Player Matchup

Shiva
Shiva
Broken_Riot_115
Shiva
Level 31
God Stats
28W - 17L
1,621 SR
Queue Stats
163W - 181L
1,416 Elo+
Solo
Baron Samedi
Baron Samedi
funyseftyy
Baron Samedi
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,540 Elo+
Solo
Heimdallr
Heimdallr
yudm
Heimdallr
Level 56
God Stats
6W - 5L
1,496 SR
Queue Stats
168W - 189L
1,420 Elo+
Solo
Team Averages
Level 55
1,539 SR
1,459 Elo+

VS

Team Averages
Level 51
1,434 SR
1,269 Elo+
Cthulhu
Cthulhu
NinjaZayroX
Cthulhu
Level 60
God Stats
0W - 4L
1,201 SR
Queue Stats
2W - 8L
1,218 Elo+
Solo
Baron Samedi
Baron Samedi
mbevan94
Baron Samedi
Level 65
God Stats
20W - 19L
1,354 SR
Queue Stats
82W - 93L
1,298 Elo+
Party 1
Neith
Neith
yanis-la-puenta
Neith
Level 27
God Stats
5W - 5L
1,746 SR
Queue Stats
15W - 22L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 5
11,077
738
5,302
14,373
12,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
funyseftyy
Baron Samedi
15
4 / 1 / 6
11,940
796
11,385
8,856
5,607
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
yudm
Heimdallr
14
4 / 3 / 6
12,233
816
14,585
13,029
6,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NinjaZayroX
Cthulhu
7
0 / 1 / 1
8,552
570
3,090
4,719
2,324
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
mbevan94
Baron Samedi
13
0 / 5 / 2
9,688
646
8,636
14,841
6,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 5 / 0
10,574
705
11,194
14,554
5,064
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
11
Kills
5
5
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
Cthulhu
NinjaZayroX
Cthulhu
0
1
1
0.5
W
Baron Samedi
funyseftyy
Baron Samedi
4
1
6
7
L
Baron Samedi
mbevan94
Baron Samedi
0
5
2
0.2
L
5
5
0
1
W
Heimdallr
yudm
Heimdallr
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,272
Damage
22,920
36,258
Taken
34,114
25,165
Mitigated
13,779
8,315
Healing
8,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,302
674
1,060
1,865
14,373
12,806
520
5,751
8,622
44
21,116
L
Cthulhu
NinjaZayroX
Cthulhu
3,090
93
52
250
4,719
2,324
0
1,340
3,003
7,709
0
W
Baron Samedi
funyseftyy
Baron Samedi
11,385
525
1,669
2,605
8,856
5,607
1,334
2,652
6,204
67,842
0
L
Baron Samedi
mbevan94
Baron Samedi
8,636
739
659
5,634
14,841
6,391
0
5,246
8,804
43,640
0
L
11,194
5,130
0
2,043
14,554
5,064
0
5,032
8,513
0
24,513
W
Heimdallr
yudm
Heimdallr
14,585
1,506
0
1,116
13,029
6,752
855
3,876
9,153
0
44,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,250
Gold Earned
28,814
170
Minions Killed
78
0
Camps Cleared
0
784,070
Distance Traveled
642,054
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,077
738
30
2
0
272,730
0
L
Cthulhu
8,552
570
5
0
0
136,973
2
W
Baron Samedi
11,940
796
75
5
0
248,065
0
L
Baron Samedi
9,688
646
54
4
0
232,108
1
L
Neith
10,574
705
19
1
0
272,973
0
W
Heimdallr
12,233
816
65
4
0
263,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role