Player Matchup

Set
Set
DesTiny yDcP
Set
Level 88
God Stats
2W - 5L
1,238 SR
Queue Stats
148W - 154L
1,411 Elo+
Party 1
Chernobog
Chernobog
FancyFace_JDR
Chernobog
Level 125
God Stats
4W - 4L
1,472 SR
Queue Stats
329W - 321L
1,403 Elo+
Solo
Sol
Sol
Jhonpol9
Sol
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 27L
1,484 Elo+
Solo
Yemoja
Yemoja
JoseJoestar3609
Yemoja
Level 86
God Stats
4W - 0L
1,892 SR
Queue Stats
309W - 313L
1,386 Elo+
Party 1
Gilgamesh
Gilgamesh
Thomas_mrm
Gilgamesh
Level 155
God Stats
28W - 18L
1,597 SR
Queue Stats
214W - 205L
1,474 Elo+
Solo
Team Averages
Level 107
1,540 SR
1,432 Elo+

VS

Team Averages
Level 78
1,518 SR
1,413 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
A1 x Varun
Fenrir
Level 104
God Stats
8W - 5L
1,711 SR
Queue Stats
31W - 25L
1,502 Elo+
Solo
Ares
Ares
Ded0kM0nster
Ares
Level 37
God Stats
0W - 2L
1,689 SR
Queue Stats
14W - 20L
1,409 Elo+
Party 2
Bellona
Bellona
Money174
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,266 Elo+
Party 2
Merlin
Merlin
captainanime21
Merlin
Level 136
God Stats
0W - 2L
1,190 SR
Queue Stats
10W - 14L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
6,835
684
2,625
7,006
2,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
FancyFace_JDR
Chernobog
11
5 / 1 / 6
6,761
676
8,435
7,618
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
3 / 0 / 2
6,792
679
6,099
5,771
1,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 1 / 8
6,914
691
3,437
6,998
4,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Thomas_mrm
Gilgamesh
11
1 / 1 / 1
6,733
673
5,224
9,649
8,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
8
1 / 4 / 0
5,221
522
5,262
7,053
2,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
A1 x Varun
Fenrir
10
2 / 2 / 0
5,761
576
5,512
10,137
4,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 5 / 0
4,621
462
4,007
10,430
6,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Money174
Bellona
8
0 / 2 / 1
4,656
466
2,785
7,685
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

7
0 / 4 / 0
4,467
447
2,042
5,300
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
16
Kills
3
3
Deaths
17
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
4
0
0.25
L
Fenrir
A1 x Varun
Fenrir
2
2
0
1
L
0
5
0
0
W
4
0
1
4.5
W
Chernobog
FancyFace_JDR
Chernobog
5
1
6
8
W
3
0
2
4
W
3
1
8
7
L
Bellona
Money174
Bellona
0
2
1
0.25
W
Gilgamesh
Thomas_mrm
Gilgamesh
1
1
1
1.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,820
Damage
19,608
37,042
Taken
40,605
19,909
Mitigated
18,363
13,710
Healing
7,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
5,262
2,411
0
892
7,053
2,110
0
1,096
5,957
0
29,002
L
Fenrir
A1 x Varun
Fenrir
5,512
1,462
0
1,665
10,137
4,082
0
2,453
7,598
0
41,934
L
4,007
499
0
1,415
10,430
6,175
0
1,967
8,463
18,321
0
W
2,625
1,356
0
770
7,006
2,964
0
351
6,655
0
55,897
W
Chernobog
FancyFace_JDR
Chernobog
8,435
5,914
0
2,316
7,618
2,812
494
1,849
5,769
0
51,572
W
6,099
2,602
0
3,494
5,771
1,696
532
1,353
4,418
47,011
0
W
3,437
878
2,391
2,769
6,998
4,115
418
1,732
5,266
13,245
0
L
Bellona
Money174
Bellona
2,785
978
0
3,115
7,685
4,075
0
0
7,187
0
11,792
W
Gilgamesh
Thomas_mrm
Gilgamesh
5,224
1,183
0
1,970
9,649
8,322
0
764
8,885
0
44,519
L
2,042
38
0
291
5,300
1,921
0
4,020
1,280
20,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,035
Gold Earned
24,726
344
Minions Killed
180
0
Camps Cleared
0
949,551
Distance Traveled
964,311
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,221
522
43
4
0
191,128
0
L
Fenrir
5,761
576
60
6
0
230,222
2
L
Ares
4,621
462
20
2
0
189,886
4
W
Set
6,835
684
88
9
0
203,453
2
W
Chernobog
6,761
676
82
8
0
191,160
0
W
Sol
6,792
679
73
7
0
195,550
2
W
Yemoja
6,914
691
26
3
0
170,854
0
L
Bellona
4,656
466
20
2
0
188,092
0
W
Gilgamesh
6,733
673
75
8
0
188,534
0
L
Merlin
4,467
447
37
4
0
164,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role