Player Matchup

He Bo
He Bo
Exlen
He Bo
Level 127
God Stats
0W - 1L
1,884 SR
Queue Stats
157W - 164L
1,429 Elo+
Party 3
Thanatos
Thanatos
Seakas
Thanatos
Level 125
God Stats
1W - 2L
1,441 SR
Queue Stats
36W - 23L
1,568 Elo+
Party 3
Atlas
Atlas
Zepodanslebendo
Atlas
Level 166
God Stats
8W - 10L
1,425 SR
Queue Stats
478W - 470L
1,545 Elo+
Solo
Kukulkan
Kukulkan
sgherru
Kukulkan
Level 142
God Stats
1W - 2L
1,510 SR
Queue Stats
154W - 152L
1,455 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ski-p-p-y
Ah Muzen Cab
Level 155
God Stats
0W - 1L
1,566 SR
Queue Stats
175W - 167L
1,392 Elo+
Party 3
Team Averages
Level 143
1,565 SR
1,478 Elo+

VS

Team Averages
Level 59
1,458 SR
1,432 Elo+
Guan Yu
Guan Yu
CommanderChako
Guan Yu
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
307W - 292L
1,431 Elo+
Party 2
Anubis
Anubis
CompleX_LuXtRa
Anubis
Level 142
God Stats
3W - 3L
1,486 SR
Queue Stats
386W - 408L
1,501 Elo+
Party 2
Neith
Neith
I-ADhesif-I
Neith
Level 28
God Stats
3W - 4L
1,447 SR
Queue Stats
13W - 30L
1,378 Elo+
Party 1
Bacchus
Bacchus
Yaniss-Uchiha
Bacchus
Level 18
God Stats
4W - 0L
1,703 SR
Queue Stats
10W - 12L
1,473 Elo+
Party 1
Arachne
Arachne
sR_Nydeur
Arachne
Level 33
God Stats
2W - 7L
1,153 SR
Queue Stats
14W - 30L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Exlen
He Bo
13
0 / 5 / 0
7,861
462
4,735
11,992
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Seakas
Thanatos
16
4 / 3 / 2
9,387
552
6,498
12,341
5,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
2 / 3 / 4
8,444
497
5,660
14,323
14,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
sgherru
Kukulkan
15
3 / 3 / 2
9,606
565
12,253
8,631
6,060
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
ski-p-p-y
Ah Muzen Cab
14
3 / 3 / 1
9,141
538
7,124
10,063
4,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 0
8,297
488
3,621
15,519
15,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
7 / 0 / 3
10,459
615
15,091
12,010
6,158
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 4 / 3
8,909
524
7,962
9,312
3,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
12
0 / 2 / 7
8,059
474
4,597
11,601
12,174
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
sR_Nydeur
Arachne
15
5 / 3 / 3
9,614
566
7,606
17,058
7,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
12
Kills
17
17
Deaths
13
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
4
0
0.5
W
7
0
3
8.5
L
He Bo
Exlen
He Bo
0
5
0
0
W
3
4
3
1.13
L
Thanatos
Seakas
Thanatos
4
3
2
1.67
W
Bacchus
0
2
7
1.75
L
2
3
4
1.33
W
Arachne
sR_Nydeur
Arachne
5
3
3
2.17
L
Kukulkan
sgherru
Kukulkan
3
3
2
1.33
L
Ah Muzen Cab
ski-p-p-y
Ah Muzen Cab
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,270
Damage
38,877
57,350
Taken
65,500
32,823
Mitigated
44,477
16,958
Healing
22,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,621
990
0
3,959
15,519
15,031
0
7,335
8,184
0
45,093
W
15,091
707
0
7,311
12,010
6,158
684
4,504
7,506
90,916
0
L
He Bo
Exlen
He Bo
4,735
628
0
1,769
11,992
3,123
191
6,262
5,454
54,618
0
W
7,962
4,618
0
2,490
9,312
3,946
1,665
2,598
6,714
0
64,257
L
Thanatos
Seakas
Thanatos
6,498
968
0
10,815
12,341
5,030
0
3,109
9,185
0
77,026
W
Bacchus
4,597
485
0
1,607
11,601
12,174
156
4,238
7,363
19,559
0
L
5,660
1,971
0
1,594
14,323
14,475
0
6,548
7,775
29,789
0
W
Arachne
sR_Nydeur
Arachne
7,606
5,339
212
6,570
17,058
7,168
512
4,806
12,252
0
81,174
L
Kukulkan
sgherru
Kukulkan
12,253
1,848
0
1,622
8,631
6,060
394
1,715
6,759
77,134
0
L
Ah Muzen Cab
ski-p-p-y
Ah Muzen Cab
7,124
1,573
17
1,141
10,063
4,135
936
2,054
8,009
0
68,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,439
Gold Earned
45,338
485
Minions Killed
451
0
Camps Cleared
0
1,573,919
Distance Traveled
1,562,704
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,297
488
72
4
0
296,911
0
W
Anubis
10,459
615
151
9
0
327,878
4
L
He Bo
7,861
462
97
6
0
293,743
0
W
Neith
8,909
524
105
6
0
295,500
1
L
Thanatos
9,387
552
114
7
0
386,330
0
W
Bacchus
8,059
474
25
1
0
327,495
6
L
Atlas
8,444
497
41
2
0
308,220
7
W
Arachne
9,614
566
98
6
0
314,920
0
L
Kukulkan
9,606
565
118
7
0
283,159
0
L
Ah Muzen Cab
9,141
538
115
7
0
302,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role