Player Matchup

Raijin
Raijin
Jzeus96
Raijin
Level 129
God Stats
1W - 1L
1,695 SR
Queue Stats
76W - 82L
1,575 Elo+
Solo
Baron Samedi
Baron Samedi
Kittums26
Baron Samedi
Level 114
God Stats
2W - 1L
1,476 SR
Queue Stats
50W - 48L
1,480 Elo+
Solo
Osiris
Osiris
ewwwy
Osiris
Level 76
God Stats
3W - 4L
1,627 SR
Queue Stats
484W - 464L
1,531 Elo+
Solo
Merlin
Merlin
kanhju
Merlin
Level 106
God Stats
0W - 3L
1,222 SR
Queue Stats
76W - 82L
1,476 Elo+
Solo
Apollo
Apollo
laughingwhale77
Apollo
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,541 Elo+
Solo
Team Averages
Level 109
1,504 SR
1,521 Elo+

VS

Team Averages
Level 86
1,514 SR
1,528 Elo+
Thoth
Thoth
Axoreal1
Thoth
Level 89
God Stats
1W - 0L
1,316 SR
Queue Stats
17W - 27L
1,389 Elo+
Solo
Eset
Eset
BeefyTaco87
Eset
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,701 Elo+
Solo
Erlang Shen
Erlang Shen
Forsnackin
Erlang Shen
Level 125
God Stats
1W - 0L
1,839 SR
Queue Stats
199W - 155L
1,511 Elo+
Solo
Bacchus
Bacchus
Jmaey
Bacchus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,539 Elo+
Solo
Nu Wa
Nu Wa
OldPepa
Nu Wa
Level 106
God Stats
4W - 0L
1,415 SR
Queue Stats
162W - 139L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Jzeus96
Raijin
13
1 / 5 / 3
8,047
732
5,444
11,546
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Kittums26
Baron Samedi
12
0 / 4 / 6
7,273
661
5,915
8,438
4,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
ewwwy
Osiris
15
4 / 4 / 3
8,983
817
9,562
14,567
18,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
kanhju
Merlin
14
1 / 6 / 4
8,211
746
7,359
9,169
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 4 / 5
9,419
856
9,333
13,224
10,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Axoreal1
Thoth
11
4 / 1 / 2
8,327
757
3,831
2,763
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
7 / 2 / 15
10,562
960
16,828
10,038
6,436
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
Forsnackin
Erlang Shen
16
4 / 4 / 13
9,401
855
13,738
16,640
20,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Jmaey
Bacchus
17
1 / 4 / 17
10,121
920
6,968
17,793
31,039
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
OldPepa
Nu Wa
17
7 / 1 / 12
10,534
958
10,335
7,853
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
82
10
Kills
23
23
Deaths
12
21
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Thoth
Axoreal1
Thoth
4
1
2
5
W
7
2
15
7.25
W
Erlang Shen
Forsnackin
Erlang Shen
4
4
13
2.63
W
Bacchus
Jmaey
Bacchus
1
4
17
2.38
L
Raijin
Jzeus96
Raijin
1
5
3
0.5
L
Baron Samedi
Kittums26
Baron Samedi
0
4
6
0.75
W
Nu Wa
OldPepa
Nu Wa
7
1
12
13
L
Osiris
ewwwy
Osiris
4
4
3
1.38
L
Merlin
kanhju
Merlin
1
6
4
0.5
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,613
Damage
51,700
56,944
Taken
55,087
41,264
Mitigated
62,566
13,734
Healing
18,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Axoreal1
Thoth
3,831
0
0
256
2,763
986
0
398
2,285
12,899
0
W
16,828
1,006
929
2,091
10,038
6,436
2,145
2,101
7,797
35,014
0
W
Erlang Shen
Forsnackin
Erlang Shen
13,738
2,912
1,151
4,115
16,640
20,012
1,737
6,181
10,038
0
17,537
W
Bacchus
Jmaey
Bacchus
6,968
913
2,039
4,233
17,793
31,039
851
7,003
10,417
10,424
333
L
Raijin
Jzeus96
Raijin
5,444
574
1,227
1,730
11,546
4,323
0
8,303
2,800
16,857
0
L
Baron Samedi
Kittums26
Baron Samedi
5,915
515
2,604
1,455
8,438
4,096
0
6,832
1,374
10,038
0
W
Nu Wa
OldPepa
Nu Wa
10,335
2,107
1,820
1,383
7,853
4,093
3,190
3,257
4,402
27,187
0
L
Osiris
ewwwy
Osiris
9,562
2,194
491
2,843
14,567
18,676
487
8,399
5,850
0
17,852
L
Merlin
kanhju
Merlin
7,359
427
935
284
9,169
3,725
0
6,198
2,833
19,150
0
L
9,333
4,862
81
2,084
13,224
10,444
1,240
7,897
5,069
2,107
21,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,933
Gold Earned
48,945
116
Minions Killed
127
0
Camps Cleared
0
909,888
Distance Traveled
921,062
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,327
757
20
2
0
85,938
0
W
Eset
10,562
960
32
3
0
217,808
0
W
Erlang Shen
9,401
855
16
1
0
228,096
0
W
Bacchus
10,121
920
17
2
0
198,244
0
L
Raijin
8,047
732
30
3
0
181,607
0
L
Baron Samedi
7,273
661
12
1
0
180,663
0
W
Nu Wa
10,534
958
42
4
0
190,976
0
L
Osiris
8,983
817
13
1
0
200,073
0
L
Merlin
8,211
746
20
2
0
191,889
0
L
Apollo
9,419
856
41
4
0
155,656
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role