Player Matchup

Anubis
Anubis
 
Anubis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
DonSilbato
Maman Brigitte
Level 69
God Stats
18W - 19L
1,449 SR
Queue Stats
231W - 237L
1,543 Elo+
Solo
Heimdallr
Heimdallr
Ellookooo
Heimdallr
Level 126
God Stats
16W - 24L
1,442 SR
Queue Stats
519W - 498L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
Pandaboi220
Gilgamesh
Level 127
God Stats
2W - 3L
1,481 SR
Queue Stats
404W - 383L
1,446 Elo+
Solo
Ra
Ra
rwchucky1999
Ra
Level 69
God Stats
12W - 11L
1,471 SR
Queue Stats
87W - 79L
1,461 Elo+
Solo
Team Averages
Level 95
1,469 SR
1,479 Elo+

VS

Team Averages
Level 66
1,464 SR
1,400 Elo+
Ishtar
Ishtar
Dog-On-Show
Ishtar
Level 164
God Stats
23W - 24L
1,562 SR
Queue Stats
343W - 336L
1,461 Elo+
Solo
Pele
Pele
ItsReplayzz
Pele
Level 46
God Stats
0W - 2L
1,340 SR
Queue Stats
29W - 32L
1,393 Elo+
Solo
Cthulhu
Cthulhu
SpencerW
Cthulhu
Level 10
God Stats
0W - 3L
1,305 SR
Queue Stats
1W - 3L
1,166 Elo+
Party 1
Vulcan
Vulcan
Yaztai
Vulcan
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,490 Elo+
Party 1
Chaac
Chaac
indicaburnit
Chaac
Level 58
God Stats
45W - 37L
1,616 SR
Queue Stats
170W - 175L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 6 / 5
8,669
510
9,575
11,761
5,123
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Maman Brigitte
DonSilbato
Maman Brigitte
16
9 / 3 / 5
10,459
615
15,741
15,046
5,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Ellookooo
Heimdallr
14
1 / 1 / 4
8,867
522
6,649
9,510
4,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Pandaboi220
Gilgamesh
15
3 / 0 / 6
10,033
590
12,461
15,604
16,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 2 / 6
10,170
598
6,625
11,627
5,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
1 / 1 / 0
7,402
435
2,401
10,946
3,863
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
7 / 3 / 2
8,529
502
9,108
14,761
6,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
SpencerW
Cthulhu
10
1 / 3 / 4
7,242
426
5,789
15,145
10,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Yaztai
Vulcan
12
2 / 7 / 4
7,687
452
11,539
11,138
4,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 2
7,621
448
7,208
18,052
20,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
18
Kills
11
12
Deaths
18
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
6
5
0.92
L
Ishtar
1
1
0
1
W
Maman Brigitte
DonSilbato
Maman Brigitte
9
3
5
3.83
W
Heimdallr
Ellookooo
Heimdallr
1
1
4
3
L
7
3
2
2.67
W
Gilgamesh
Pandaboi220
Gilgamesh
3
0
6
6
L
Cthulhu
SpencerW
Cthulhu
1
3
4
1
L
Vulcan
Yaztai
Vulcan
2
7
4
0.57
L
0
4
2
0.25
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,051
Damage
36,045
63,548
Taken
70,042
36,489
Mitigated
45,684
24,742
Healing
16,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,575
221
380
2,905
11,761
5,123
735
4,497
7,217
42,770
0
L
Ishtar
2,401
1,129
0
2,887
10,946
3,863
0
5,645
5,301
34
58,593
W
Maman Brigitte
DonSilbato
Maman Brigitte
15,741
563
0
6,348
15,046
5,962
171
4,163
10,883
83,382
0
W
Heimdallr
Ellookooo
Heimdallr
6,649
2,718
0
4,602
9,510
4,004
943
2,005
7,456
0
55,466
L
9,108
1,720
0
2,920
14,761
6,049
0
5,962
8,799
0
59,370
W
Gilgamesh
Pandaboi220
Gilgamesh
12,461
3,663
0
1,487
15,604
16,347
311
2,506
12,404
231
66,227
L
Cthulhu
SpencerW
Cthulhu
5,789
448
1,773
2,510
15,145
10,520
0
7,859
7,197
16,428
0
L
Vulcan
Yaztai
Vulcan
11,539
5,692
0
1,546
11,138
4,487
0
8,275
2,818
41,351
0
L
7,208
1,528
0
4,738
18,052
20,765
0
4,286
13,755
0
56,733
W
6,625
816
2,088
6,932
11,627
5,053
1,432
4,511
7,116
98,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,198
Gold Earned
38,481
471
Minions Killed
345
0
Camps Cleared
0
1,671,548
Distance Traveled
1,659,391
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,669
510
48
3
0
318,655
7
L
Ishtar
7,402
435
92
5
0
321,592
2
W
Maman Brigitte
10,459
615
109
6
0
391,977
0
W
Heimdallr
8,867
522
80
5
0
297,902
3
L
Pele
8,529
502
84
5
0
314,098
0
W
Gilgamesh
10,033
590
94
6
0
312,112
2
L
Cthulhu
7,242
426
19
1
0
420,435
0
L
Vulcan
7,687
452
61
4
0
335,300
0
L
Chaac
7,621
448
89
5
0
267,966
6
W
Ra
10,170
598
140
8
0
350,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role