Player Matchup

Neith
Neith
DegenPo
Neith
Level 68
God Stats
5W - 2L
1,588 SR
Queue Stats
174W - 169L
1,486 Elo+
Solo
Chernobog
Chernobog
RockStarFOX
Chernobog
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,396 Elo+
Solo
Fafnir
Fafnir
ThePaintSection
Fafnir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 72L
1,453 Elo+
Solo
Discordia
Discordia
Vol4ek666
Discordia
Level 183
God Stats
8W - 11L
1,377 SR
Queue Stats
573W - 550L
1,532 Elo+
Solo
Janus
Janus
nbkuma
Janus
Level 144
God Stats
5W - 8L
1,429 SR
Queue Stats
671W - 695L
1,479 Elo+
Solo
Team Averages
Level 109
1,479 SR
1,469 Elo+

VS

Team Averages
Level 131
1,529 SR
1,497 Elo+
Shiva
Shiva
 
Shiva
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
BlazingScythe001
Charon
Level 85
God Stats
1W - 1L
1,585 SR
Queue Stats
32W - 22L
1,509 Elo+
Solo
Bacchus
Bacchus
GFP007
Bacchus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,473 Elo+
Solo
Charybdis
Charybdis
JuicedUpDream
Charybdis
Level 163
God Stats
1W - 0L
1,546 SR
Queue Stats
83W - 94L
1,509 Elo+
Solo
Hercules
Hercules
Mysterious Skro
Hercules
Level 105
God Stats
5W - 3L
1,515 SR
Queue Stats
190W - 195L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DegenPo
Neith
13
1 / 5 / 5
7,333
733
8,476
10,207
4,863
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Chernobog
RockStarFOX
Chernobog
11
2 / 6 / 5
7,211
721
3,497
9,582
4,334
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 2 / 5
8,387
839
4,954
8,324
11,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Vol4ek666
Discordia
15
1 / 4 / 5
7,885
789
9,292
7,674
3,440
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
nbkuma
Janus
14
3 / 5 / 4
7,999
800
9,634
7,688
3,142
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
3 / 4 / 13
8,226
823
9,663
13,074
13,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 3 / 16
8,961
896
4,951
13,877
13,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
GFP007
Bacchus
16
6 / 2 / 11
9,761
976
6,749
13,174
16,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
JuicedUpDream
Charybdis
16
7 / 2 / 13
10,143
1,014
13,620
11,728
5,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
15
4 / 2 / 9
8,846
885
6,058
9,561
9,172
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
84
12
Kills
22
22
Deaths
13
24
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
4
13
2.38
W
2
3
16
3.33
L
Neith
DegenPo
Neith
1
5
5
0.7
W
Bacchus
GFP007
Bacchus
6
2
11
5.75
W
Charybdis
JuicedUpDream
Charybdis
7
2
13
6.75
W
Hercules
4
2
9
4.25
L
Chernobog
RockStarFOX
Chernobog
2
6
5
0.75
L
5
2
5
3.75
L
Discordia
Vol4ek666
Discordia
1
4
5
0.88
L
Janus
nbkuma
Janus
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,853
Damage
41,041
43,475
Taken
61,414
26,960
Mitigated
58,661
7,117
Healing
23,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
9,663
1,328
2,804
2,585
13,074
13,233
383
5,668
7,362
0
14,227
W
4,951
470
2,154
3,062
13,877
13,477
636
4,642
9,153
14,811
0
L
Neith
DegenPo
Neith
8,476
3,980
1,245
2,198
10,207
4,863
0
3,640
6,356
0
17,808
W
Bacchus
GFP007
Bacchus
6,749
190
2,855
3,819
13,174
16,807
339
3,448
9,658
11,127
0
W
Charybdis
JuicedUpDream
Charybdis
13,620
4,313
529
3,029
11,728
5,972
3,511
6,417
5,233
0
29,828
W
Hercules
6,058
749
1,093
1,571
9,561
9,172
226
3,405
6,128
0
14,248
L
Chernobog
RockStarFOX
Chernobog
3,497
2,353
147
876
9,582
4,334
0
1,746
7,613
0
7,804
L
4,954
1,779
60
1,480
8,324
11,181
0
2,776
5,389
8,172
0
L
Discordia
Vol4ek666
Discordia
9,292
694
52
809
7,674
3,440
0
2,213
5,369
19,814
0
L
Janus
nbkuma
Janus
9,634
493
0
250
7,688
3,142
0
1,325
6,022
19,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,815
Gold Earned
45,937
79
Minions Killed
94
0
Camps Cleared
0
850,357
Distance Traveled
980,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,226
823
10
1
0
197,839
0
W
Charon
8,961
896
19
2
0
192,051
0
L
Neith
7,333
733
16
2
0
164,138
0
W
Bacchus
9,761
976
6
1
0
226,838
0
W
Charybdis
10,143
1,014
42
4
0
168,895
0
W
Hercules
8,846
885
17
2
0
194,792
0
L
Chernobog
7,211
721
10
1
0
150,504
0
L
Fafnir
8,387
839
3
0
0
191,341
0
L
Discordia
7,885
789
19
2
0
171,365
0
L
Janus
7,999
800
31
3
0
173,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role