Player Matchup

Neith
Neith
Amandalore
Neith
Level 125
God Stats
2W - 0L
1,638 SR
Queue Stats
260W - 243L
1,516 Elo+
Solo
Sobek
Sobek
BossPixie
Sobek
Level 127
God Stats
4W - 2L
1,698 SR
Queue Stats
139W - 132L
1,492 Elo+
Solo
Kukulkan
Kukulkan
HEROxBigman
Kukulkan
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 95L
1,391 Elo+
Solo
Anubis
Anubis
HXUSEWO1F
Anubis
Level 115
God Stats
2W - 1L
1,666 SR
Queue Stats
108W - 105L
1,517 Elo+
Solo
Freya
Freya
WicKedWelshEr
Freya
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,452 Elo+
Solo
Team Averages
Level 126
1,601 SR
1,474 Elo+

VS

Team Averages
Level 85
1,404 SR
1,513 Elo+
Ravana
Ravana
AmazingLimits
Ravana
Level 149
God Stats
0W - 7L
993 SR
Queue Stats
489W - 529L
1,456 Elo+
Solo
Hun Batz
Hun Batz
JustNines
Hun Batz
Level 120
God Stats
2W - 3L
1,508 SR
Queue Stats
233W - 255L
1,438 Elo+
Solo
Hades
Hades
MonteHighWater
Hades
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,701 Elo+
Party 1
Janus
Janus
Padre_Bl1tZ
Janus
Level 89
God Stats
3W - 1L
1,346 SR
Queue Stats
81W - 90L
1,521 Elo+
Party 1
Fenrir
Fenrir
Txked
Fenrir
Level 43
God Stats
3W - 2L
1,674 SR
Queue Stats
52W - 61L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
6 / 2 / 11
9,853
985
10,362
8,148
3,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
BossPixie
Sobek
15
5 / 2 / 14
9,069
907
8,788
17,226
15,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
HEROxBigman
Kukulkan
15
4 / 2 / 10
9,083
908
9,417
6,842
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
HXUSEWO1F
Anubis
15
3 / 4 / 9
8,809
881
7,805
7,818
3,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 5 / 9
8,669
867
7,256
9,387
3,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 8
7,998
800
6,460
13,248
14,802
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
JustNines
Hun Batz
15
5 / 5 / 3
8,378
838
7,467
11,256
5,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 6 / 2
6,658
666
4,435
9,667
5,391
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 4 / 5
7,526
753
10,677
7,649
3,670
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Txked
Fenrir
15
4 / 2 / 7
8,224
822
5,172
10,065
9,554
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
40
22
Kills
15
15
Deaths
22
53
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
6
2
11
5.75
L
3
5
8
1.4
W
Sobek
BossPixie
Sobek
5
2
14
6
W
Kukulkan
HEROxBigman
Kukulkan
4
2
10
4.5
W
Anubis
HXUSEWO1F
Anubis
3
4
9
1.88
L
Hun Batz
JustNines
Hun Batz
5
5
3
1.3
L
1
6
2
0.33
L
2
4
5
1.13
L
Fenrir
Txked
Fenrir
4
2
7
3.75
W
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,628
Damage
34,211
49,421
Taken
51,885
27,924
Mitigated
39,292
17,487
Healing
10,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
10,362
3,082
429
1,892
8,148
3,443
1,333
2,628
5,520
0
21,447
L
6,460
802
551
3,613
13,248
14,802
141
6,523
6,461
0
11,746
W
Sobek
BossPixie
Sobek
8,788
536
1,290
7,965
17,226
15,226
298
7,080
10,146
12,518
0
W
Kukulkan
HEROxBigman
Kukulkan
9,417
287
0
1,006
6,842
2,562
818
1,543
5,299
22,443
0
W
Anubis
HXUSEWO1F
Anubis
7,805
508
1,543
1,962
7,818
3,208
348
1,553
6,265
21,167
0
L
Hun Batz
JustNines
Hun Batz
7,467
896
128
266
11,256
5,875
205
7,462
3,604
0
18,567
L
4,435
878
94
765
9,667
5,391
156
5,781
3,661
8,517
0
L
10,677
1,459
210
759
7,649
3,670
180
5,283
2,277
23,805
0
L
Fenrir
Txked
Fenrir
5,172
672
1,387
3,212
10,065
9,554
0
7,116
2,616
0
9,555
W
7,256
1,864
75
1,325
9,387
3,485
356
2,308
7,079
10,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,483
Gold Earned
38,784
106
Minions Killed
89
0
Camps Cleared
0
908,004
Distance Traveled
852,843
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,853
985
22
2
0
202,561
0
L
Ravana
7,998
800
4
0
0
157,030
0
W
Sobek
9,069
907
7
1
0
197,776
0
W
Kukulkan
9,083
908
31
3
0
183,139
0
W
Anubis
8,809
881
41
4
0
159,253
0
L
Hun Batz
8,378
838
23
2
0
180,029
0
L
Hades
6,658
666
8
1
0
145,454
0
L
Janus
7,526
753
41
4
0
171,613
0
L
Fenrir
8,224
822
13
1
0
198,717
0
W
Freya
8,669
867
5
1
0
165,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role