Player Matchup

Cabrakan
Cabrakan
Anticay
Cabrakan
Level 163
God Stats
8W - 9L
1,506 SR
Queue Stats
823W - 835L
1,526 Elo+
Solo
Hades
Hades
BlueSpaghetti
Hades
Level 156
God Stats
1W - 0L
1,857 SR
Queue Stats
41W - 20L
1,621 Elo+
Party 1
Sol
Sol
CherryPie14
Sol
Level 128
God Stats
15W - 7L
1,594 SR
Queue Stats
692W - 683L
1,502 Elo+
Solo
Martichoras
Martichoras
lilWe3zy
Martichoras
Level 129
God Stats
1W - 0L
1,590 SR
Queue Stats
27W - 15L
1,583 Elo+
Party 1
Hel
Hel
sterkMAN
Hel
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,240 Elo+
Party 1
Team Averages
Level 136
1,609 SR
1,494 Elo+

VS

Team Averages
Level 121
1,461 SR
1,503 Elo+
Kukulkan
Kukulkan
Cappelan
Kukulkan
Level 145
God Stats
4W - 3L
1,598 SR
Queue Stats
203W - 205L
1,414 Elo+
Party 2
Heimdallr
Heimdallr
Hekatē
Heimdallr
Level 108
God Stats
1W - 2L
1,478 SR
Queue Stats
168W - 160L
1,516 Elo+
Solo
Hera
Hera
IDARkminDI
Hera
Level 126
God Stats
2W - 2L
1,465 SR
Queue Stats
160W - 153L
1,500 Elo+
Party 2
Yemoja
Yemoja
Ipnosi
Yemoja
Level 127
God Stats
0W - 2L
1,298 SR
Queue Stats
49W - 42L
1,548 Elo+
Solo
Ravana
Ravana
Nator053483
Ravana
Level 99
God Stats
12W - 15L
1,464 SR
Queue Stats
502W - 499L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Anticay
Cabrakan
14
2 / 2 / 14
9,478
790
7,782
15,525
21,496
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
3 / 2 / 11
8,996
750
7,355
13,315
8,427
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 1 / 11
9,747
812
14,382
12,020
6,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
lilWe3zy
Martichoras
18
7 / 0 / 9
10,113
843
12,689
7,770
4,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
2 / 1 / 13
8,851
738
11,389
10,337
5,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cappelan
Kukulkan
16
2 / 3 / 3
8,704
725
15,413
7,705
3,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
Hekatē
Heimdallr
13
0 / 5 / 4
7,194
600
9,263
11,229
5,668
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 2
7,292
608
9,105
8,224
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Ipnosi
Yemoja
15
1 / 3 / 5
8,612
718
6,368
17,111
20,118
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
14
2 / 2 / 1
7,440
620
8,035
12,907
14,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
20
18
Kills
5
6
Deaths
18
58
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Anticay
Cabrakan
2
2
14
4.5
W
3
2
11
4.25
L
Kukulkan
Cappelan
Kukulkan
2
3
3
1.17
W
4
1
11
9.5
L
Heimdallr
Hekatē
Heimdallr
0
5
4
0.4
L
0
5
2
0.2
L
Yemoja
Ipnosi
Yemoja
1
3
5
1.17
L
Ravana
2
2
1
1.25
W
Martichoras
lilWe3zy
Martichoras
7
0
9
11.5
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,597
Damage
48,184
58,967
Taken
57,176
46,809
Mitigated
47,712
37,139
Healing
19,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Anticay
Cabrakan
7,782
648
1,028
3,064
15,525
21,496
52
6,611
8,581
11,819
0
W
7,355
588
2,497
4,010
13,315
8,427
610
7,285
5,860
25,183
0
L
Kukulkan
Cappelan
Kukulkan
15,413
330
526
1,201
7,705
3,621
0
5,470
2,235
35,736
0
W
14,382
2,788
1,048
4,288
12,020
6,822
0
7,766
4,076
31,211
812
L
Heimdallr
Hekatē
Heimdallr
9,263
3,918
974
888
11,229
5,668
0
7,813
3,416
0
18,077
L
9,105
2,073
818
150
8,224
3,611
0
4,408
3,816
17,973
0
L
Yemoja
Ipnosi
Yemoja
6,368
851
5,920
3,251
17,111
20,118
0
12,729
4,382
11,570
1,213
L
Ravana
8,035
1,089
2,010
4,199
12,907
14,694
0
10,136
2,771
760
14,622
W
Martichoras
lilWe3zy
Martichoras
12,689
1,587
1,192
1,781
7,770
4,511
636
4,186
3,488
0
30,680
W
11,389
1,029
11,948
6,283
10,337
5,553
260
4,585
5,555
19,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,185
Gold Earned
39,242
147
Minions Killed
115
0
Camps Cleared
0
1,307,753
Distance Traveled
1,073,736
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,478
790
3
0
0
311,935
0
W
Hades
8,996
750
45
4
0
230,792
0
L
Kukulkan
8,704
725
47
4
0
240,827
0
W
Sol
9,747
812
49
4
0
254,129
0
L
Heimdallr
7,194
600
8
1
0
202,409
0
L
Hera
7,292
608
30
3
0
181,811
0
L
Yemoja
8,612
718
13
1
0
214,049
0
L
Ravana
7,440
620
17
1
0
234,640
0
W
Martichoras
10,113
843
40
3
0
249,658
0
W
Hel
8,851
738
10
1
0
261,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role