Player Matchup

Morgan Le Fay
Morgan Le Fay
II-Ophidia-ll
Morgan Le Fay
Level 138
God Stats
26W - 26L
1,541 SR
Queue Stats
256W - 261L
1,435 Elo+
Solo
Achilles
Achilles
SII0th
Achilles
Level 117
God Stats
8W - 3L
1,661 SR
Queue Stats
60W - 59L
1,484 Elo+
Solo
Heimdallr
Heimdallr
de nice354
Heimdallr
Level 155
God Stats
1W - 2L
1,510 SR
Queue Stats
348W - 336L
1,501 Elo+
Solo
Team Averages
Level 137
1,571 SR
1,474 Elo+

VS

Team Averages
Level 79
1,486 SR
1,461 Elo+
Scylla
Scylla
Groove6401
Scylla
Level 61
God Stats
3W - 6L
1,328 SR
Queue Stats
156W - 160L
1,453 Elo+
Solo
Kukulkan
Kukulkan
SinisterSaddam
Kukulkan
Level 67
God Stats
11W - 17L
1,567 SR
Queue Stats
89W - 91L
1,474 Elo+
Party 1
Ra
Ra
nuWAGyatt
Ra
Level 109
God Stats
7W - 8L
1,564 SR
Queue Stats
135W - 137L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
II-Ophidia-ll
Morgan Le Fay
13
3 / 6 / 1
10,259
733
10,611
11,684
5,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
SII0th
Achilles
14
5 / 3 / 2
10,880
777
10,824
19,833
30,295
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
de nice354
Heimdallr
6
0 / 0 / 0
7,870
562
346
3,412
1,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Groove6401
Scylla
13
3 / 2 / 4
10,873
777
7,962
9,901
4,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
10
1 / 4 / 6
9,818
701
7,289
8,564
4,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 2 / 3
11,336
810
9,853
9,913
4,092
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
8
Kills
9
9
Deaths
8
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
Groove6401
Scylla
3
2
4
2.5
L
Morgan Le Fay
II-Ophidia-ll
Morgan Le Fay
3
6
1
0.58
L
Achilles
SII0th
Achilles
5
3
2
2
W
Kukulkan
1
4
6
1
L
Heimdallr
de nice354
Heimdallr
0
0
0
0
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,781
Damage
25,104
34,929
Taken
28,378
36,680
Mitigated
13,296
5,201
Healing
5,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Groove6401
Scylla
7,962
523
0
2,167
9,901
4,528
960
5,498
4,403
29,868
0
L
Morgan Le Fay
II-Ophidia-ll
Morgan Le Fay
10,611
1,654
70
1,499
11,684
5,220
0
9,116
2,539
52,217
0
L
Achilles
SII0th
Achilles
10,824
1,576
287
3,345
19,833
30,295
15
12,863
6,866
0
35,044
W
Kukulkan
7,289
929
0
391
8,564
4,676
550
2,416
6,148
29,036
0
L
Heimdallr
de nice354
Heimdallr
346
98
0
0
3,412
1,165
0
3,259
100
0
2,350
W
9,853
1,357
1,181
1,757
9,913
4,092
1,230
3,285
6,628
48,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,009
Gold Earned
32,027
94
Minions Killed
144
0
Camps Cleared
0
529,569
Distance Traveled
736,864
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,873
777
39
3
0
252,588
0
L
Morgan Le Fay
10,259
733
60
4
0
243,185
3
L
Achilles
10,880
777
33
2
0
261,583
0
W
Kukulkan
9,818
701
37
3
0
244,937
1
L
Heimdallr
7,870
562
1
0
0
24,801
0
W
Ra
11,336
810
68
5
0
239,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role