Player Matchup

Izanami
Izanami
BOGWANDI2885
Izanami
Level 88
God Stats
3W - 4L
1,437 SR
Queue Stats
137W - 161L
1,397 Elo+
Party 1
Janus
Janus
DeltaLegion5109
Janus
Level 27
God Stats
3W - 3L
1,508 SR
Queue Stats
16W - 26L
1,354 Elo+
Party 1
Thor
Thor
IIlVlKINGllI
Thor
Level 97
God Stats
5W - 5L
1,608 SR
Queue Stats
269W - 299L
1,380 Elo+
Party 1
Ne Zha
Ne Zha
UmbraNight9497
Ne Zha
Level 74
God Stats
3W - 12L
1,226 SR
Queue Stats
114W - 140L
1,338 Elo+
Party 1
Athena
Athena
kG mammal
Athena
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 74L
1,395 Elo+
Party 1
Team Averages
Level 81
1,456 SR
1,373 Elo+

VS

Team Averages
Level 49
1,550 SR
1,386 Elo+
Artemis
Artemis
FiftyOhms
Artemis
Level 45
God Stats
3W - 1L
1,620 SR
Queue Stats
75W - 84L
1,412 Elo+
Solo
Scylla
Scylla
Muffinman59
Scylla
Level 44
God Stats
24W - 17L
1,557 SR
Queue Stats
66W - 64L
1,429 Elo+
Solo
Jormungandr
Jormungandr
SkyDivider
Jormungandr
Level 55
God Stats
8W - 7L
1,486 SR
Queue Stats
83W - 89L
1,376 Elo+
Party 2
Baron Samedi
Baron Samedi
vQuackrs
Baron Samedi
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 83L
1,368 Elo+
Party 2
Hades
Hades
vonkistFPS
Hades
Level 41
God Stats
7W - 0L
1,587 SR
Queue Stats
19W - 26L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BOGWANDI2885
Izanami
9
0 / 2 / 0
6,201
388
4,858
9,212
2,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 9 / 0
7,338
459
8,947
13,925
5,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
2 / 0 / 0
9,457
591
10,287
16,540
11,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 9 / 1
7,626
477
5,700
18,006
7,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
kG mammal
Athena
12
0 / 2 / 0
7,502
469
4,073
17,424
15,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FiftyOhms
Artemis
15
2 / 0 / 2
8,543
534
12,386
9,134
3,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
16
14 / 2 / 0
10,889
681
16,422
12,065
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
SkyDivider
Jormungandr
14
0 / 2 / 0
8,631
539
8,147
12,727
16,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
vQuackrs
Baron Samedi
14
1 / 0 / 4
8,522
533
5,763
7,831
6,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hades
15
5 / 0 / 4
8,996
562
7,988
10,238
5,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
4
Kills
22
22
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
BOGWANDI2885
Izanami
0
2
0
0
L
1
9
0
0.11
W
Artemis
FiftyOhms
Artemis
2
0
2
3
L
2
0
0
2
W
Scylla
14
2
0
7
W
Jormungandr
SkyDivider
Jormungandr
0
2
0
0
L
1
9
1
0.17
L
Athena
kG mammal
Athena
0
2
0
0
W
Baron Samedi
vQuackrs
Baron Samedi
1
0
4
3
W
Hades
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,865
Damage
50,706
75,107
Taken
51,995
42,942
Mitigated
36,202
9,772
Healing
19,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BOGWANDI2885
Izanami
4,858
3,293
0
2,818
9,212
2,852
533
1,541
7,671
0
46,776
L
8,947
1,032
0
0
13,925
5,046
0
11,707
2,218
43,818
0
W
Artemis
FiftyOhms
Artemis
12,386
3,975
0
4,432
9,134
3,911
1,243
2,239
6,895
0
83,573
L
10,287
1,784
0
3,118
16,540
11,610
0
9,140
7,400
0
81,495
W
Scylla
16,422
2,706
0
3,878
12,065
3,790
1,774
6,025
5,581
79,556
0
W
Jormungandr
SkyDivider
Jormungandr
8,147
2,212
0
1,270
12,727
16,360
285
0
12,727
64,333
0
L
5,700
1,413
0
1,846
18,006
7,447
0
9,420
8,586
0
55,856
L
Athena
kG mammal
Athena
4,073
705
0
1,990
17,424
15,987
197
6,512
10,912
22,191
0
W
Baron Samedi
vQuackrs
Baron Samedi
5,763
771
724
2,815
7,831
6,619
436
1,295
6,536
41,713
0
W
Hades
7,988
337
65
6,554
10,238
5,522
0
2,847
7,236
67,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,124
Gold Earned
45,581
407
Minions Killed
491
0
Camps Cleared
0
1,392,912
Distance Traveled
1,509,913
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,201
388
83
5
0
209,004
0
L
Janus
7,338
459
74
5
0
291,308
0
W
Artemis
8,543
534
131
8
0
281,661
0
L
Thor
9,457
591
133
8
0
281,483
2
W
Scylla
10,889
681
119
7
0
311,113
0
W
Jormungandr
8,631
539
87
5
0
271,456
0
L
Ne Zha
7,626
477
76
5
0
300,266
0
L
Athena
7,502
469
41
3
0
310,851
0
W
Baron Samedi
8,522
533
49
3
0
285,549
2
W
Hades
8,996
562
105
7
0
360,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role