Player Matchup

Tyr
Tyr
BigBabyJackson
Tyr
Level 145
God Stats
0W - 2L
1,286 SR
Queue Stats
240W - 253L
1,478 Elo+
Solo
Thoth
Thoth
GIoryHoIes
Thoth
Level 29
God Stats
0W - 2L
1,283 SR
Queue Stats
62W - 55L
1,503 Elo+
Solo
Anubis
Anubis
IMightBHIMfr
Anubis
Level 49
God Stats
3W - 7L
1,342 SR
Queue Stats
305W - 318L
1,485 Elo+
Solo
Danzaburou
Danzaburou
Oh_Cat_Butt
Danzaburou
Level 211
God Stats
13W - 18L
1,422 SR
Queue Stats
1,303W - 1,352L
1,480 Elo+
Solo
Scylla
Scylla
RixStrife
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,160 Elo+
Solo
Team Averages
Level 90
1,367 SR
1,421 Elo+

VS

Team Averages
Level 126
1,581 SR
1,480 Elo+
Geb
Geb
 
Geb
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BdelloidToast16
Rama
Level 106
God Stats
4W - 1L
1,856 SR
Queue Stats
157W - 197L
1,458 Elo+
Solo
Raijin
Raijin
Faleline
Raijin
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 110L
1,462 Elo+
Party 1
King Arthur
King Arthur
Mautijal
King Arthur
Level 158
God Stats
4W - 3L
1,549 SR
Queue Stats
221W - 208L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,771
954
735
3,374
2,619
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
1
0 / 0 / 0
1,356
271
0
0
0
Anubis
11
1 / 4 / 0
5,857
1,171
5,987
5,948
3,207
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Oh_Cat_Butt
Danzaburou
10
0 / 1 / 0
5,166
1,033
2,588
2,463
1,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
RixStrife
Scylla
11
0 / 1 / 0
5,493
1,099
1,931
2,684
1,058
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 0 / 4
6,089
1,218
2,676
2,291
1,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Khepri
 
Khepri
10
0 / 0 / 6
5,781
1,156
1,402
3,726
3,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 5
5,075
1,015
1,127
3,601
1,410
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Faleline
Raijin
11
4 / 0 / 2
6,238
1,248
5,008
2,564
1,130
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
Mautijal
King Arthur
11
1 / 0 / 5
6,174
1,235
2,517
3,514
3,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
6
7
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
4
3
W
Khepri
 
Khepri
0
0
6
3
W
0
1
5
2.5
L
0
1
1
0.5
W
Raijin
Faleline
Raijin
4
0
2
5
L
Thoth
0
0
0
0
L
Anubis
1
4
0
0.25
W
King Arthur
Mautijal
King Arthur
1
0
5
3.5
L
Danzaburou
Oh_Cat_Butt
Danzaburou
0
1
0
0
L
Scylla
RixStrife
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,241
Damage
12,730
14,469
Taken
15,696
7,896
Mitigated
10,672
3,286
Healing
9,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,676
53
202
832
2,291
1,661
0
1,641
650
9,632
0
W
Khepri
 
Khepri
1,402
30
1,773
878
3,726
3,172
0
1,543
2,183
7,355
0
W
1,127
830
475
648
3,601
1,410
238
1,787
1,814
0
4,201
L
735
31
170
410
3,374
2,619
0
2,271
1,103
0
1,496
W
Raijin
Faleline
Raijin
5,008
399
572
152
2,564
1,130
0
2,057
507
11,270
0
L
Thoth
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
5,987
300
201
927
5,948
3,207
0
3,527
2,421
13,135
0
W
King Arthur
Mautijal
King Arthur
2,517
59
1,996
1,507
3,514
3,299
0
890
2,624
0
4,061
L
Danzaburou
Oh_Cat_Butt
Danzaburou
2,588
1,012
555
523
2,463
1,012
0
1,223
1,240
0
9,998
L
Scylla
RixStrife
Scylla
1,931
140
0
500
2,684
1,058
0
2,065
619
9,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,643
Gold Earned
29,357
57
Minions Killed
63
0
Camps Cleared
0
369,902
Distance Traveled
545,346
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,089
1,218
10
2
0
116,156
0
W
Khepri
5,781
1,156
14
3
0
101,744
0
W
Rama
5,075
1,015
7
1
0
109,710
0
L
Tyr
4,771
954
2
0
0
80,960
0
W
Raijin
6,238
1,248
28
6
0
95,645
0
L
Thoth
1,356
271
0
0
0
0
0
L
Anubis
5,857
1,171
16
3
0
92,126
0
W
King Arthur
6,174
1,235
4
1
0
122,091
0
L
Danzaburou
5,166
1,033
16
3
0
94,281
0
L
Scylla
5,493
1,099
23
5
0
102,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role