Player Matchup

Merlin
Merlin
AJsanti132
Merlin
Level 217
God Stats
1W - 1L
1,467 SR
Queue Stats
107W - 92L
1,550 Elo+
Solo
Neith
Neith
Berrylove
Neith
Level 137
God Stats
191W - 223L
1,577 SR
Queue Stats
706W - 700L
1,511 Elo+
Solo
Atlas
Atlas
MonteHighWater
Atlas
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,267 Elo+
Party 1
Chaac
Chaac
Padre_Bl1tZ
Chaac
Level 89
God Stats
0W - 2L
1,617 SR
Queue Stats
14W - 17L
1,535 Elo+
Party 1
Cliodhna
Cliodhna
SakuraTiger98
Cliodhna
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,264 Elo+
Party 1
Team Averages
Level 93
1,532 SR
1,426 Elo+

VS

Team Averages
Level 138
1,506 SR
1,463 Elo+
Thor
Thor
KingpinTheGod
Thor
Level 142
God Stats
11W - 16L
1,567 SR
Queue Stats
67W - 64L
1,518 Elo+
Solo
Osiris
Osiris
MoistMushroom
Osiris
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 73L
1,514 Elo+
Solo
Bake Kujira
Bake Kujira
Nakeem24
Bake Kujira
Level 157
God Stats
13W - 14L
1,586 SR
Queue Stats
197W - 218L
1,455 Elo+
Party 2
Baron Samedi
Baron Samedi
Redyoshi25
Baron Samedi
Level 104
God Stats
4W - 2L
1,360 SR
Queue Stats
60W - 67L
1,431 Elo+
Solo
Ix Chel
Ix Chel
Starzhai
Ix Chel
Level 141
God Stats
11W - 13L
1,515 SR
Queue Stats
60W - 71L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AJsanti132
Merlin
16
1 / 1 / 0
8,854
885
13,607
4,947
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Berrylove
Neith
14
0 / 4 / 0
7,533
753
3,779
8,405
3,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 0 / 0
7,369
737
2,906
5,939
4,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 5 / 0
6,848
685
4,999
13,296
9,518
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
SakuraTiger98
Cliodhna
12
0 / 8 / 0
7,035
704
2,783
12,351
4,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 5
9,159
916
7,050
6,610
3,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
3 / 0 / 12
8,702
870
10,055
10,714
12,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bake Kujira
Nakeem24
Bake Kujira
14
1 / 0 / 6
8,525
853
4,671
10,375
11,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
Redyoshi25
Baron Samedi
15
6 / 1 / 7
8,629
863
9,897
6,383
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ix Chel
Starzhai
Ix Chel
15
3 / 0 / 7
8,388
839
6,108
5,548
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
55
1
Kills
18
18
Deaths
1
0
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Merlin
AJsanti132
Merlin
1
1
0
1
L
Neith
Berrylove
Neith
0
4
0
0
W
5
0
5
7.5
W
3
0
12
9
L
0
0
0
0
W
Bake Kujira
Nakeem24
Bake Kujira
1
0
6
4
L
0
5
0
0
W
Baron Samedi
Redyoshi25
Baron Samedi
6
1
7
9.5
L
Cliodhna
SakuraTiger98
Cliodhna
0
8
0
0
W
Ix Chel
Starzhai
Ix Chel
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,074
Damage
37,781
44,938
Taken
39,630
24,529
Mitigated
33,227
5,070
Healing
10,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AJsanti132
Merlin
13,607
757
0
500
4,947
2,090
0
2,004
2,802
46,830
0
L
Neith
Berrylove
Neith
3,779
1,281
0
1,207
8,405
3,160
0
2,401
5,914
0
20,422
W
7,050
711
0
1,421
6,610
3,021
0
2,102
4,355
0
36,508
W
10,055
2,299
0
2,498
10,714
12,851
450
3,535
6,686
0
20,921
L
2,906
676
0
807
5,939
4,886
195
1,847
3,966
19,836
0
W
Bake Kujira
Nakeem24
Bake Kujira
4,671
1,803
0
411
10,375
11,175
1,771
3,978
5,985
21,816
0
L
4,999
439
0
2,372
13,296
9,518
0
6,406
6,348
0
11,969
W
Baron Samedi
Redyoshi25
Baron Samedi
9,897
967
1,905
1,249
6,383
3,485
465
3,361
2,733
21,252
0
L
Cliodhna
SakuraTiger98
Cliodhna
2,783
177
0
184
12,351
4,875
0
8,018
4,040
0
10,930
W
Ix Chel
Starzhai
Ix Chel
6,108
939
980
1,582
5,548
2,695
193
1,999
3,358
19,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,639
Gold Earned
43,403
183
Minions Killed
204
0
Camps Cleared
0
943,224
Distance Traveled
1,113,072
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,854
885
91
9
0
196,489
0
L
Neith
7,533
753
33
3
0
169,268
0
W
Thor
9,159
916
67
7
0
226,350
0
W
Osiris
8,702
870
27
3
0
220,004
0
L
Atlas
7,369
737
37
4
0
192,886
0
W
Bake Kujira
8,525
853
48
5
0
242,218
0
L
Chaac
6,848
685
8
1
0
205,627
4
W
Baron Samedi
8,629
863
26
3
0
212,426
0
L
Cliodhna
7,035
704
14
1
0
178,954
0
W
Ix Chel
8,388
839
36
4
0
212,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role