Player Matchup

Thor
Thor
Gilgamesh_King01
Thor
Level 140
God Stats
1W - 1L
1,324 SR
Queue Stats
188W - 175L
1,492 Elo+
Solo
Odin
Odin
KianIsBad
Odin
Level 106
God Stats
3W - 1L
1,617 SR
Queue Stats
95W - 88L
1,541 Elo+
Solo
Neith
Neith
LazyWhiskers869
Neith
Level 154
God Stats
9W - 3L
1,596 SR
Queue Stats
417W - 401L
1,472 Elo+
Solo
Hun Batz
Hun Batz
Milicematik
Hun Batz
Level 107
God Stats
1W - 0L
1,295 SR
Queue Stats
14W - 13L
1,435 Elo+
Solo
Poseidon
Poseidon
PeaceAmngWorlds
Poseidon
Level 136
God Stats
6W - 3L
1,581 SR
Queue Stats
237W - 228L
1,515 Elo+
Solo
Team Averages
Level 129
1,483 SR
1,491 Elo+

VS

Team Averages
Level 91
1,603 SR
1,466 Elo+
Janus
Janus
Byleth-Esner
Janus
Level 48
God Stats
1W - 3L
1,292 SR
Queue Stats
108W - 102L
1,555 Elo+
Solo
Set
Set
Mrm1212
Set
Level 145
God Stats
1W - 1L
1,834 SR
Queue Stats
77W - 75L
1,497 Elo+
Solo
Bacchus
Bacchus
Sisco-_-Montes
Bacchus
Level 108
God Stats
14W - 7L
1,673 SR
Queue Stats
306W - 326L
1,469 Elo+
Solo
Nox
Nox
efpee
Nox
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,316 Elo+
Solo
Danzaburou
Danzaburou
seeniall
Danzaburou
Level 111
God Stats
1W - 2L
1,715 SR
Queue Stats
155W - 176L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 4
9,227
923
6,600
7,822
3,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
14
1 / 2 / 11
8,531
853
4,651
9,219
8,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

17
4 / 0 / 9
9,334
933
8,953
6,719
3,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
Milicematik
Hun Batz
14
3 / 4 / 8
8,327
833
8,841
8,712
4,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
13
0 / 3 / 11
7,911
791
7,786
6,031
2,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 1
8,439
844
8,886
6,483
2,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Set
13
1 / 4 / 4
7,229
723
5,198
8,987
5,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 2 / 8
8,151
815
8,982
9,971
12,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nox
efpee
Nox
13
1 / 4 / 1
7,217
722
1,490
6,616
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
seeniall
Danzaburou
14
2 / 2 / 3
7,684
768
5,316
8,466
4,179
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
14
Kills
10
10
Deaths
14
43
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
2
1
2.75
W
6
1
4
8
W
Odin
1
2
11
3.25
W
4
0
9
8.5
W
Hun Batz
Milicematik
Hun Batz
3
4
8
1.75
L
Set
1
4
4
0.75
W
Poseidon
0
3
11
1.83
L
1
2
8
2.5
L
Nox
efpee
Nox
1
4
1
0.38
L
Danzaburou
seeniall
Danzaburou
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,831
Damage
29,872
38,503
Taken
40,523
22,695
Mitigated
27,364
11,900
Healing
12,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,886
143
1,060
1,028
6,483
2,741
0
867
5,616
21,550
0
W
6,600
382
1,752
1,843
7,822
3,437
864
3,538
4,284
0
11,836
W
Odin
4,651
263
1,100
2,441
9,219
8,863
405
4,618
4,601
0
7,946
W
8,953
2,067
17
1,814
6,719
3,336
658
3,061
3,658
0
26,130
W
Hun Batz
Milicematik
Hun Batz
8,841
2,221
261
724
8,712
4,718
899
5,085
3,627
0
17,148
L
Set
5,198
1,238
178
833
8,987
5,176
0
1,973
7,014
0
15,732
W
Poseidon
7,786
1,197
906
1,042
6,031
2,341
0
3,056
2,975
22,791
0
L
8,982
154
682
2,343
9,971
12,554
0
2,120
7,851
15,612
0
L
Nox
efpee
Nox
1,490
451
410
549
6,616
2,714
0
581
6,035
10,438
0
L
Danzaburou
seeniall
Danzaburou
5,316
989
1,452
3,476
8,466
4,179
0
2,245
6,221
0
13,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,330
Gold Earned
38,720
125
Minions Killed
111
0
Camps Cleared
0
988,298
Distance Traveled
896,686
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,439
844
33
3
0
194,909
0
W
Thor
9,227
923
16
2
0
188,198
0
W
Odin
8,531
853
8
1
0
219,405
0
W
Neith
9,334
933
48
5
0
200,001
4
W
Hun Batz
8,327
833
17
2
0
187,433
0
L
Set
7,229
723
14
1
0
154,561
0
W
Poseidon
7,911
791
36
4
0
193,261
0
L
Bacchus
8,151
815
14
1
0
188,433
0
L
Nox
7,217
722
20
2
0
183,211
0
L
Danzaburou
7,684
768
30
3
0
175,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role