Player Matchup

Arachne
Arachne
Narfury
Arachne
Level 69
God Stats
0W - 2L
1,161 SR
Queue Stats
4W - 9L
1,280 Elo+
Solo
Kukulkan
Kukulkan
Phynn_hollowl
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
numericable4a44
Jormungandr
Level 40
God Stats
3W - 7L
1,371 SR
Queue Stats
18W - 29L
1,340 Elo+
Party 1
Ullr
Ullr
scarnadog
Ullr
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,289 Elo+
Party 1
Cerberus
Cerberus
unfoxtail
Cerberus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,340 Elo+
Party 1
Team Averages
Level 42
1,406 SR
1,350 Elo+

VS

Team Averages
Level 80
1,504 SR
1,401 Elo+
Izanami
Izanami
DJ Daiton
Izanami
Level 53
God Stats
7W - 7L
1,656 SR
Queue Stats
52W - 52L
1,399 Elo+
Solo
Anubis
Anubis
KOTAБAPMOT
Anubis
Level 87
God Stats
111W - 109L
1,426 SR
Queue Stats
308W - 353L
1,361 Elo+
Solo
Ymir
Ymir
Sc0OrpiOn02
Ymir
Level 68
God Stats
7W - 6L
1,414 SR
Queue Stats
233W - 237L
1,394 Elo+
Solo
Serqet
Serqet
SloMotaro
Serqet
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 67L
1,401 Elo+
Solo
Chronos
Chronos
barbutabaga
Chronos
Level 128
God Stats
13W - 9L
1,524 SR
Queue Stats
330W - 308L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Narfury
Arachne
10
4 / 2 / 0
6,348
529
3,710
9,560
3,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Phynn_hollowl
Kukulkan
10
0 / 4 / 0
5,571
464
2,638
6,942
1,946
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
numericable4a44
Jormungandr
9
1 / 6 / 2
5,684
474
6,352
11,932
6,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ullr
8
0 / 8 / 2
5,038
420
2,986
11,465
2,798
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
unfoxtail
Cerberus
10
1 / 5 / 1
5,976
498
3,977
12,188
10,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DJ Daiton
Izanami
12
7 / 1 / 4
7,916
660
10,721
7,020
2,718
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
13
6 / 0 / 4
8,004
667
9,461
7,170
4,124
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 2 / 13
7,710
643
4,794
10,350
8,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
SloMotaro
Serqet
11
5 / 2 / 7
7,391
616
5,518
9,957
3,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chronos
barbutabaga
Chronos
14
4 / 1 / 0
8,661
722
7,612
6,778
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
6
Kills
25
25
Deaths
6
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
DJ Daiton
Izanami
7
1
4
9
W
Anubis
6
0
4
8
L
Arachne
Narfury
Arachne
4
2
0
2
L
Kukulkan
Phynn_hollowl
Kukulkan
0
4
0
0
W
3
2
13
4.75
W
Serqet
SloMotaro
Serqet
5
2
7
4.25
W
Chronos
barbutabaga
Chronos
4
1
0
4
L
Jormungandr
numericable4a44
Jormungandr
1
6
2
0.33
L
Ullr
0
8
2
0.13
L
Cerberus
unfoxtail
Cerberus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,663
Damage
38,106
52,087
Taken
41,275
24,683
Mitigated
22,067
9,303
Healing
13,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DJ Daiton
Izanami
10,721
7,786
252
2,324
7,020
2,718
655
1,908
5,112
0
69,375
W
Anubis
9,461
376
375
4,588
7,170
4,124
944
3,546
3,624
66,053
0
L
Arachne
Narfury
Arachne
3,710
2,445
0
2,320
9,560
3,108
0
2,414
7,146
0
35,749
L
Kukulkan
Phynn_hollowl
Kukulkan
2,638
209
0
464
6,942
1,946
0
3,897
2,961
29,698
0
W
4,794
1,706
0
2,162
10,350
8,686
50
3,619
6,731
17,475
0
W
Serqet
SloMotaro
Serqet
5,518
1,860
0
456
9,957
3,939
0
1,068
8,889
0
46,885
W
Chronos
barbutabaga
Chronos
7,612
2,751
0
3,838
6,778
2,600
1,597
2,826
3,952
73,958
0
L
Jormungandr
numericable4a44
Jormungandr
6,352
2,733
164
2,367
11,932
6,165
0
3,463
8,313
30,798
0
L
Ullr
2,986
1,774
0
1,529
11,465
2,798
0
3,412
7,919
0
19,380
L
Cerberus
unfoxtail
Cerberus
3,977
746
0
2,459
12,188
10,666
0
8,681
3,507
32,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,617
Gold Earned
39,682
258
Minions Killed
414
0
Camps Cleared
0
1,113,043
Distance Traveled
1,240,891
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,916
660
110
9
0
218,797
0
W
Anubis
8,004
667
98
8
0
246,057
0
L
Arachne
6,348
529
65
5
0
252,616
0
L
Kukulkan
5,571
464
52
4
0
185,956
0
W
Ymir
7,710
643
16
1
0
250,159
2
W
Serqet
7,391
616
69
6
0
285,460
0
W
Chronos
8,661
722
121
10
0
240,418
0
L
Jormungandr
5,684
474
48
4
0
227,374
1
L
Ullr
5,038
420
23
2
0
221,650
0
L
Cerberus
5,976
498
70
6
0
225,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role