Player Matchup

Lancelot
Lancelot
Gold I
 
Lancelot
Gold I
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Bronze V
Advenue
Chaac
Bronze V
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,459 MMR
Solo
Chronos
Chronos
Platinum V
EUS3BIO
Chronos
Platinum V
Level 142
God Stats
6W - 9L
1,430 SR
Queue Stats
235W - 236L
1,558 MMR
Solo
Athena
Athena
Gold III
Mihi Uchiha
Athena
Gold III
Level 147
God Stats
18W - 13L
1,611 SR
Queue Stats
341W - 347L
1,435 MMR
Solo
Merlin
Merlin
Gold IV
Seahawker562
Merlin
Gold IV
Level 232
God Stats
14W - 14L
1,543 SR
Queue Stats
839W - 838L
1,403 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 169
1,517 SR
1,471 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,495 SR
1,485 MMR
Gilgamesh
Gilgamesh
Gold IV
BigBungleton
Gilgamesh
Gold IV
Level 131
God Stats
7W - 7L
1,526 SR
Queue Stats
33W - 37L
1,529 MMR
Solo
Nu Wa
Nu Wa
Gold II
SmidgeBuckler
Nu Wa
Gold II
Level 151
God Stats
3W - 2L
1,785 SR
Queue Stats
93W - 96L
1,547 MMR
Solo
Mulan
Mulan
Gold IV
iFuzioNx o
Mulan
Gold IV
Level 147
God Stats
0W - 2L
1,551 SR
Queue Stats
80W - 81L
1,360 MMR
Solo
Nike
Nike
Gold II
lastguypicked
Nike
Gold II
Level 159
God Stats
0W - 4L
1,184 SR
Queue Stats
67W - 66L
1,487 MMR
Solo
Artemis
Artemis
Bronze III
pepsicolax719
Artemis
Bronze III
Level 109
God Stats
0W - 3L
1,426 SR
Queue Stats
5W - 9L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
6
1 / 0 / 1
3,599
720
1,174
3,369
948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Advenue
Chaac
5
0 / 0 / 0
3,506
701
681
1,870
813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
EUS3BIO
Chronos
5
0 / 0 / 0
3,308
662
896
1,872
516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Athena
6
0 / 1 / 1
3,401
680
1,423
3,115
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
7
1 / 0 / 0
4,245
849
722
1,113
291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
UllrThanatosLoki

VS

Bans
Ao KuangArachneThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigBungleton
Gilgamesh
5
0 / 0 / 0
3,136
627
1,083
4,398
1,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
1 / 1 / 0
3,920
784
1,224
2,002
504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mulan
6
0 / 1 / 0
3,735
747
1,873
4,351
1,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
0 / 0 / 0
3,244
649
991
2,573
1,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
1
0 / 0 / 0
2,427
485
0
0
0

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
1
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
1
0
1
1.5
W
Chaac
Advenue
Chaac
0
0
0
0
L
Gilgamesh
BigBungleton
Gilgamesh
0
0
0
0
W
Chronos
EUS3BIO
Chronos
0
0
0
0
W
Athena
0
1
1
0.5
W
Merlin
1
0
0
1
L
1
1
0
1
L
Mulan
0
1
0
0
L
0
0
0
0
L
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,896
Damage
5,171
11,339
Taken
13,324
4,298
Mitigated
4,893
3,338
Healing
3,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
1,174
183
0
671
3,369
948
0
494
2,809
0
16,893
W
Chaac
Advenue
Chaac
681
232
0
750
1,870
813
0
100
1,695
0
8,432
L
Gilgamesh
BigBungleton
Gilgamesh
1,083
458
0
795
4,398
1,488
0
600
3,798
0
14,674
W
Chronos
EUS3BIO
Chronos
896
808
0
868
1,872
516
926
109
1,614
22,976
0
W
Athena
1,423
241
0
500
3,115
1,730
0
92
3,023
11,633
0
W
Merlin
722
141
0
549
1,113
291
0
223
830
25,411
0
L
1,224
163
0
625
2,002
504
0
605
1,397
16,991
0
L
Mulan
1,873
450
0
1,446
4,351
1,604
0
1,213
2,928
0
22,170
L
991
116
0
843
2,573
1,297
0
413
2,160
0
17,268
L
Artemis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,059
Gold Earned
16,462
154
Minions Killed
124
0
Camps Cleared
0
496,560
Distance Traveled
420,651
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
3,599
720
34
7
0
114,453
0
W
Chaac
3,506
701
13
3
0
101,737
1
L
Gilgamesh
3,136
627
26
5
0
134,189
0
W
Chronos
3,308
662
36
7
0
87,748
0
W
Athena
3,401
680
19
4
0
104,278
0
W
Merlin
4,245
849
52
10
0
88,344
0
L
Nu Wa
3,920
784
46
9
0
90,060
0
L
Mulan
3,735
747
33
7
0
85,142
0
L
Nike
3,244
649
19
4
0
111,260
0
L
Artemis
2,427
485
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role