Player Matchup

Kali
Kali
CaptainRedneck1
Kali
Level 113
God Stats
9W - 2L
1,459 SR
Queue Stats
125W - 92L
1,616 Elo+
Solo
Sol
Sol
EduardoUB
Sol
Level 159
God Stats
11W - 9L
1,636 SR
Queue Stats
246W - 230L
1,524 Elo+
Solo
Anubis
Anubis
Impresing
Anubis
Level 56
God Stats
2W - 0L
1,770 SR
Queue Stats
60W - 51L
1,517 Elo+
Solo
Cthulhu
Cthulhu
Umbriel5279
Cthulhu
Level 106
God Stats
4W - 2L
1,629 SR
Queue Stats
341W - 348L
1,481 Elo+
Solo
Athena
Athena
W00dyPlays
Athena
Level 143
God Stats
12W - 10L
1,594 SR
Queue Stats
407W - 350L
1,523 Elo+
Solo
Team Averages
Level 115
1,618 SR
1,532 Elo+

VS

Team Averages
Level 146
1,489 SR
1,515 Elo+
Hachiman
Hachiman
 
Hachiman
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Mister Tso
Fafnir
Level 103
God Stats
4W - 7L
1,481 SR
Queue Stats
137W - 120L
1,498 Elo+
Solo
Kukulkan
Kukulkan
Rem1333
Kukulkan
Level 158
God Stats
0W - 2L
1,326 SR
Queue Stats
131W - 130L
1,509 Elo+
Party 1
Bake Kujira
Bake Kujira
Yost-in-time_PR
Bake Kujira
Level 190
God Stats
80W - 66L
1,572 SR
Queue Stats
595W - 583L
1,538 Elo+
Solo
Pele
Pele
compact_desktop
Pele
Level 158
God Stats
6W - 10L
1,566 SR
Queue Stats
436W - 405L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 5
8,358
643
10,968
14,106
6,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 0 / 1
7,303
562
7,926
6,747
3,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Impresing
Anubis
14
5 / 0 / 4
8,088
622
9,684
8,510
4,944
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Umbriel5279
Cthulhu
12
2 / 5 / 2
6,567
505
5,667
12,369
9,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Athena
W00dyPlays
Athena
10
2 / 3 / 9
6,632
510
4,147
15,170
12,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
2 / 4 / 0
6,624
510
4,395
9,813
3,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
Mister Tso
Fafnir
8
0 / 4 / 3
5,888
453
5,189
9,891
9,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
Rem1333
Kukulkan
12
3 / 5 / 1
7,399
569
8,461
7,936
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bake Kujira
Yost-in-time_PR
Bake Kujira
13
3 / 4 / 1
8,286
637
8,284
12,955
11,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 2 / 4
6,774
521
7,631
11,179
3,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
19
Kills
9
9
Deaths
19
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
4
0
0.5
W
8
1
5
10.5
W
2
0
1
2.5
W
Anubis
Impresing
Anubis
5
0
4
7
L
Fafnir
Mister Tso
Fafnir
0
4
3
0.38
L
Kukulkan
Rem1333
Kukulkan
3
5
1
0.7
W
Cthulhu
Umbriel5279
Cthulhu
2
5
2
0.6
W
Athena
W00dyPlays
Athena
2
3
9
2.17
L
Bake Kujira
Yost-in-time_PR
Bake Kujira
3
4
1
0.88
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,392
Damage
33,960
56,902
Taken
51,774
35,995
Mitigated
30,315
21,281
Healing
7,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,395
2,793
0
3,063
9,813
3,396
0
6,761
3,052
0
38,978
W
10,968
5,652
0
8,337
14,106
6,215
0
3,472
10,634
0
48,710
W
7,926
3,111
0
4,033
6,747
3,105
622
709
6,038
55,640
13,705
W
Anubis
Impresing
Anubis
9,684
519
0
5,652
8,510
4,944
0
4,793
3,717
73,954
0
L
Fafnir
Mister Tso
Fafnir
5,189
1,707
0
1,619
9,891
9,426
0
6,514
3,377
13,354
0
L
Kukulkan
Rem1333
Kukulkan
8,461
1,138
0
0
7,936
2,392
0
4,653
3,243
57,449
0
W
Cthulhu
Umbriel5279
Cthulhu
5,667
783
35
2,070
12,369
9,638
0
5,981
6,388
29,191
0
W
Athena
W00dyPlays
Athena
4,147
1,112
0
1,154
15,170
12,093
0
6,979
8,191
16,344
0
L
Bake Kujira
Yost-in-time_PR
Bake Kujira
8,284
5,639
0
750
12,955
11,796
0
5,267
7,101
73,095
0
L
7,631
2,135
0
2,196
11,179
3,305
0
3,083
8,061
0
54,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,948
Gold Earned
34,971
376
Minions Killed
373
0
Camps Cleared
0
1,292,667
Distance Traveled
1,240,017
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,624
510
58
4
0
241,624
0
W
Kali
8,358
643
78
6
0
288,389
5
W
Sol
7,303
562
101
8
0
235,866
3
W
Anubis
8,088
622
114
9
0
246,682
0
L
Fafnir
5,888
453
18
1
0
240,006
0
L
Kukulkan
7,399
569
102
8
0
220,577
0
W
Cthulhu
6,567
505
65
5
0
228,110
1
W
Athena
6,632
510
18
1
0
293,620
2
L
Bake Kujira
8,286
637
113
9
0
227,589
3
L
Pele
6,774
521
82
6
0
310,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role