Player Matchup

Neith
Neith
Silver II
ButteryPeachs
Neith
Silver II
Level 147
God Stats
4W - 14L
1,355 SR
Queue Stats
202W - 227L
1,086 MMR
Solo
Amaterasu
Amaterasu
Silver II
Its Trashest
Amaterasu
Silver II
Level 195
God Stats
167W - 104L
1,599 SR
Queue Stats
767W - 790L
1,097 MMR
Solo
Khepri
Khepri
Silver I
MaraHoochie
Khepri
Silver I
Level 140
God Stats
12W - 7L
1,611 SR
Queue Stats
95W - 109L
1,107 MMR
Solo
Set
Set
Gold V
Saint-Gigadron
Set
Gold V
Level 145
God Stats
207W - 189L
1,499 SR
Queue Stats
364W - 356L
1,182 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
pro_wellington
Zhong Kui
Silver II
Level 109
God Stats
155W - 145L
1,572 SR
Queue Stats
293W - 309L
1,109 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 147
1,527 SR
1,116 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,617 SR
1,117 MMR
Xbalanque
Xbalanque
Silver II
DEMONSEED0
Xbalanque
Silver II
Level 108
God Stats
6W - 0L
1,940 SR
Queue Stats
168W - 182L
1,036 MMR
Solo
Nu Wa
Nu Wa
Silver III
GR8V3D1GG3R
Nu Wa
Silver III
Level 141
God Stats
15W - 8L
1,518 SR
Queue Stats
52W - 63L
1,055 MMR
Solo
Thor
Thor
Silver I
JurokuDaisa
Thor
Silver I
Level 117
God Stats
2W - 1L
1,471 SR
Queue Stats
75W - 84L
1,133 MMR
Solo
Bacchus
Bacchus
Silver I
Scott328
Bacchus
Silver I
Level 109
God Stats
116W - 110L
1,551 SR
Queue Stats
266W - 291L
1,174 MMR
Solo
Chaac
Chaac
Gold V
XRG BACON4
Chaac
Gold V
Level 140
God Stats
9W - 4L
1,607 SR
Queue Stats
36W - 38L
1,186 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,210
518
4,500
7,469
2,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Its Trashest
Amaterasu
12
1 / 2 / 1
7,511
626
5,188
15,503
13,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Khepri
9
0 / 0 / 0
5,839
487
2,204
7,371
5,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
0 / 0 / 0
4,698
392
751
1,991
770
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Zhong Kui
pro_wellington
Zhong Kui
12
1 / 2 / 0
7,130
594
6,740
10,019
8,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Ao KuangMaman BrigitteGebAthena

VS

Bans
ArachneHachimanPeleThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DEMONSEED0
Xbalanque
12
0 / 1 / 2
6,921
577
3,156
7,397
2,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 2
6,372
531
4,971
5,923
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 0 / 1
7,623
635
5,378
8,122
3,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Scott328
Bacchus
10
1 / 0 / 3
6,690
558
4,052
7,141
5,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
13
1 / 2 / 0
8,108
676
10,748
10,962
8,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
3
Kills
6
6
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Xbalanque
DEMONSEED0
Xbalanque
0
1
2
1
W
0
1
2
1
L
Amaterasu
Its Trashest
Amaterasu
1
2
1
0.75
W
4
0
1
4.5
L
Khepri
0
0
0
0
L
0
0
0
0
W
Bacchus
Scott328
Bacchus
1
0
3
2.5
W
Chaac
1
2
0
0.5
L
Zhong Kui
pro_wellington
Zhong Kui
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,383
Damage
28,305
42,353
Taken
39,545
30,532
Mitigated
23,498
13,201
Healing
16,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,500
1,580
0
1,472
7,469
2,571
674
550
6,919
0
45,026
W
Xbalanque
DEMONSEED0
Xbalanque
3,156
1,533
0
2,656
7,397
2,886
1,095
662
6,735
0
48,196
W
4,971
2,461
0
1,719
5,923
2,424
552
3,967
1,956
42,218
0
L
Amaterasu
Its Trashest
Amaterasu
5,188
3,487
0
6,027
15,503
13,320
0
473
15,030
0
57,506
W
5,378
1,390
0
4,329
8,122
3,280
0
1,668
6,454
0
56,360
L
Khepri
2,204
77
0
1,901
7,371
5,524
107
1,633
5,738
17,521
0
L
751
302
0
250
1,991
770
0
466
1,525
0
12,660
W
Bacchus
Scott328
Bacchus
4,052
550
1,390
1,238
7,141
5,951
261
2,575
4,566
15,748
0
W
Chaac
10,748
4,262
0
4,671
10,962
8,957
205
0
10,962
0
64,635
L
Zhong Kui
pro_wellington
Zhong Kui
6,740
434
0
3,551
10,019
8,347
714
5,901
4,118
58,783
4,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,388
Gold Earned
35,714
334
Minions Killed
390
0
Camps Cleared
0
941,023
Distance Traveled
1,222,953
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,210
518
73
6
0
194,929
0
W
Xbalanque
6,921
577
86
7
0
224,490
0
W
Nu Wa
6,372
531
79
7
0
218,352
2
L
Amaterasu
7,511
626
93
8
0
236,225
0
W
Thor
7,623
635
100
8
0
279,057
0
L
Khepri
5,839
487
11
1
0
228,114
0
L
Set
4,698
392
27
2
0
81,869
0
W
Bacchus
6,690
558
20
2
0
265,302
5
W
Chaac
8,108
676
105
9
0
235,752
0
L
Zhong Kui
7,130
594
130
11
0
199,886
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role