Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thanatos
Thanatos
Ayan_419
Thanatos
Level 162
God Stats
67W - 71L
1,501 SR
Queue Stats
378W - 397L
1,400 Elo+
Solo
Athena
Athena
DaimyoKenshin
Athena
Level 33
God Stats
2W - 2L
1,484 SR
Queue Stats
53W - 51L
1,415 Elo+
Party 4
Zeus
Zeus
PhilippeDeNevers
Zeus
Level 86
God Stats
4W - 6L
1,507 SR
Queue Stats
120W - 106L
1,477 Elo+
Party 3
Heimdallr
Heimdallr
chicov
Heimdallr
Level 81
God Stats
3W - 2L
1,723 SR
Queue Stats
116W - 99L
1,497 Elo+
Party 3
Team Averages
Level 90
1,543 SR
1,458 Elo+

VS

Team Averages
Level 87
1,338 SR
1,414 Elo+
Scylla
Scylla
Asttter
Scylla
Level 116
God Stats
4W - 1L
1,171 SR
Queue Stats
15W - 14L
1,308 Elo+
Party 1
Lancelot
Lancelot
BlackViper747
Lancelot
Level 128
God Stats
11W - 10L
1,405 SR
Queue Stats
274W - 262L
1,511 Elo+
Party 2
Baron Samedi
Baron Samedi
Frostekfire
Baron Samedi
Level 66
God Stats
11W - 7L
1,594 SR
Queue Stats
99W - 104L
1,467 Elo+
Party 2
Mulan
Mulan
jarekhampelPL
Mulan
Level 94
God Stats
1W - 1L
1,460 SR
Queue Stats
23W - 18L
1,511 Elo+
Party 1
Bacchus
Bacchus
mykidsplay
Bacchus
Level 30
God Stats
5W - 6L
1,058 SR
Queue Stats
10W - 11L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
5
0 / 0 / 0
4,128
413
379
2,297
648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Ayan_419
Thanatos
9
3 / 1 / 1
5,556
556
1,539
6,252
2,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
0 / 1 / 2
4,394
439
804
2,839
1,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 0
5,971
597
2,219
3,747
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
chicov
Heimdallr
9
2 / 4 / 3
5,339
534
3,213
7,479
2,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Asttter
Scylla
10
0 / 1 / 2
6,073
607
2,591
2,999
949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
BlackViper747
Lancelot
11
1 / 1 / 1
6,259
626
2,408
7,434
3,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Frostekfire
Baron Samedi
10
2 / 2 / 2
6,013
601
4,102
3,924
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 0 / 0
7,020
702
1,892
6,922
3,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
mykidsplay
Bacchus
8
1 / 2 / 3
5,779
578
2,729
6,699
5,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
6
Kills
7
7
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
0
0
0
W
Scylla
Asttter
Scylla
0
1
2
1
L
Thanatos
Ayan_419
Thanatos
3
1
1
3.5
W
Lancelot
BlackViper747
Lancelot
1
1
1
1.5
L
0
1
2
1
W
Baron Samedi
Frostekfire
Baron Samedi
2
2
2
1.5
L
1
1
0
1
L
Heimdallr
chicov
Heimdallr
2
4
3
0.88
W
3
0
0
3
W
Bacchus
mykidsplay
Bacchus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,154
Damage
13,722
22,614
Taken
27,978
8,328
Mitigated
15,007
5,954
Healing
8,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
379
59
0
530
2,297
648
0
138
2,159
0
12,048
W
Scylla
Asttter
Scylla
2,591
44
0
1,312
2,999
949
0
1,311
1,688
37,470
0
L
Thanatos
Ayan_419
Thanatos
1,539
285
0
3,064
6,252
2,089
0
1,293
4,959
0
26,194
W
Lancelot
BlackViper747
Lancelot
2,408
240
0
1,085
7,434
3,144
0
822
6,612
0
54,779
L
804
274
57
479
2,839
1,361
0
1,413
1,426
4,157
0
W
Baron Samedi
Frostekfire
Baron Samedi
4,102
437
287
483
3,924
1,822
599
135
3,789
32,480
0
L
2,219
0
0
1,026
3,747
1,270
0
1,352
2,395
40,075
0
L
Heimdallr
chicov
Heimdallr
3,213
1,104
0
798
7,479
2,960
0
5,226
2,253
0
20,029
W
1,892
430
0
3,728
6,922
3,805
386
289
6,633
0
38,129
W
Bacchus
mykidsplay
Bacchus
2,729
265
0
1,304
6,699
5,287
0
466
6,233
15,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,388
Gold Earned
31,144
189
Minions Killed
329
0
Camps Cleared
0
819,203
Distance Traveled
1,132,466
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,128
413
21
2
0
97,332
0
W
Scylla
6,073
607
69
7
0
212,104
0
L
Thanatos
5,556
556
43
4
0
211,156
2
W
Lancelot
6,259
626
87
9
0
260,177
0
L
Athena
4,394
439
9
1
0
131,516
5
W
Baron Samedi
6,013
601
63
6
0
200,885
0
L
Zeus
5,971
597
87
9
0
209,152
0
L
Heimdallr
5,339
534
29
3
0
170,047
0
W
Mulan
7,020
702
87
9
0
214,858
2
W
Bacchus
5,779
578
23
2
0
244,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role