Player Matchup

Janus
Janus
Gold IV
 
Janus
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold II
Anubis_LoL_XD_
Ganesha
Gold II
Level 158
God Stats
17W - 17L
1,584 SR
Queue Stats
531W - 519L
1,495 MMR
Solo
Ullr
Ullr
Bronze III
Defangz
Ullr
Bronze III
Level 106
God Stats
3W - 0L
1,651 SR
Queue Stats
3W - 1L
1,500 MMR
Solo
Thanatos
Thanatos
Gold III
Faadee
Thanatos
Gold III
Level 99
God Stats
16W - 14L
1,550 SR
Queue Stats
157W - 159L
1,515 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
nickhurts
Ao Kuang
Gold V
Level 87
God Stats
4W - 2L
1,676 SR
Queue Stats
54W - 60L
1,506 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,592 SR
1,503 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,538 SR
1,516 MMR
Odin
Odin
Bronze III
 
Odin
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold IV
 
Neith
Gold IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver I
Aeugis
Awilix
Silver I
Level 141
God Stats
11W - 6L
1,559 SR
Queue Stats
28W - 30L
1,569 MMR
Solo
Discordia
Discordia
Gold III
DankMelloGang
Discordia
Gold III
Level 128
God Stats
5W - 5L
1,632 SR
Queue Stats
450W - 464L
1,509 MMR
Solo
Cthulhu
Cthulhu
Bronze III
DuplexCart59521
Cthulhu
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
3 / 3 / 0
6,062
606
4,919
5,727
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 9
6,164
616
2,210
7,382
5,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
Defangz
Ullr
11
2 / 0 / 4
6,751
675
6,733
3,038
1,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
Faadee
Thanatos
11
6 / 0 / 2
6,599
660
5,076
6,170
2,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
nickhurts
Ao Kuang
11
2 / 2 / 2
6,651
665
5,117
10,031
3,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
BellonaChronosKukulkanAchillesArachne

VS

Bans
SurtrXbalanqueMaman BrigitteCharonSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
2 / 3 / 0
5,802
580
5,035
7,381
3,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
 
Neith
9
1 / 2 / 0
5,316
532
2,122
7,409
2,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Aeugis
Awilix
10
1 / 1 / 1
5,147
515
1,907
6,889
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
DankMelloGang
Discordia
10
0 / 3 / 1
5,332
533
2,476
5,109
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 4 / 1
4,631
463
3,128
7,784
2,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
13
Kills
4
5
Deaths
13
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
3
0
1
L
Odin
 
Odin
2
3
0
0.67
L
Neith
 
Neith
1
2
0
0.5
L
Awilix
Aeugis
Awilix
1
1
1
1.5
W
0
0
9
4.5
L
Discordia
DankMelloGang
Discordia
0
3
1
0.17
W
Ullr
Defangz
Ullr
2
0
4
4
L
0
4
1
0.13
W
Thanatos
Faadee
Thanatos
6
0
2
7
W
Ao Kuang
nickhurts
Ao Kuang
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,055
Damage
14,668
32,348
Taken
34,572
13,905
Mitigated
13,289
17,664
Healing
10,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,919
973
0
1,822
5,727
1,763
0
2,620
3,107
35,694
0
L
Odin
 
Odin
5,035
1,406
0
1,448
7,381
3,699
0
4,204
3,177
0
31,220
L
Neith
 
Neith
2,122
1,137
0
2,396
7,409
2,743
51
826
6,543
0
36,442
L
Awilix
Aeugis
Awilix
1,907
595
0
3,553
6,889
2,352
0
1,705
5,040
0
27,339
W
2,210
770
0
2,327
7,382
5,147
0
770
6,612
17,717
0
L
Discordia
DankMelloGang
Discordia
2,476
40
0
1,256
5,109
1,641
0
3,038
1,943
40,710
0
W
Ullr
Defangz
Ullr
6,733
3,072
0
955
3,038
1,389
954
890
2,148
0
48,905
L
3,128
518
725
1,374
7,784
2,854
0
2,141
5,632
10,416
0
W
Thanatos
Faadee
Thanatos
5,076
1,453
0
6,783
6,170
2,374
0
864
5,306
0
41,033
W
Ao Kuang
nickhurts
Ao Kuang
5,117
1,561
0
5,777
10,031
3,232
274
460
9,074
41,408
1,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,227
Gold Earned
26,228
335
Minions Killed
239
0
Camps Cleared
0
1,013,784
Distance Traveled
978,699
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,062
606
68
7
0
196,670
0
L
Odin
5,802
580
54
5
0
198,987
6
L
Neith
5,316
532
57
6
0
169,403
0
L
Awilix
5,147
515
45
5
0
243,670
3
W
Ganesha
6,164
616
2
0
0
208,578
2
L
Discordia
5,332
533
69
7
0
192,750
0
W
Ullr
6,751
675
110
11
0
189,474
4
L
Cthulhu
4,631
463
14
1
0
173,889
0
W
Thanatos
6,599
660
74
7
0
236,891
0
W
Ao Kuang
6,651
665
81
8
0
182,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role