhu
2
3
3
1.17
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,887
Damage
27,746
36,015
Taken
33,796
21,117
Mitigated
25,123
18,469
Healing
9,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,557
1,027
590
846
5,464
2,329
24
1,619
3,780
17,503
0
L
Bellona
 
Bellona
4,632
1,061
159
1,143
6,831
6,338
0
1,960
4,806
0
7,739
L
Ganesha
FonoFighter
Ganesha
3,369
93
1,192
1,676
8,519
5,610
0
4,446
3,985
6,744
0
W
Charybdis
FragmentEpsilon
Charybdis
6,042
3,416
379
1,461
6,713
2,992
45
4,931
1,698
0
12,913
L
Guan Yu
HollowTIP5OH
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
6,591
1,741
927
2,159
6,180
2,408
1,298
3,374
2,727
13,495
0
W
King Arthur
YngNapz
King Arthur
6,812
790
573
614
8,645
8,488
0
5,187
3,372
0
12,012
W
Fenrir
dehc
Fenrir
3,745
940
95
1,018
8,795
4,297
0
4,009
4,662
0
4,523
L
Cthulhu
fosterj47
Cthulhu
11,188
662
794
3,216
12,982
10,846
0
5,850
6,937
19,504
1,358
W
7,697
478
7,986
3,257
5,682
2,932
308
4,255
1,305
18,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,522
Gold Earned
27,157
77
Minions Killed
58
0
Camps Cleared
0
645,072
Distance Traveled
509,372
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,645
1,108
22
4
0
125,941
0
L
Bellona
6,370
1,062
13
2
0
105,715
0
L
Ganesha
6,164
1,027
0
0
0
126,801
1
W
Charybdis
6,621
1,104
35
6
0
106,474
0
L
Guan Yu
1,628
271
0
0
0
0
0
W
Sol
6,497
1,083
11
2
0
131,295
0
W
King Arthur
6,622
1,104
8
1
0
144,779
0
W
Fenrir
6,139
1,023
4
1
0
129,373
0
L
Cthulhu
6,350
1,058
23
4
0
150,915
1
W
Ra
6,643
1,107
19
3
0
133,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role