Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Dawn 4K
Ymir
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Osiris
Osiris
Hiest808
Osiris
Level 98
God Stats
0W - 1L
1,312 SR
Queue Stats
8W - 10L
1,474 Elo+
Solo
Ullr
Ullr
redpitbull619
Ullr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,392 Elo+
Solo
Team Averages
Level 85
1,462 SR
1,473 Elo+

VS

Team Averages
Level 102
1,387 SR
1,499 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
RoccoDawg187
Heimdallr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,465 Elo+
Solo
Kuzenbo
Kuzenbo
SirCamo
Kuzenbo
Level 105
God Stats
1W - 0L
1,057 SR
Queue Stats
10W - 3L
1,607 Elo+
Party 1
Neith
Neith
roddyrod474
Neith
Level 58
God Stats
31W - 36L
1,529 SR
Queue Stats
168W - 191L
1,493 Elo+
Solo
Aphrodite
Aphrodite
wholewrld
Aphrodite
Level 90
God Stats
3W - 5L
1,347 SR
Queue Stats
59W - 58L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 0 / 0
7,194
1,199
4,217
3,157
2,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
 
Kukulkan
11
0 / 1 / 2
6,272
1,045
7,135
3,704
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Dawn 4K
Ymir
11
1 / 1 / 2
7,141
1,190
3,382
8,633
7,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
Hiest808
Osiris
11
0 / 1 / 2
6,242
1,040
4,234
7,022
7,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 3 / 1
5,890
982
4,687
7,220
3,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

359

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 1 / 4
7,241
1,207
6,647
2,552
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
RoccoDawg187
Heimdallr
11
1 / 0 / 5
6,544
1,091
4,416
4,192
1,855
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
SirCamo
Kuzenbo
11
2 / 1 / 3
6,556
1,093
4,027
6,876
7,878
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 3
6,119
1,020
8,499
7,108
2,875
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
wholewrld
Aphrodite
11
1 / 0 / 4
6,572
1,095
2,579
5,491
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
3
Kills
6
6
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
0
0
2
L
Kukulkan
 
Kukulkan
0
1
2
1
W
Kukulkan
 
Kukulkan
2
1
4
4
L
Ymir
Dawn 4K
Ymir
1
1
2
2
L
Osiris
Hiest808
Osiris
0
1
2
1
W
Heimdallr
RoccoDawg187
Heimdallr
1
0
5
3.5
W
Kuzenbo
SirCamo
Kuzenbo
2
1
3
3.5
L
0
3
1
0.17
W
0
2
3
0.75
W
Aphrodite
wholewrld
Aphrodite
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,655
Damage
26,168
29,736
Taken
26,219
22,225
Mitigated
17,022
4,685
Healing
7,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,217
245
1,175
929
3,157
2,488
0
1,355
1,721
9,893
230
L
Kukulkan
 
Kukulkan
7,135
396
0
0
3,704
1,749
0
963
2,683
26,831
0
W
Kukulkan
 
Kukulkan
6,647
814
0
242
2,552
1,064
0
1,132
1,420
22,769
0
L
Ymir
Dawn 4K
Ymir
3,382
567
0
858
8,633
7,651
0
5,194
3,266
9,215
0
L
Osiris
Hiest808
Osiris
4,234
918
0
1,268
7,022
7,234
0
2,356
4,520
0
12,685
W
Heimdallr
RoccoDawg187
Heimdallr
4,416
1,609
0
118
4,192
1,855
0
2,640
1,552
0
13,140
W
Kuzenbo
SirCamo
Kuzenbo
4,027
2,255
0
1,158
6,876
7,878
0
4,521
2,355
7,810
0
L
4,687
2,913
0
455
7,220
3,103
0
2,845
4,293
0
7,794
W
8,499
6,057
0
390
7,108
2,875
0
3,095
4,013
0
13,524
W
Aphrodite
wholewrld
Aphrodite
2,579
186
2,665
2,716
5,491
3,350
0
3,116
2,375
11,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,739
Gold Earned
33,032
114
Minions Killed
110
1
Camps Cleared
7
598,309
Distance Traveled
588,575
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,194
1,199
15
3
0
95,001
0
L
Kukulkan
6,272
1,045
58
10
0
95,539
0
W
Kukulkan
7,241
1,207
47
8
3
125,497
0
L
Ymir
7,141
1,190
9
2
0
118,644
0
L
Osiris
6,242
1,040
25
4
1
156,267
0
W
Heimdallr
6,544
1,091
18
3
0
106,128
0
W
Kuzenbo
6,556
1,093
8
1
0
129,576
0
L
Ullr
5,890
982
7
1
0
132,858
0
W
Neith
6,119
1,020
5
1
3
103,945
0
W
Aphrodite
6,572
1,095
32
5
1
123,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role