Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
BardockSS3
Thanatos
Level 66
God Stats
3W - 4L
1,394 SR
Queue Stats
116W - 144L
1,516 Elo+
Party 3
Hachiman
Hachiman
Masbienloquitaa
Hachiman
Level 12
God Stats
0W - 1L
1,254 SR
Queue Stats
0W - 4L
1,208 Elo+
Party 1
Medusa
Medusa
Sazkka
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,208 Elo+
Party 1
Zeus
Zeus
agustinho21
Zeus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,477 Elo+
Party 1
Team Averages
Level 55
1,430 SR
1,382 Elo+

VS

Team Averages
Level 160
1,494 SR
1,481 Elo+
Nemesis
Nemesis
Aih3nn
Nemesis
Level 175
God Stats
8W - 7L
1,448 SR
Queue Stats
178W - 178L
1,523 Elo+
Solo
Sobek
Sobek
ElEze62
Sobek
Level 157
God Stats
6W - 5L
1,497 SR
Queue Stats
434W - 424L
1,443 Elo+
Party 2
Agni
Agni
LeoXplay
Agni
Level 156
God Stats
4W - 2L
1,617 SR
Queue Stats
158W - 170L
1,483 Elo+
Party 2
Izanami
Izanami
niovalente
Izanami
Level 153
God Stats
8W - 8L
1,483 SR
Queue Stats
457W - 459L
1,412 Elo+
Party 2
Bastet
Bastet
tecanderson
Bastet
Level 159
God Stats
3W - 3L
1,426 SR
Queue Stats
429W - 429L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
0 / 2 / 0
5,214
521
6,323
10,112
5,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
BardockSS3
Thanatos
9
3 / 3 / 0
5,711
571
5,862
11,556
4,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
8
1 / 7 / 1
4,771
477
3,104
8,268
2,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Sazkka
Medusa
6
0 / 8 / 1
4,146
415
4,173
8,897
2,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 0
5,193
519
2,023
6,022
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aih3nn
Nemesis
10
1 / 1 / 2
6,043
604
5,128
9,523
3,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
ElEze62
Sobek
10
3 / 1 / 14
6,925
693
4,348
8,441
7,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
11
6 / 1 / 2
7,119
712
7,701
4,368
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
niovalente
Izanami
12
11 / 1 / 2
7,779
778
9,148
7,403
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
9
3 / 0 / 2
5,805
581
4,274
7,400
2,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
4
Kills
24
24
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
2
0
0
W
Nemesis
Aih3nn
Nemesis
1
1
2
2
L
Thanatos
BardockSS3
Thanatos
3
3
0
1
W
Sobek
ElEze62
Sobek
3
1
14
10
W
Agni
6
1
2
7
L
Hachiman
1
7
1
0.21
L
Medusa
Sazkka
Medusa
0
8
1
0.06
L
0
4
0
0
W
Izanami
niovalente
Izanami
11
1
2
12
W
Bastet
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,485
Damage
30,599
44,855
Taken
37,135
16,690
Mitigated
17,746
13,090
Healing
12,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,323
1,740
74
3,378
10,112
5,671
0
349
9,763
37,167
0
W
Nemesis
Aih3nn
Nemesis
5,128
1,787
0
2,473
9,523
3,641
185
4,001
5,113
0
39,366
L
Thanatos
BardockSS3
Thanatos
5,862
1,090
0
8,347
11,556
4,156
0
3,335
8,085
0
28,627
W
Sobek
ElEze62
Sobek
4,348
582
0
3,435
8,441
7,603
0
785
7,656
10,719
0
W
Agni
7,701
991
0
423
4,368
1,588
168
1,456
2,868
48,246
0
L
Hachiman
3,104
2,505
0
321
8,268
2,305
21
852
7,416
0
17,287
L
Medusa
Sazkka
Medusa
4,173
1,725
0
470
8,897
2,639
144
3,324
5,479
0
15,673
L
2,023
177
0
500
6,022
1,919
0
3,733
2,063
32,908
0
W
Izanami
niovalente
Izanami
9,148
6,893
0
3,468
7,403
2,535
912
0
7,403
0
62,058
W
Bastet
4,274
1,612
0
2,845
7,400
2,379
58
1,533
5,749
0
26,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,035
Gold Earned
33,671
234
Minions Killed
318
0
Camps Cleared
0
1,024,047
Distance Traveled
1,008,567
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,214
521
67
7
0
193,897
0
W
Nemesis
6,043
604
67
7
0
222,562
3
L
Thanatos
5,711
571
48
5
0
230,090
0
W
Sobek
6,925
693
13
1
0
194,092
0
W
Agni
7,119
712
94
9
0
207,262
2
L
Hachiman
4,771
477
27
3
0
194,578
0
L
Medusa
4,146
415
16
2
0
214,696
0
L
Zeus
5,193
519
76
8
0
190,786
0
W
Izanami
7,779
778
102
10
0
177,259
0
W
Bastet
5,805
581
42
4
0
207,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role