Player Matchup

Maui
Maui
Ptolomeyy
Maui
Level 16
God Stats
4W - 5L
1,500 SR
Queue Stats
30W - 54L
1,139 Elo+
Party 1
Pele
Pele
SamTheSucc
Pele
Level 51
God Stats
0W - 3L
1,430 SR
Queue Stats
42W - 63L
1,089 Elo+
Party 1
Zeus
Zeus
YungSkeeter96
Zeus
Level 134
God Stats
4W - 1L
1,897 SR
Queue Stats
480W - 434L
1,470 Elo+
Solo
Surtr
Surtr
ihateneeks
Surtr
Level 15
God Stats
3W - 5L
1,114 SR
Queue Stats
12W - 40L
1,460 Elo+
Party 1
Anhur
Anhur
uujj16
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 39L
1,179 Elo+
Party 1
Team Averages
Level 46
1,488 SR
1,267 Elo+

VS

Team Averages
Level 83
1,543 SR
1,469 Elo+
Athena
Athena
 
Athena
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Pryvacii-
Baron Samedi
Level 84
God Stats
17W - 17L
1,467 SR
Queue Stats
370W - 456L
1,365 Elo+
Party 2
Ix Chel
Ix Chel
S_Flare7
Ix Chel
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
309W - 380L
1,361 Elo+
Party 2
Skadi
Skadi
Smitefan234567
Skadi
Level 91
God Stats
1W - 1L
1,696 SR
Queue Stats
16W - 7L
1,675 Elo+
Solo
Arachne
Arachne
bigpanda91
Arachne
Level 114
God Stats
25W - 21L
1,553 SR
Queue Stats
503W - 459L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
0 / 0 / 0
6,329
452
2,473
7,574
5,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 4 / 2
7,181
513
9,817
15,005
5,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

12
1 / 8 / 0
7,062
504
4,808
12,295
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
11
2 / 3 / 1
7,369
526
3,954
18,045
9,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
uujj16
Anhur
10
0 / 4 / 0
5,458
390
3,535
10,346
3,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 0 / 7
7,778
556
4,574
10,001
8,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Pryvacii-
Baron Samedi
13
3 / 3 / 2
8,288
592
11,302
10,196
7,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ix Chel
S_Flare7
Ix Chel
16
6 / 0 / 3
9,785
699
6,794
7,063
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 0 / 5
6,993
500
6,951
4,826
1,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
bigpanda91
Arachne
15
8 / 1 / 4
8,932
638
12,201
14,375
6,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
4
Kills
19
19
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
7
4.5
W
Baron Samedi
Pryvacii-
Baron Samedi
3
3
2
1.33
L
Maui
0
0
0
0
W
Ix Chel
S_Flare7
Ix Chel
6
0
3
7.5
L
1
4
2
0.5
W
1
0
5
3.5
L
1
8
0
0.13
W
Arachne
bigpanda91
Arachne
8
1
4
10
L
Surtr
2
3
1
0.83
L
Anhur
uujj16
Anhur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,587
Damage
41,822
63,265
Taken
46,461
27,836
Mitigated
26,376
13,786
Healing
17,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,574
1,553
0
1,724
10,001
8,216
0
2,442
7,559
21,337
0
W
Baron Samedi
Pryvacii-
Baron Samedi
11,302
893
300
4,119
10,196
7,528
520
141
10,055
59,210
0
L
Maui
2,473
681
0
2,056
7,574
5,966
0
1,249
6,325
18,409
0
W
Ix Chel
S_Flare7
Ix Chel
6,794
1,017
1,144
4,236
7,063
3,144
450
1,420
5,643
88,356
0
L
9,817
1,827
0
4,450
15,005
5,413
0
5,153
9,807
0
72,650
W
6,951
2,238
0
274
4,826
1,437
206
267
4,559
0
53,543
L
4,808
47
0
1,755
12,295
3,566
0
4,087
8,163
55,273
0
W
Arachne
bigpanda91
Arachne
12,201
8,555
0
5,426
14,375
6,051
237
3,652
10,723
0
65,311
L
Surtr
3,954
1,887
0
3,751
18,045
9,816
0
9,610
7,503
565
42,975
L
Anhur
uujj16
Anhur
3,535
1,272
0
1,774
10,346
3,075
0
1,549
8,797
0
25,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,399
Gold Earned
41,776
346
Minions Killed
405
0
Camps Cleared
0
1,400,138
Distance Traveled
1,460,401
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,778
556
26
2
0
323,123
2
W
Baron Samedi
8,288
592
89
6
0
270,652
2
L
Maui
6,329
452
34
2
0
280,656
0
W
Ix Chel
9,785
699
137
10
0
296,331
0
L
Pele
7,181
513
96
7
0
337,949
0
W
Skadi
6,993
500
64
5
0
268,922
0
L
Zeus
7,062
504
108
8
0
249,190
2
W
Arachne
8,932
638
89
6
0
301,373
0
L
Surtr
7,369
526
69
5
0
259,274
0
L
Anhur
5,458
390
39
3
0
273,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role