Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Kasius_4you
Artemis
Level 108
God Stats
34W - 27L
1,574 SR
Queue Stats
686W - 639L
1,449 Elo+
Party 1
Bellona
Bellona
Keynet56
Bellona
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,313 Elo+
Party 1
Cerberus
Cerberus
TacoMexicano980
Cerberus
Level 125
God Stats
22W - 21L
1,586 SR
Queue Stats
213W - 212L
1,543 Elo+
Solo
Ra
Ra
Zorozxc
Ra
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 57L
1,347 Elo+
Solo
Team Averages
Level 72
1,532 SR
1,431 Elo+

VS

Team Averages
Level 80
1,346 SR
1,438 Elo+
Jormungandr
Jormungandr
Lord-_-Hermann
Jormungandr
Level 106
God Stats
0W - 2L
1,259 SR
Queue Stats
44W - 50L
1,424 Elo+
Solo
Jing Wei
Jing Wei
Lude800hp
Jing Wei
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 197L
1,429 Elo+
Party 2
Vulcan
Vulcan
Tranzmo
Vulcan
Level 83
God Stats
2W - 2L
1,280 SR
Queue Stats
318W - 299L
1,484 Elo+
Party 2
Thanatos
Thanatos
orar_por_amor
Thanatos
Level 68
God Stats
19W - 19L
1,393 SR
Queue Stats
215W - 251L
1,421 Elo+
Solo
Surtr
Surtr
sleptonKarma
Surtr
Level 63
God Stats
1W - 2L
1,299 SR
Queue Stats
34W - 36L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
8
0 / 4 / 1
6,622
331
4,299
6,392
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Kasius_4you
Artemis
20
5 / 2 / 0
11,816
591
14,366
13,970
6,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Keynet56
Bellona
16
0 / 0 / 3
8,728
436
5,737
12,214
12,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
1
0 / 0 / 0
5,458
273
0
0
0
1
0 / 0 / 0
5,454
273
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lord-_-Hermann
Jormungandr
15
1 / 1 / 1
10,715
536
3,496
10,109
10,675
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Lude800hp
Jing Wei
16
0 / 1 / 2
10,393
520
3,597
9,472
3,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Tranzmo
Vulcan
17
3 / 1 / 1
11,488
574
3,862
5,889
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
orar_por_amor
Thanatos
17
1 / 4 / 3
11,350
568
4,006
20,500
9,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 0 / 1
10,423
521
6,990
16,601
15,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
5
Kills
6
6
Deaths
7
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
0
4
1
0.13
W
Artemis
Kasius_4you
Artemis
5
2
0
2.5
W
Bellona
Keynet56
Bellona
0
0
3
1.5
L
Jormungandr
Lord-_-Hermann
Jormungandr
1
1
1
1.5
L
Jing Wei
Lude800hp
Jing Wei
0
1
2
1
W
Cerberus
0
0
0
0
L
Vulcan
Tranzmo
Vulcan
3
1
1
3.5
W
0
0
0
0
L
Thanatos
orar_por_amor
Thanatos
1
4
3
0.63
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,402
Damage
21,951
32,576
Taken
62,571
20,991
Mitigated
41,220
10,451
Healing
25,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
4,299
581
0
1,190
6,392
1,978
0
3,151
3,241
20,170
0
W
Artemis
Kasius_4you
Artemis
14,366
7,462
0
6,217
13,970
6,075
0
3,153
10,817
0
121,378
W
Bellona
Keynet56
Bellona
5,737
1,463
0
3,044
12,214
12,938
0
1,817
10,397
0
54,320
L
Jormungandr
Lord-_-Hermann
Jormungandr
3,496
638
0
3,143
10,109
10,675
1,315
0
10,109
45,658
0
L
Jing Wei
Lude800hp
Jing Wei
3,597
2,546
0
3,133
9,472
3,594
5,568
366
9,106
0
77,782
W
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
Vulcan
Tranzmo
Vulcan
3,862
1,071
0
2,519
5,889
2,405
352
2,822
2,763
99,577
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
orar_por_amor
Thanatos
4,006
364
0
13,590
20,500
9,108
4,704
1,166
19,266
0
102,386
L
6,990
2,105
0
3,051
16,601
15,438
972
0
16,601
2,166
61,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,078
Gold Earned
54,369
314
Minions Killed
560
0
Camps Cleared
0
964,229
Distance Traveled
1,869,135
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,622
331
35
2
0
138,447
1
W
Artemis
11,816
591
200
10
0
368,467
0
W
Bellona
8,728
436
79
4
0
457,315
0
L
Jormungandr
10,715
536
47
2
0
329,838
0
L
Jing Wei
10,393
520
129
6
0
385,664
0
W
Cerberus
5,458
273
0
0
0
0
0
L
Vulcan
11,488
574
128
6
0
345,348
0
W
Ra
5,454
273
0
0
0
0
0
L
Thanatos
11,350
568
162
8
0
424,875
0
L
Surtr
10,423
521
94
5
0
383,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role