Player Matchup

Bacchus
Bacchus
HOCHICHIPS
Bacchus
Level 13
God Stats
7W - 6L
1,530 SR
Queue Stats
14W - 11L
1,498 Elo+
Party 1
Da Ji
Da Ji
OhMySan
Da Ji
Level 144
God Stats
0W - 2L
1,526 SR
Queue Stats
55W - 52L
1,462 Elo+
Party 1
Nu Wa
Nu Wa
adachondrion
Nu Wa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,448 Elo+
Solo
Team Averages
Level 89
1,519 SR
1,469 Elo+

VS

Team Averages
Level 111
1,594 SR
1,436 Elo+
Surtr
Surtr
 
Surtr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
AIDSMAN
Anubis
Level 104
God Stats
4W - 1L
1,661 SR
Queue Stats
60W - 92L
1,337 Elo+
Solo
Artemis
Artemis
Wilk17
Artemis
Level 123
God Stats
5W - 0L
1,622 SR
Queue Stats
21W - 26L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HOCHICHIPS
Bacchus
9
0 / 5 / 0
7,265
660
3,382
13,423
10,907
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
OhMySan
Da Ji
10
2 / 4 / 0
7,937
722
4,834
10,260
5,985
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 3 / 1
7,388
672
6,946
6,714
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
3 / 1 / 7
8,785
799
6,366
9,290
6,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
AIDSMAN
Anubis
12
3 / 1 / 8
9,164
833
7,980
5,023
2,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
Wilk17
Artemis
12
6 / 0 / 5
9,741
886
10,139
6,566
2,451
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
12
12
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
1
7
6.5
W
Anubis
AIDSMAN
Anubis
3
1
8
7
L
Bacchus
HOCHICHIPS
Bacchus
0
5
0
0
L
Da Ji
OhMySan
Da Ji
2
4
0
0.5
W
Artemis
Wilk17
Artemis
6
0
5
8.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,162
Damage
24,485
30,397
Taken
20,879
19,060
Mitigated
10,962
2,242
Healing
8,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
6,366
2,252
0
3,120
9,290
6,226
206
4,678
4,612
686
20,064
W
Anubis
AIDSMAN
Anubis
7,980
128
0
1,924
5,023
2,285
378
2,517
2,506
45,453
0
L
Bacchus
HOCHICHIPS
Bacchus
3,382
36
0
712
13,423
10,907
0
5,208
7,972
14,047
0
L
Da Ji
OhMySan
Da Ji
4,834
1,070
0
528
10,260
5,985
0
2,138
7,869
0
27,467
W
Artemis
Wilk17
Artemis
10,139
4,828
0
3,153
6,566
2,451
1,105
3,466
3,100
0
41,511
L
6,946
1,303
0
1,002
6,714
2,168
0
1,617
4,968
33,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,590
Gold Earned
27,690
113
Minions Killed
142
0
Camps Cleared
0
580,448
Distance Traveled
633,834
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,785
799
24
2
0
213,758
0
W
Anubis
9,164
833
59
5
0
211,318
0
L
Bacchus
7,265
660
22
2
0
201,437
0
L
Da Ji
7,937
722
51
5
0
186,211
0
W
Artemis
9,741
886
59
5
0
208,758
0
L
Nu Wa
7,388
672
40
4
0
192,800
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role