Player Matchup

Chang'e
Chang'e
Masters
 
Chang'e
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
Gwapanese
Cu Chulainn
Masters
Level 156
God Stats
6W - 7L
1,562 SR
Queue Stats
412W - 360L
2,862 MMR
Solo
Mercury
Mercury
Masters
Hexíc
Mercury
Masters
Level 109
God Stats
1W - 1L
1,789 SR
Queue Stats
108W - 107L
3,359 MMR
Solo
Hou Yi
Hou Yi
Masters
JaguarXC
Hou Yi
Masters
Level 200
God Stats
14W - 19L
1,655 SR
Queue Stats
370W - 378L
2,376 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond II
你就是个垃圾啊
Kumbhakarna
Diamond II
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 208L
2,410 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 142
1,601 SR
2,501 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 111
1,629 SR
2,411 MMR
Ix Chel
Ix Chel
Diamond II
 
Ix Chel
Diamond II
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Masters
FactsRelaxed
Sun Wukong
Masters
Level 159
God Stats
12W - 10L
1,646 SR
Queue Stats
756W - 729L
2,727 MMR
Solo
Hachiman
Hachiman
Diamond III
Martelisbad
Hachiman
Diamond III
Level 82
God Stats
4W - 1L
1,848 SR
Queue Stats
40W - 25L
2,336 MMR
Solo
Cabrakan
Cabrakan
Masters
TheOneBowen
Cabrakan
Masters
Level 118
God Stats
2W - 5L
1,485 SR
Queue Stats
632W - 588L
2,724 MMR
Solo
Da Ji
Da Ji
Masters
ƒactual
Da Ji
Masters
Level 127
God Stats
7W - 4L
1,664 SR
Queue Stats
100W - 74L
2,768 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
5 / 4 / 2
10,020
589
9,266
14,532
5,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Gwapanese
Cu Chulainn
15
1 / 4 / 2
9,207
542
11,917
19,714
20,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
Hexíc
Mercury
13
2 / 6 / 4
8,386
493
8,606
17,503
5,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
JaguarXC
Hou Yi
15
2 / 7 / 1
8,933
525
8,525
15,650
5,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
0 / 5 / 4
7,986
470
4,093
19,672
16,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AthenaFreyaThanatosMorgan Le FayJanus

VS

Bans
Maman BrigitteRaijinGebSusanoAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
17
2 / 0 / 9
10,100
594
12,502
8,389
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
FactsRelaxed
Sun Wukong
17
2 / 2 / 7
10,710
630
10,862
19,282
20,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Martelisbad
Hachiman
16
7 / 3 / 8
10,637
626
19,424
12,210
5,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
TheOneBowen
Cabrakan
14
4 / 2 / 11
9,894
582
8,351
16,718
18,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Da Ji
ƒactual
Da Ji
17
11 / 3 / 6
10,708
630
15,730
14,650
7,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
67
10
Kills
26
26
Deaths
10
13
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
5
4
2
1.5
W
Ix Chel
 
Ix Chel
2
0
9
6.5
W
Sun Wukong
FactsRelaxed
Sun Wukong
2
2
7
2.75
L
Cu Chulainn
Gwapanese
Cu Chulainn
1
4
2
0.5
L
Mercury
Hexíc
Mercury
2
6
4
0.67
L
Hou Yi
JaguarXC
Hou Yi
2
7
1
0.36
W
Hachiman
Martelisbad
Hachiman
7
3
8
3.67
W
Cabrakan
TheOneBowen
Cabrakan
4
2
11
4.75
W
Da Ji
ƒactual
Da Ji
11
3
6
4.67
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,407
Damage
66,869
87,071
Taken
71,249
53,148
Mitigated
55,734
14,369
Healing
18,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,266
520
1,329
3,130
14,532
5,174
0
5,509
8,967
73,322
0
W
Ix Chel
 
Ix Chel
12,502
1,621
2,122
2,139
8,389
4,044
0
3,031
5,267
103,729
2,048
W
Sun Wukong
FactsRelaxed
Sun Wukong
10,862
3,049
0
5,946
19,282
20,049
0
800
18,457
0
85,257
L
Cu Chulainn
Gwapanese
Cu Chulainn
11,917
1,687
0
1,230
19,714
20,322
42
1,592
17,029
0
80,350
L
Mercury
Hexíc
Mercury
8,606
4,414
0
1,652
17,503
5,546
0
1,523
15,824
0
69,500
L
Hou Yi
JaguarXC
Hou Yi
8,525
4,792
0
2,637
15,650
5,565
0
2,474
13,176
0
64,720
W
Hachiman
Martelisbad
Hachiman
19,424
14,227
0
3,608
12,210
5,534
3,281
1,954
10,215
0
95,066
W
Cabrakan
TheOneBowen
Cabrakan
8,351
1,086
2,189
2,655
16,718
18,948
0
3,702
12,912
27,589
0
W
Da Ji
ƒactual
Da Ji
15,730
4,222
0
195
14,650
7,159
0
4,021
10,434
0
76,665
L
4,093
551
1,830
2,561
19,672
16,541
0
9,102
10,570
17,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,532
Gold Earned
52,049
512
Minions Killed
574
0
Camps Cleared
0
1,704,893
Distance Traveled
1,784,607
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,020
589
144
8
0
339,681
1
W
Ix Chel
10,100
594
170
10
0
360,810
1
W
Sun Wukong
10,710
630
145
9
0
366,020
1
L
Cu Chulainn
9,207
542
126
7
0
321,408
2
L
Mercury
8,386
493
98
6
0
383,396
0
L
Hou Yi
8,933
525
122
7
0
313,368
0
W
Hachiman
10,637
626
132
8
0
319,895
0
W
Cabrakan
9,894
582
18
1
0
338,206
13
W
Da Ji
10,708
630
109
6
0
399,676
0
L
Kumbhakarna
7,986
470
22
1
0
347,040
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role