Player Matchup

Anubis
Anubis
A_Good_Fart
Anubis
Level 105
God Stats
70W - 37L
1,613 SR
Queue Stats
661W - 686L
1,546 Elo+
Solo
Xing Tian
Xing Tian
CeeSylji
Xing Tian
Level 142
God Stats
2W - 2L
1,732 SR
Queue Stats
145W - 129L
1,497 Elo+
Solo
Serqet
Serqet
GOWmetzger65
Serqet
Level 161
God Stats
10W - 16L
1,460 SR
Queue Stats
628W - 643L
1,448 Elo+
Solo
Nike
Nike
Ryonecu
Nike
Level 82
God Stats
1W - 2L
1,843 SR
Queue Stats
95W - 84L
1,558 Elo+
Solo
Danzaburou
Danzaburou
TheTruxFortuita
Danzaburou
Level 52
God Stats
38W - 28L
1,606 SR
Queue Stats
63W - 68L
1,518 Elo+
Solo
Team Averages
Level 108
1,651 SR
1,513 Elo+

VS

Team Averages
Level 137
1,453 SR
1,571 Elo+
Geb
Geb
ButtkiesTV
Geb
Level 108
God Stats
1W - 0L
1,448 SR
Queue Stats
5W - 6L
1,623 Elo+
Party 1
Artemis
Artemis
Naijuo
Artemis
Level 124
God Stats
1W - 0L
1,671 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Zeus
Zeus
SiberFloop
Zeus
Level 128
God Stats
2W - 0L
1,417 SR
Queue Stats
5W - 7L
1,623 Elo+
Party 1
Ymir
Ymir
SiberToxic
Ymir
Level 125
God Stats
1W - 0L
1,177 SR
Queue Stats
5W - 6L
1,623 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
batdaman023
Morgan Le Fay
Level 199
God Stats
9W - 8L
1,549 SR
Queue Stats
806W - 830L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
1 / 0 / 2
9,861
986
2,687
3,822
2,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
CeeSylji
Xing Tian
15
1 / 2 / 1
9,676
968
6,450
12,772
16,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
15
0 / 6 / 2
9,393
939
5,009
18,891
10,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
Ryonecu
Nike
15
0 / 6 / 2
9,797
980
14,235
16,291
15,056
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Danzaburou
TheTruxFortuita
Danzaburou
15
1 / 3 / 2
9,632
963
10,733
10,084
4,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

185

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 11
9,575
958
9,542
9,841
5,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Naijuo
Artemis
16
1 / 0 / 13
10,509
1,051
8,542
6,048
2,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
9 / 0 / 4
11,760
1,176
15,182
7,349
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
2 / 1 / 13
10,249
1,025
9,771
14,852
8,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
batdaman023
Morgan Le Fay
17
5 / 0 / 10
10,906
1,091
14,563
4,376
2,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
68
3
Kills
17
17
Deaths
3
9
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
0
2
2
W
0
2
11
2.75
L
Xing Tian
CeeSylji
Xing Tian
1
2
1
0.75
L
Serqet
0
6
2
0.17
W
Artemis
Naijuo
Artemis
1
0
13
7.5
L
Nike
Ryonecu
Nike
0
6
2
0.17
W
9
0
4
11
W
2
1
13
8.5
L
Danzaburou
TheTruxFortuita
Danzaburou
1
3
2
0.67
W
Morgan Le Fay
batdaman023
Morgan Le Fay
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,114
Damage
57,600
61,860
Taken
42,466
48,473
Mitigated
21,723
1,969
Healing
3,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
2,687
0
0
160
3,822
2,507
0
2,760
934
32,048
0
W
9,542
609
0
302
9,841
5,362
0
1,657
7,890
21,020
0
L
Xing Tian
CeeSylji
Xing Tian
6,450
68
0
654
12,772
16,013
0
9,497
2,992
17,721
0
L
Serqet
5,009
277
225
120
18,891
10,261
0
15,537
3,091
0
14,410
W
Artemis
Naijuo
Artemis
8,542
4,825
0
1,679
6,048
2,794
0
594
5,187
0
30,414
L
Nike
Ryonecu
Nike
14,235
336
0
125
16,291
15,056
0
11,668
4,385
0
36,088
W
15,182
1,591
0
0
7,349
2,989
0
1,838
5,273
35,547
0
W
9,771
926
0
1,082
14,852
8,405
0
3,361
10,674
19,740
0
L
Danzaburou
TheTruxFortuita
Danzaburou
10,733
3,428
0
685
10,084
4,636
0
8,586
1,400
0
26,783
W
Morgan Le Fay
batdaman023
Morgan Le Fay
14,563
1,709
0
74
4,376
2,173
0
875
3,462
30,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,359
Gold Earned
52,999
200
Minions Killed
217
7
Camps Cleared
5
915,165
Distance Traveled
966,793
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,861
986
80
8
0
141,018
1
W
Geb
9,575
958
20
2
0
215,668
0
L
Xing Tian
9,676
968
31
3
0
190,401
0
L
Serqet
9,393
939
18
2
4
202,327
0
W
Artemis
10,509
1,051
76
8
2
185,019
0
L
Nike
9,797
980
49
5
3
197,115
0
W
Zeus
11,760
1,176
64
6
3
199,613
0
W
Ymir
10,249
1,025
26
3
0
178,483
0
L
Danzaburou
9,632
963
22
2
0
184,304
0
W
Morgan Le Fay
10,906
1,091
31
3
0
188,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role