Player Matchup

Ymir
Ymir
Bronze I
GlennGreenwald
Ymir
Bronze I
Level 79
God Stats
0W - 2L
1,397 SR
Queue Stats
63W - 88L
405 MMR
Solo
Bellona
Bellona
Bronze I
LORD-CHUPISTRAKI
Bellona
Bronze I
Level 119
God Stats
0W - 4L
1,454 SR
Queue Stats
93W - 117L
815 MMR
Solo
Merlin
Merlin
Silver V
allbiznessMV
Merlin
Silver V
Level 159
God Stats
18W - 23L
1,459 SR
Queue Stats
88W - 130L
597 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 119
1,437 SR
606 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,468 SR
811 MMR
Anubis
Anubis
Silver IV
 
Anubis
Silver IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver IV
DaddyJROC1732
Zeus
Silver IV
Level 125
God Stats
179W - 169L
1,474 SR
Queue Stats
305W - 367L
749 MMR
Solo
Gilgamesh
Gilgamesh
Bronze II
PINSTRIPESAX
Gilgamesh
Bronze II
Level 152
God Stats
3W - 5L
1,430 SR
Queue Stats
223W - 272L
182 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,539
757
1,916
4,048
3,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

3
0 / 0 / 0
4,346
724
1,055
1,474
700
Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
8
1 / 2 / 0
5,193
866
3,748
4,526
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesBacchusAtlasChaacMartichoras

VS

Bans
Jing WeiOdinAnhurCerberusCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
2 / 1 / 1
5,733
956
2,522
3,546
1,579
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 3
5,787
965
3,690
3,734
991
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
PINSTRIPESAX
Gilgamesh
9
1 / 0 / 3
5,576
929
1,272
7,268
4,084
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
4
4
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
1
2.5
W
1
0
3
2.5
L
0
2
0
0
L
0
0
0
0
W
Gilgamesh
PINSTRIPESAX
Gilgamesh
1
0
3
2.5
L
Merlin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,719
Damage
7,484
10,048
Taken
14,548
5,804
Mitigated
6,654
206
Healing
2,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,522
305
12
933
3,546
1,579
317
2,405
1,141
18,034
0
W
3,690
371
0
660
3,734
991
742
951
2,783
19,761
0
L
1,916
1,085
0
206
4,048
3,513
0
2,563
1,485
3,957
0
L
1,055
372
0
0
1,474
700
0
672
802
0
2,296
W
Gilgamesh
PINSTRIPESAX
Gilgamesh
1,272
570
0
594
7,268
4,084
383
2,829
4,439
0
13,459
L
Merlin
3,748
429
0
0
4,526
1,591
0
3,064
1,462
18,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,078
Gold Earned
17,096
29
Minions Killed
78
0
Camps Cleared
0
237,045
Distance Traveled
339,449
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,733
956
20
3
0
97,051
0
W
Zeus
5,787
965
31
5
0
121,764
0
L
Ymir
4,539
757
1
0
0
88,485
2
L
Bellona
4,346
724
1
0
0
39,457
0
W
Gilgamesh
5,576
929
27
5
0
120,634
0
L
Merlin
5,193
866
27
5
0
109,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role