Player Matchup

Ne Zha
Ne Zha
Bronze III
El Bloodys
Ne Zha
Bronze III
Level 157
God Stats
0W - 1L
1,190 SR
Queue Stats
2W - 4L
1,470 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 157
1,190 SR
1,470 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,771 SR
1,353 MMR
Fenrir
Fenrir
Silver IV
BWC SAVAGE
Fenrir
Silver IV
Level 117
God Stats
1W - 0L
1,771 SR
Queue Stats
3W - 9L
1,353 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
El Bloodys
Ne Zha
10
0 / 3 / 0
5,890
982
2,742
6,800
3,605
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
IzanamiErlang ShenMerlinOsirisSol

VS

Bans
RavanaCernunnosChaacIshtarAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BWC SAVAGE
Fenrir
11
3 / 0 / 0
6,981
1,164
4,873
5,273
3,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BWC SAVAGE
Fenrir
3
0
0
3
L
Ne Zha
El Bloodys
Ne Zha
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,742
Damage
4,873
6,800
Taken
5,273
3,605
Mitigated
3,188
2,084
Healing
1,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BWC SAVAGE
Fenrir
4,873
2,254
0
1,570
5,273
3,188
0
510
4,763
0
26,766
L
Ne Zha
El Bloodys
Ne Zha
2,742
1,400
0
2,084
6,800
3,605
0
677
6,123
0
22,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,890
Gold Earned
6,981
50
Minions Killed
62
2
Camps Cleared
4
124,637
Distance Traveled
124,655
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,981
1,164
62
10
4
124,655
0
L
Ne Zha
5,890
982
50
8
2
124,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role