Player Matchup

Fenrir
Fenrir
IxBIGRIGxI
Fenrir
Level 69
God Stats
4W - 1L
1,706 SR
Queue Stats
126W - 120L
1,455 Elo+
Party 1
Tiamat
Tiamat
Sallivan4eg
Tiamat
Level 77
God Stats
3W - 1L
1,650 SR
Queue Stats
29W - 29L
1,437 Elo+
Solo
Merlin
Merlin
Sqmen
Merlin
Level 93
God Stats
4W - 3L
1,573 SR
Queue Stats
188W - 174L
1,494 Elo+
Solo
Charon
Charon
Voltz Blackout
Charon
Level 106
God Stats
2W - 0L
1,818 SR
Queue Stats
69W - 71L
1,459 Elo+
Party 1
Ne Zha
Ne Zha
ruso6965
Ne Zha
Level 103
God Stats
1W - 0L
1,241 SR
Queue Stats
9W - 4L
1,591 Elo+
Solo
Team Averages
Level 90
1,597 SR
1,487 Elo+

VS

Team Averages
Level 103
1,525 SR
1,432 Elo+
Merlin
Merlin
G3arZoul
Merlin
Level 145
God Stats
6W - 8L
1,455 SR
Queue Stats
621W - 642L
1,430 Elo+
Party 2
Freya
Freya
ImCxrnage
Freya
Level 79
God Stats
6W - 5L
1,589 SR
Queue Stats
444W - 450L
1,422 Elo+
Party 2
Scylla
Scylla
SiMo-Al
Scylla
Level 128
God Stats
1W - 1L
1,504 SR
Queue Stats
21W - 27L
1,417 Elo+
Solo
Tiamat
Tiamat
Zuberel
Tiamat
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,441 Elo+
Solo
Tsukuyomi
Tsukuyomi
blackency971
Tsukuyomi
Level 126
God Stats
7W - 6L
1,577 SR
Queue Stats
425W - 442L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IxBIGRIGxI
Fenrir
11
0 / 3 / 5
6,606
661
1,919
9,834
8,577
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tiamat
14
1 / 2 / 9
7,548
755
8,281
7,890
5,565
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Sqmen
Merlin
12
1 / 3 / 7
7,115
712
7,504
6,250
3,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 1 / 9
9,184
918
6,403
9,793
11,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
ruso6965
Ne Zha
16
8 / 1 / 4
8,514
851
7,756
8,584
4,295
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
G3arZoul
Merlin
16
5 / 1 / 4
8,833
883
11,246
4,736
1,852
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
ImCxrnage
Freya
13
1 / 5 / 7
7,070
707
6,859
10,318
5,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
SiMo-Al
Scylla
15
2 / 1 / 6
7,747
775
8,134
5,129
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Zuberel
Tiamat
10
0 / 4 / 2
6,297
630
3,380
6,267
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
blackency971
Tsukuyomi
13
2 / 4 / 6
7,424
742
7,234
8,638
3,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
35
14
Kills
10
10
Deaths
15
34
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Merlin
G3arZoul
Merlin
5
1
4
7
L
Freya
ImCxrnage
Freya
1
5
7
0.9
W
Fenrir
IxBIGRIGxI
Fenrir
0
3
5
0.83
W
Tiamat
1
2
9
2.75
L
Scylla
SiMo-Al
Scylla
2
1
6
5
W
Merlin
Sqmen
Merlin
1
3
7
1.5
W
4
1
9
8.5
L
Tiamat
Zuberel
Tiamat
0
4
2
0.25
L
Tsukuyomi
blackency971
Tsukuyomi
2
4
6
1.25
W
Ne Zha
ruso6965
Ne Zha
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,863
Damage
36,853
42,351
Taken
35,088
32,691
Mitigated
15,057
14,398
Healing
7,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
G3arZoul
Merlin
11,246
197
399
508
4,736
1,852
315
2,237
2,317
25,962
0
L
Freya
ImCxrnage
Freya
6,859
2,137
306
792
10,318
5,359
0
6,928
3,154
11,800
0
W
Fenrir
IxBIGRIGxI
Fenrir
1,919
262
1,637
1,997
9,834
8,577
0
6,632
3,202
0
3,604
W
Tiamat
8,281
297
402
1,016
7,890
5,565
0
6,021
1,869
22,248
0
L
Scylla
SiMo-Al
Scylla
8,134
0
1,868
1,287
5,129
1,744
0
3,233
1,788
19,956
0
W
Merlin
Sqmen
Merlin
7,504
0
843
1,054
6,250
3,005
0
4,622
1,628
18,904
0
W
6,403
684
1,743
2,441
9,793
11,249
100
6,566
3,227
10,208
0
L
Tiamat
Zuberel
Tiamat
3,380
806
0
589
6,267
2,576
160
4,130
1,905
6,861
0
L
Tsukuyomi
blackency971
Tsukuyomi
7,234
1,267
593
924
8,638
3,526
0
4,686
3,736
0
15,866
W
Ne Zha
ruso6965
Ne Zha
7,756
1,151
647
2,618
8,584
4,295
70
5,778
2,806
0
19,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,967
Gold Earned
37,371
107
Minions Killed
101
0
Camps Cleared
0
1,038,046
Distance Traveled
835,033
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,833
883
25
3
0
203,548
0
L
Freya
7,070
707
12
1
0
150,958
0
W
Fenrir
6,606
661
3
0
0
211,263
0
W
Tiamat
7,548
755
36
4
0
204,559
0
L
Scylla
7,747
775
38
4
0
189,786
0
W
Merlin
7,115
712
29
3
0
189,100
0
W
Charon
9,184
918
14
1
0
210,386
0
L
Tiamat
6,297
630
10
1
0
131,781
0
L
Tsukuyomi
7,424
742
16
2
0
158,960
0
W
Ne Zha
8,514
851
25
3
0
222,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role