Player Matchup

Baron Samedi
Baron Samedi
Diincan
Baron Samedi
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 61L
978 Elo+
Party 2
Medusa
Medusa
Ptolomeyy
Medusa
Level 17
God Stats
2W - 4L
1,343 SR
Queue Stats
30W - 54L
1,209 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SamTheSucc
Morgan Le Fay
Level 51
God Stats
5W - 3L
1,332 SR
Queue Stats
42W - 63L
1,162 Elo+
Party 2
Cthulhu
Cthulhu
ihateneeks
Cthulhu
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 40L
1,439 Elo+
Party 2
Nemesis
Nemesis
uujj16
Nemesis
Level 16
God Stats
1W - 2L
1,686 SR
Queue Stats
18W - 39L
1,285 Elo+
Party 2
Team Averages
Level 25
1,472 SR
1,215 Elo+

VS

Team Averages
Level 47
1,506 SR
1,440 Elo+
Raijin
Raijin
CHIEFKEYSE
Raijin
Level 44
God Stats
4W - 7L
1,518 SR
Queue Stats
52W - 54L
1,492 Elo+
Party 3
Thanatos
Thanatos
Henny6996
Thanatos
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 27L
1,389 Elo+
Party 3
Danzaburou
Danzaburou
Mormor219221
Danzaburou
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,491 Elo+
Party 3
Cerberus
Cerberus
MsBaloney
Cerberus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,353 Elo+
Party 1
Chang'e
Chang'e
TWINKEY_factory1
Chang'e
Level 152
God Stats
2W - 0L
1,510 SR
Queue Stats
66W - 64L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Diincan
Baron Samedi
14
1 / 1 / 3
9,743
443
7,823
11,508
10,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Medusa
Ptolomeyy
Medusa
15
3 / 2 / 0
9,661
439
8,047
9,939
4,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
SamTheSucc
Morgan Le Fay
15
0 / 7 / 1
9,484
431
9,506
14,831
6,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
ihateneeks
Cthulhu
15
1 / 6 / 0
9,534
433
2,143
17,986
16,459
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
uujj16
Nemesis
16
1 / 2 / 2
9,507
432
9,803
19,027
7,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CHIEFKEYSE
Raijin
16
5 / 3 / 5
10,915
496
9,716
13,304
5,633
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Henny6996
Thanatos
20
9 / 0 / 4
12,394
563
13,718
19,913
10,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Mormor219221
Danzaburou
16
2 / 0 / 4
10,001
455
6,538
7,481
3,071
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
MsBaloney
Cerberus
11
0 / 3 / 2
7,559
344
740
12,146
10,445
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
2 / 0 / 4
10,378
472
15,453
16,479
6,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
18
18
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Raijin
CHIEFKEYSE
Raijin
5
3
5
2.5
L
Baron Samedi
Diincan
Baron Samedi
1
1
3
2.5
W
Thanatos
Henny6996
Thanatos
9
0
4
11
W
Danzaburou
Mormor219221
Danzaburou
2
0
4
4
W
Cerberus
MsBaloney
Cerberus
0
3
2
0.33
L
Medusa
Ptolomeyy
Medusa
3
2
0
1.5
L
Morgan Le Fay
SamTheSucc
Morgan Le Fay
0
7
1
0.07
W
2
0
4
4
L
Cthulhu
ihateneeks
Cthulhu
1
6
0
0.17
L
Nemesis
uujj16
Nemesis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,322
Damage
46,165
73,291
Taken
69,323
44,848
Mitigated
35,378
14,158
Healing
40,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
CHIEFKEYSE
Raijin
9,716
880
0
4,910
13,304
5,633
524
2,827
10,477
77,729
0
L
Baron Samedi
Diincan
Baron Samedi
7,823
1,848
1,111
4,269
11,508
10,400
399
3,806
7,702
38,598
0
W
Thanatos
Henny6996
Thanatos
13,718
2,362
0
20,587
19,913
10,206
365
2,183
17,730
0
136,179
W
Danzaburou
Mormor219221
Danzaburou
6,538
2,533
0
3,621
7,481
3,071
1,174
2,044
5,437
0
60,880
W
Cerberus
MsBaloney
Cerberus
740
0
0
997
12,146
10,445
72
3,489
8,657
21,434
0
L
Medusa
Ptolomeyy
Medusa
8,047
3,276
0
1,855
9,939
4,239
698
2,728
7,211
0
75,685
L
Morgan Le Fay
SamTheSucc
Morgan Le Fay
9,506
559
0
2,010
14,831
6,096
0
7,926
6,905
71,622
0
W
15,453
383
1,768
8,853
16,479
6,023
1,705
8,929
7,550
84,771
0
L
Cthulhu
ihateneeks
Cthulhu
2,143
279
0
3,593
17,986
16,459
0
5,187
12,799
51,120
0
L
Nemesis
uujj16
Nemesis
9,803
4,700
0
1,320
19,027
7,654
0
6,262
12,765
0
99,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,929
Gold Earned
51,247
479
Minions Killed
585
0
Camps Cleared
0
2,119,383
Distance Traveled
2,123,814
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,915
496
123
6
0
378,516
4
L
Baron Samedi
9,743
443
39
2
0
423,044
6
W
Thanatos
12,394
563
165
8
0
535,010
0
W
Danzaburou
10,001
455
97
4
0
438,868
1
W
Cerberus
7,559
344
56
3
0
344,040
0
L
Medusa
9,661
439
137
6
0
398,503
0
L
Morgan Le Fay
9,484
431
133
6
0
384,519
7
W
Chang'e
10,378
472
144
7
0
427,380
0
L
Cthulhu
9,534
433
69
3
0
371,173
0
L
Nemesis
9,507
432
101
5
0
542,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role