Player Matchup

Susano
Susano
 
Susano
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
DeniTheMaster
Lancelot
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 24L
1,652 Elo+
Party 2
Cabrakan
Cabrakan
LetuŠtuke
Cabrakan
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 19L
1,553 Elo+
Party 2
Cernunnos
Cernunnos
buddabro
Cernunnos
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,537 Elo+
Solo
Atlas
Atlas
toka_saurus27
Atlas
Level 24
God Stats
0W - 2L
1,293 SR
Queue Stats
16W - 19L
1,156 Elo+
Party 2
Team Averages
Level 113
1,459 SR
1,480 Elo+

VS

Team Averages
Level 85
1,460 SR
1,513 Elo+
Heimdallr
Heimdallr
Good1N1
Heimdallr
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 28L
1,559 Elo+
Solo
Shiva
Shiva
Hovrack-1013
Shiva
Level 109
God Stats
3W - 3L
1,601 SR
Queue Stats
248W - 255L
1,437 Elo+
Party 1
Athena
Athena
MsMini
Athena
Level 85
God Stats
2W - 1L
1,563 SR
Queue Stats
64W - 76L
1,403 Elo+
Party 1
Hou Yi
Hou Yi
yohan06bsn
Hou Yi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,691 Elo+
Solo
Merlin
Merlin
zuesinator2000
Merlin
Level 46
God Stats
1W - 2L
1,137 SR
Queue Stats
115W - 131L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
4 / 3 / 11
7,936
721
8,471
10,119
6,196
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Lancelot
DeniTheMaster
Lancelot
17
10 / 3 / 7
9,969
906
22,635
15,459
14,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
LetuŠtuke
Cabrakan
14
1 / 6 / 10
8,389
763
9,133
14,110
17,724
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
buddabro
Cernunnos
16
6 / 6 / 7
9,180
835
13,543
12,916
7,484
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

15
1 / 5 / 12
8,776
798
9,845
14,775
18,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Good1N1
Heimdallr
16
2 / 2 / 16
8,858
805
14,159
12,218
8,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
9 / 6 / 10
10,114
919
16,330
17,689
23,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
MsMini
Athena
16
2 / 4 / 12
9,256
841
5,339
18,595
20,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
yohan06bsn
Hou Yi
13
4 / 8 / 8
8,412
765
9,078
15,464
6,921
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 2 / 9
9,666
879
13,045
7,700
4,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
78
22
Kills
23
23
Deaths
22
47
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
4
3
11
3.17
L
Lancelot
DeniTheMaster
Lancelot
10
3
7
4.5
W
Heimdallr
Good1N1
Heimdallr
2
2
16
5
W
9
6
10
2.33
L
Cabrakan
LetuŠtuke
Cabrakan
1
6
10
1
W
Athena
MsMini
Athena
2
4
12
2
L
Cernunnos
buddabro
Cernunnos
6
6
7
1.58
L
1
5
12
1.4
W
Hou Yi
yohan06bsn
Hou Yi
4
8
8
1
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,627
Damage
57,951
67,379
Taken
71,666
63,822
Mitigated
63,424
18,071
Healing
17,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
8,471
1,368
2,387
4,511
10,119
6,196
0
2,964
6,984
0
15,861
L
Lancelot
DeniTheMaster
Lancelot
22,635
4,355
1,031
4,547
15,459
14,191
0
4,524
10,899
0
33,997
W
Heimdallr
Good1N1
Heimdallr
14,159
5,031
996
2,833
12,218
8,366
507
3,306
8,815
0
24,541
W
16,330
1,155
1,517
2,910
17,689
23,087
29
4,345
13,151
0
26,601
L
Cabrakan
LetuŠtuke
Cabrakan
9,133
1,636
0
1,089
14,110
17,724
0
4,256
9,478
13,461
0
W
Athena
MsMini
Athena
5,339
672
2,557
2,764
18,595
20,897
0
5,967
12,533
7,559
0
L
Cernunnos
buddabro
Cernunnos
13,543
5,639
1,110
1,939
12,916
7,484
5
3,318
9,395
0
28,958
L
9,845
1,909
304
1,153
14,775
18,227
0
3,322
11,025
16,302
362
W
Hou Yi
yohan06bsn
Hou Yi
9,078
4,858
0
1,426
15,464
6,921
0
2,439
12,887
0
16,487
W
13,045
1,786
1,085
1,009
7,700
4,153
497
2,559
5,097
30,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,250
Gold Earned
46,306
110
Minions Killed
113
0
Camps Cleared
0
1,147,389
Distance Traveled
1,019,999
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,936
721
11
1
0
255,792
0
L
Lancelot
9,969
906
33
3
0
248,099
0
W
Heimdallr
8,858
805
25
2
0
227,110
0
W
Shiva
10,114
919
18
2
0
208,347
0
L
Cabrakan
8,389
763
5
0
0
201,784
0
W
Athena
9,256
841
9
1
0
221,596
0
L
Cernunnos
9,180
835
40
4
0
189,904
0
L
Atlas
8,776
798
21
2
0
251,810
0
W
Hou Yi
8,412
765
19
2
0
175,531
0
W
Merlin
9,666
879
42
4
0
187,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role