Player Matchup

Raijin
Raijin
 
Raijin
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Archervonkri
Anhur
Level 48
God Stats
1W - 2L
1,496 SR
Queue Stats
90W - 102L
1,420 Elo+
Solo
Susano
Susano
MR JAY123
Susano
Level 86
God Stats
1W - 2L
1,471 SR
Queue Stats
252W - 259L
1,489 Elo+
Solo
Heimdallr
Heimdallr
Sben7384
Heimdallr
Level 60
God Stats
1W - 1L
1,713 SR
Queue Stats
34W - 33L
1,503 Elo+
Solo
He Bo
He Bo
XXJACKXXMASTER69
He Bo
Level 65
God Stats
4W - 2L
1,699 SR
Queue Stats
358W - 344L
1,401 Elo+
Solo
Team Averages
Level 65
1,576 SR
1,462 Elo+

VS

Team Averages
Level 89
1,517 SR
1,440 Elo+
Cu Chulainn
Cu Chulainn
Azimiz1
Cu Chulainn
Level 57
God Stats
1W - 1L
1,386 SR
Queue Stats
45W - 81L
1,311 Elo+
Solo
Hachiman
Hachiman
Big Chee Hoo
Hachiman
Level 145
God Stats
14W - 6L
1,699 SR
Queue Stats
439W - 415L
1,487 Elo+
Solo
Yu Huang
Yu Huang
Boundlegend
Yu Huang
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 52L
1,456 Elo+
Party 1
Odin
Odin
SirGagnon
Odin
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 52L
1,456 Elo+
Party 1
Neith
Neith
embattelwill
Neith
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 14L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
1 / 9 / 9
9,469
676
10,439
16,537
8,284
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 7 / 8
10,256
733
5,215
17,978
8,318
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
MR JAY123
Susano
16
3 / 7 / 5
10,144
725
7,393
14,327
7,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Sben7384
Heimdallr
17
4 / 7 / 8
10,496
750
12,663
16,765
8,957
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
6 / 4 / 7
11,373
812
15,064
13,646
6,627
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Azimiz1
Cu Chulainn
18
4 / 2 / 14
10,882
777
6,349
13,748
15,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Big Chee Hoo
Hachiman
19
10 / 5 / 15
12,074
862
21,778
15,192
7,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
Boundlegend
Yu Huang
19
9 / 5 / 15
11,686
835
20,163
14,968
7,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
18
3 / 3 / 21
10,530
752
7,225
12,111
10,588
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
8 / 2 / 20
11,254
804
16,475
12,672
6,478
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
119
16
Kills
34
34
Deaths
17
37
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
9
9
0.61
L
2
7
8
0.86
W
Cu Chulainn
Azimiz1
Cu Chulainn
4
2
14
5.5
W
Hachiman
Big Chee Hoo
Hachiman
10
5
15
3.5
W
Yu Huang
Boundlegend
Yu Huang
9
5
15
3.3
L
Susano
MR JAY123
Susano
3
7
5
0.79
L
Heimdallr
Sben7384
Heimdallr
4
7
8
1.14
W
Odin
3
3
21
4.5
L
6
4
7
2.38
W
8
2
20
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,774
Damage
71,990
79,253
Taken
68,691
39,254
Mitigated
47,785
18,619
Healing
26,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
10,439
1,004
191
1,785
16,537
8,284
0
7,285
9,015
20,758
0
L
5,215
1,680
1,587
5,434
17,978
8,318
1,430
2,306
15,400
0
11,954
W
Cu Chulainn
Azimiz1
Cu Chulainn
6,349
339
2,419
5,172
13,748
15,275
198
3,970
9,778
402
13,039
W
Hachiman
Big Chee Hoo
Hachiman
21,778
11,686
1,762
3,662
15,192
7,879
3,240
4,649
10,543
0
48,153
W
Yu Huang
Boundlegend
Yu Huang
20,163
2,522
2,021
3,101
14,968
7,565
1,171
6,969
7,999
37,091
0
L
Susano
MR JAY123
Susano
7,393
1,563
1,305
1,031
14,327
7,068
314
3,512
10,763
0
13,288
L
Heimdallr
Sben7384
Heimdallr
12,663
6,443
218
1,534
16,765
8,957
590
5,657
10,976
0
29,908
W
Odin
7,225
784
1,491
1,187
12,111
10,588
785
5,708
6,403
908
10,638
L
15,064
162
1,176
4,358
13,646
6,627
454
1,877
11,494
33,946
0
W
16,475
5,352
1,150
4,621
12,672
6,478
2,821
4,207
8,465
0
32,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,738
Gold Earned
56,426
145
Minions Killed
134
0
Camps Cleared
0
1,155,131
Distance Traveled
1,322,711
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,469
676
18
1
0
195,977
0
L
Anhur
10,256
733
25
2
0
243,208
0
W
Cu Chulainn
10,882
777
15
1
0
321,280
0
W
Hachiman
12,074
862
39
3
0
241,817
0
W
Yu Huang
11,686
835
51
4
0
222,741
0
L
Susano
10,144
725
20
1
0
227,968
0
L
Heimdallr
10,496
750
36
3
0
219,995
0
W
Odin
10,530
752
2
0
0
290,373
0
L
He Bo
11,373
812
46
3
0
267,983
0
W
Neith
11,254
804
27
2
0
246,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role