Player Matchup

Arachne
Arachne
CrendorFX
Arachne
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,454 Elo+
Solo
Artemis
Artemis
Matth637ews89
Artemis
Level 161
God Stats
1W - 5L
1,252 SR
Queue Stats
228W - 217L
1,551 Elo+
Solo
Merlin
Merlin
anto_capus
Merlin
Level 116
God Stats
0W - 2L
1,285 SR
Queue Stats
167W - 177L
1,368 Elo+
Solo
Cabrakan
Cabrakan
golloum47
Cabrakan
Level 69
God Stats
1W - 3L
1,421 SR
Queue Stats
132W - 126L
1,445 Elo+
Solo
Bacchus
Bacchus
rotatory-cane9
Bacchus
Level 46
God Stats
36W - 32L
1,520 SR
Queue Stats
81W - 93L
1,442 Elo+
Solo
Team Averages
Level 92
1,396 SR
1,452 Elo+

VS

Team Averages
Level 94
1,319 SR
1,414 Elo+
Cabrakan
Cabrakan
DmrBrothers
Cabrakan
Level 112
God Stats
1W - 1L
1,449 SR
Queue Stats
5W - 8L
1,388 Elo+
Solo
Cthulhu
Cthulhu
GaMeRz EWANx1
Cthulhu
Level 65
God Stats
1W - 1L
1,291 SR
Queue Stats
9W - 7L
1,373 Elo+
Party 1
Erlang Shen
Erlang Shen
Phzyk
Erlang Shen
Level 105
God Stats
8W - 6L
1,533 SR
Queue Stats
145W - 143L
1,441 Elo+
Solo
Ra
Ra
PsyLeNT1
Ra
Level 78
God Stats
1W - 3L
1,045 SR
Queue Stats
29W - 20L
1,487 Elo+
Solo
Medusa
Medusa
QWANG 95
Medusa
Level 110
God Stats
4W - 3L
1,276 SR
Queue Stats
7W - 5L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CrendorFX
Arachne
10
3 / 4 / 0
6,089
554
3,501
10,538
3,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
9
0 / 3 / 1
5,616
511
6,080
6,715
2,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
anto_capus
Merlin
12
0 / 1 / 0
6,174
561
2,356
4,302
1,397
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
golloum47
Cabrakan
10
0 / 6 / 1
6,020
547
3,996
9,512
6,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 1 / 1
5,735
521
4,135
10,021
8,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DmrBrothers
Cabrakan
12
5 / 1 / 2
7,291
663
7,196
8,523
5,978
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
8
0 / 1 / 4
5,499
500
4,180
7,383
4,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Phzyk
Erlang Shen
13
5 / 1 / 2
7,264
660
4,513
10,117
5,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 0 / 1
7,392
672
3,803
4,184
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
QWANG 95
Medusa
9
1 / 0 / 2
5,418
493
3,179
6,686
2,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
15
15
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
CrendorFX
Arachne
3
4
0
0.75
W
Cabrakan
DmrBrothers
Cabrakan
5
1
2
6
W
Cthulhu
0
1
4
2
L
Artemis
0
3
1
0.17
W
Erlang Shen
Phzyk
Erlang Shen
5
1
2
6
W
4
0
1
4.5
W
Medusa
QWANG 95
Medusa
1
0
2
2
L
Merlin
anto_capus
Merlin
0
1
0
0
L
Cabrakan
golloum47
Cabrakan
0
6
1
0.08
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,068
Damage
22,871
41,088
Taken
36,893
22,319
Mitigated
19,020
6,606
Healing
9,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CrendorFX
Arachne
3,501
2,492
0
1,218
10,538
3,480
0
2,204
8,334
0
39,493
W
Cabrakan
DmrBrothers
Cabrakan
7,196
1,278
0
3,014
8,523
5,978
92
3,715
4,808
38,680
0
W
Cthulhu
4,180
589
166
1,141
7,383
4,092
27
1,711
5,672
19,616
0
L
Artemis
6,080
2,188
0
1,341
6,715
2,398
0
1,437
5,278
0
44,016
W
Erlang Shen
Phzyk
Erlang Shen
4,513
2,295
0
2,296
10,117
5,006
0
783
9,334
0
64,893
W
3,803
368
504
1,577
4,184
1,657
164
2,261
1,923
55,279
0
W
Medusa
QWANG 95
Medusa
3,179
679
0
758
6,686
2,287
141
2,017
4,669
0
30,848
L
Merlin
anto_capus
Merlin
2,356
0
0
849
4,302
1,397
1,179
2,075
2,214
53,143
0
L
Cabrakan
golloum47
Cabrakan
3,996
714
0
580
9,512
6,613
0
6,744
2,768
32,713
0
L
4,135
648
0
2,618
10,021
8,431
0
2,706
7,315
21,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,634
Gold Earned
32,864
304
Minions Killed
324
0
Camps Cleared
0
1,066,446
Distance Traveled
1,086,275
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,089
554
58
5
0
276,506
1
W
Cabrakan
7,291
663
56
5
0
149,979
1
W
Cthulhu
5,499
500
32
3
0
218,263
2
L
Artemis
5,616
511
69
6
0
167,058
0
W
Erlang Shen
7,264
660
95
9
0
265,987
0
W
Ra
7,392
672
102
9
0
234,392
0
W
Medusa
5,418
493
39
4
0
217,654
5
L
Merlin
6,174
561
82
7
0
211,315
0
L
Cabrakan
6,020
547
70
6
0
185,104
0
L
Bacchus
5,735
521
25
2
0
226,463
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role