Player Matchup

Susano
Susano
BirdyTooClutch
Susano
Level 25
God Stats
0W - 2L
1,257 SR
Queue Stats
11W - 18L
1,195 Elo+
Party 2
Bacchus
Bacchus
Claudius8110
Bacchus
Level 145
God Stats
10W - 17L
1,466 SR
Queue Stats
11W - 25L
1,435 Elo+
Party 3
Cernunnos
Cernunnos
DD1974
Cernunnos
Level 134
God Stats
5W - 7L
1,587 SR
Queue Stats
10W - 20L
1,467 Elo+
Party 3
Baron Samedi
Baron Samedi
JackOldDaniels
Baron Samedi
Level 122
God Stats
1W - 2L
1,459 SR
Queue Stats
300W - 319L
1,523 Elo+
Solo
Zhong Kui
Zhong Kui
Noblebluebolt
Zhong Kui
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 32L
1,363 Elo+
Party 2
Team Averages
Level 99
1,454 SR
1,397 Elo+

VS

Team Averages
Level 110
1,496 SR
1,472 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
King-FallenAngel
Ishtar
Level 145
God Stats
7W - 10L
1,500 SR
Queue Stats
547W - 530L
1,441 Elo+
Solo
Pele
Pele
dr_marlin66
Pele
Level 51
God Stats
5W - 2L
1,254 SR
Queue Stats
109W - 105L
1,469 Elo+
Party 1
Gilgamesh
Gilgamesh
dxltn
Gilgamesh
Level 86
God Stats
1W - 2L
1,614 SR
Queue Stats
179W - 168L
1,478 Elo+
Party 1
Fenrir
Fenrir
kodaB
Fenrir
Level 138
God Stats
15W - 7L
1,614 SR
Queue Stats
512W - 519L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
5,764
412
3,294
12,817
5,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Claudius8110
Bacchus
12
3 / 0 / 2
7,562
540
4,998
9,350
10,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
DD1974
Cernunnos
12
3 / 5 / 4
7,730
552
9,134
13,131
4,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
JackOldDaniels
Baron Samedi
12
1 / 3 / 0
7,050
504
8,199
11,366
7,897
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Noblebluebolt
Zhong Kui
11
1 / 5 / 1
6,400
457
5,169
11,469
8,861
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
4 / 0 / 8
8,214
587
9,578
4,696
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
5 / 1 / 6
8,617
616
10,755
9,856
3,876
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
8 / 2 / 3
8,789
628
7,781
11,054
3,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
dxltn
Gilgamesh
13
2 / 2 / 5
8,347
596
8,438
14,825
10,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fenrir
kodaB
Fenrir
11
0 / 3 / 7
7,608
543
5,970
13,354
10,617
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
8
Kills
19
19
Deaths
8
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
8
8
L
0
6
0
0
L
Bacchus
Claudius8110
Bacchus
3
0
2
4
L
Cernunnos
DD1974
Cernunnos
3
5
4
1
L
Baron Samedi
JackOldDaniels
Baron Samedi
1
3
0
0.33
W
5
1
6
8
L
Zhong Kui
Noblebluebolt
Zhong Kui
1
5
1
0.3
W
8
2
3
4.75
W
Gilgamesh
dxltn
Gilgamesh
2
2
5
2.25
W
Fenrir
kodaB
Fenrir
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,794
Damage
42,522
58,133
Taken
53,785
36,725
Mitigated
30,698
18,325
Healing
13,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,578
2,904
0
1,250
4,696
1,749
2,286
2,513
2,183
54,180
0
L
3,294
504
0
2,757
12,817
5,033
0
1,969
10,770
0
36,360
L
Bacchus
Claudius8110
Bacchus
4,998
766
261
3,318
9,350
10,052
0
1,600
7,750
23,984
0
L
Cernunnos
DD1974
Cernunnos
9,134
5,108
0
3,304
13,131
4,882
0
1,531
11,504
0
48,774
L
Baron Samedi
JackOldDaniels
Baron Samedi
8,199
614
118
4,275
11,366
7,897
0
1,276
9,382
51,610
0
W
10,755
6,898
0
4,063
9,856
3,876
1,424
2,324
7,532
0
66,186
L
Zhong Kui
Noblebluebolt
Zhong Kui
5,169
1,209
0
4,292
11,469
8,861
0
3,510
7,862
45,800
106
W
7,781
2,428
0
1,776
11,054
3,983
492
1,973
9,081
0
55,531
W
Gilgamesh
dxltn
Gilgamesh
8,438
1,837
0
3,608
14,825
10,473
792
7,855
6,970
308
49,340
W
Fenrir
kodaB
Fenrir
5,970
1,768
0
2,876
13,354
10,617
0
3,657
9,697
0
24,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,506
Gold Earned
41,575
311
Minions Killed
357
0
Camps Cleared
0
1,304,865
Distance Traveled
1,414,261
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,214
587
80
6
0
281,691
5
L
Susano
5,764
412
53
4
0
270,090
0
L
Bacchus
7,562
540
16
1
0
294,919
4
L
Cernunnos
7,730
552
86
6
0
228,005
6
L
Baron Samedi
7,050
504
82
6
0
261,501
2
W
Ishtar
8,617
616
99
7
0
249,658
6
L
Zhong Kui
6,400
457
74
5
0
250,350
0
W
Pele
8,789
628
78
6
0
315,903
0
W
Gilgamesh
8,347
596
71
5
0
280,995
0
W
Fenrir
7,608
543
29
2
0
286,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role