Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BoBinActionZ
Sylvanus
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,494 Elo+
Solo
Pele
Pele
Schrump
Pele
Level 68
God Stats
1W - 3L
1,386 SR
Queue Stats
70W - 56L
1,479 Elo+
Solo
The Morrigan
The Morrigan
Vendric
The Morrigan
Level 87
God Stats
0W - 1L
1,876 SR
Queue Stats
2W - 2L
1,250 Elo+
Solo
Freya
Freya
aHooli
Freya
Level 153
God Stats
3W - 6L
1,422 SR
Queue Stats
470W - 467L
1,495 Elo+
Solo
Team Averages
Level 118
1,537 SR
1,444 Elo+

VS

Team Averages
Level 95
1,519 SR
1,401 Elo+
Khepri
Khepri
Decc1M
Khepri
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,430 Elo+
Party 1
Chang'e
Chang'e
Flufy321
Chang'e
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,386 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NHX620
Morgan Le Fay
Level 69
God Stats
2W - 0L
1,461 SR
Queue Stats
108W - 146L
1,449 Elo+
Solo
Ganesha
Ganesha
Returnofthedream
Ganesha
Level 119
God Stats
19W - 18L
1,523 SR
Queue Stats
858W - 1,134L
1,378 Elo+
Party 2
Chronos
Chronos
doiknowyou1982
Chronos
Level 174
God Stats
31W - 19L
1,611 SR
Queue Stats
1,291W - 1,679L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
1 / 9 / 3
7,600
543
9,345
12,743
7,679
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sylvanus
BoBinActionZ
Sylvanus
16
1 / 4 / 6
9,013
644
8,771
17,075
24,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Pele
Schrump
Pele
17
4 / 5 / 6
9,098
650
19,377
16,736
8,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Morrigan
Vendric
The Morrigan
19
4 / 5 / 6
10,126
723
20,445
9,332
4,887
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
aHooli
Freya
17
3 / 7 / 7
9,642
689
14,002
15,994
7,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Decc1M
Khepri
17
9 / 4 / 12
11,869
848
7,395
22,481
29,197
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Flufy321
Chang'e
19
10 / 1 / 16
11,722
837
13,488
21,413
11,902
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
NHX620
Morgan Le Fay
18
8 / 3 / 16
11,149
796
27,921
15,949
9,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 3 / 24
11,115
794
10,748
19,729
25,746
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
3 / 2 / 15
11,710
836
5,132
13,051
10,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
113
13
Kills
30
30
Deaths
13
28
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
9
3
0.28
L
Sylvanus
BoBinActionZ
Sylvanus
1
4
6
1
W
Khepri
Decc1M
Khepri
9
4
12
3.75
W
Chang'e
Flufy321
Chang'e
10
1
16
18
W
Morgan Le Fay
NHX620
Morgan Le Fay
8
3
16
5.33
W
0
3
24
4
L
Pele
Schrump
Pele
4
5
6
1.4
L
The Morrigan
Vendric
The Morrigan
4
5
6
1.4
L
Freya
aHooli
Freya
3
7
7
0.93
W
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,940
Damage
64,684
71,880
Taken
92,623
53,145
Mitigated
87,235
19,888
Healing
48,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
9,345
2,730
676
301
12,743
7,679
0
11,423
1,320
0
10,089
L
Sylvanus
BoBinActionZ
Sylvanus
8,771
1,632
3,458
5,417
17,075
24,479
0
14,999
2,076
16,219
0
W
Khepri
Decc1M
Khepri
7,395
961
4,825
3,228
22,481
29,197
931
7,731
14,750
14,918
0
W
Chang'e
Flufy321
Chang'e
13,488
2,051
20,215
13,580
21,413
11,902
2,761
12,677
8,736
36,298
0
W
Morgan Le Fay
NHX620
Morgan Le Fay
27,921
3,178
561
1,777
15,949
9,699
679
6,982
8,967
42,441
0
W
10,748
901
270
1,698
19,729
25,746
692
7,138
12,591
26,325
0
L
Pele
Schrump
Pele
19,377
1,797
290
3,856
16,736
8,295
0
15,186
1,550
0
30,161
L
The Morrigan
Vendric
The Morrigan
20,445
3,731
369
529
9,332
4,887
64
8,420
912
37,026
4,134
L
Freya
aHooli
Freya
14,002
3,400
1,584
3,408
15,994
7,805
47
14,656
1,338
22,585
0
W
5,132
2,034
0
2,113
13,051
10,691
2,566
6,030
7,021
35,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,479
Gold Earned
57,565
87
Minions Killed
167
0
Camps Cleared
0
1,060,705
Distance Traveled
1,217,462
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,600
543
0
0
0
169,041
0
L
Sylvanus
9,013
644
4
0
0
208,368
0
W
Khepri
11,869
848
21
2
0
246,352
0
W
Chang'e
11,722
837
48
3
0
254,305
0
W
Morgan Le Fay
11,149
796
32
2
0
270,157
0
W
Ganesha
11,115
794
2
0
0
242,660
0
L
Pele
9,098
650
21
2
0
253,606
0
L
The Morrigan
10,126
723
46
3
0
194,195
0
L
Freya
9,642
689
16
1
0
235,495
0
W
Chronos
11,710
836
64
5
0
203,988
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role