Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Hayrion
Arachne
Level 166
God Stats
5W - 1L
1,967 SR
Queue Stats
210W - 144L
1,647 Elo+
Party 1
Charon
Charon
LoveMeTrue
Charon
Level 155
God Stats
56W - 27L
1,641 SR
Queue Stats
240W - 201L
1,608 Elo+
Party 1
Apollo
Apollo
Malaka95
Apollo
Level 107
God Stats
12W - 12L
1,283 SR
Queue Stats
63W - 67L
1,483 Elo+
Solo
Sol
Sol
TaranCZE
Sol
Level 67
God Stats
0W - 1L
1,493 SR
Queue Stats
8W - 13L
1,376 Elo+
Solo
Team Averages
Level 130
1,577 SR
1,523 Elo+

VS

Team Averages
Level 62
1,592 SR
1,538 Elo+
Ares
Ares
 
Ares
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AmraiT
Zeus
Level 14
God Stats
2W - 0L
1,695 SR
Queue Stats
4W - 1L
1,756 Elo+
Solo
Ne Zha
Ne Zha
Molojong
Ne Zha
Level 155
God Stats
1W - 1L
1,537 SR
Queue Stats
10W - 5L
1,681 Elo+
Solo
Odin
Odin
PeaceMakerLover
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,189 Elo+
Solo
Kukulkan
Kukulkan
TotoWolff
Kukulkan
Level 26
God Stats
3W - 2L
1,728 SR
Queue Stats
58W - 55L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
2 / 0 / 0
5,145
1,029
3,189
3,353
2,936
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Hayrion
Arachne
10
0 / 1 / 0
4,829
966
2,092
4,314
2,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charon
LoveMeTrue
Charon
10
0 / 1 / 1
4,821
964
4,674
4,019
2,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
Malaka95
Apollo
8
0 / 0 / 1
4,415
883
1,134
1,456
513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
4,805
961
2,986
5,377
2,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
2 / 0 / 2
5,520
1,104
3,614
5,767
3,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
AmraiT
Zeus
9
0 / 0 / 2
4,609
922
1,176
2,625
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Molojong
Ne Zha
10
0 / 0 / 3
4,860
972
3,495
4,096
1,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

9
1 / 2 / 1
4,674
935
1,967
4,879
2,958
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
TotoWolff
Kukulkan
11
1 / 0 / 2
5,525
1,105
4,157
1,955
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
4
4
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
0
0
2
W
Ares
 
Ares
2
0
2
3
W
Zeus
AmraiT
Zeus
0
0
2
1
L
Arachne
Hayrion
Arachne
0
1
0
0
L
Charon
LoveMeTrue
Charon
0
1
1
0.5
L
Apollo
Malaka95
Apollo
0
0
1
0.5
W
Ne Zha
Molojong
Ne Zha
0
0
3
1.5
W
1
2
1
0.75
L
0
2
0
0
W
Kukulkan
TotoWolff
Kukulkan
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,075
Damage
14,409
18,519
Taken
19,322
10,454
Mitigated
10,440
4,086
Healing
3,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,189
222
0
1,374
3,353
2,936
0
1,661
1,692
13,247
0
W
Ares
 
Ares
3,614
216
0
2,066
5,767
3,854
0
2,511
2,976
6,567
0
W
Zeus
AmraiT
Zeus
1,176
151
0
230
2,625
976
469
1,504
1,080
6,534
0
L
Arachne
Hayrion
Arachne
2,092
1,241
0
1,459
4,314
2,098
0
1,746
2,568
0
10,740
L
Charon
LoveMeTrue
Charon
4,674
663
0
644
4,019
2,864
0
2,395
1,624
9,381
0
L
Apollo
Malaka95
Apollo
1,134
726
0
0
1,456
513
0
859
597
0
3,433
W
Ne Zha
Molojong
Ne Zha
3,495
710
0
946
4,096
1,846
86
1,806
2,169
0
14,322
W
1,967
146
0
440
4,879
2,958
21
3,213
1,429
0
4,365
L
2,986
585
0
609
5,377
2,043
182
2,286
3,091
14,366
962
W
Kukulkan
TotoWolff
Kukulkan
4,157
455
0
140
1,955
806
0
967
914
22,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,015
Gold Earned
25,188
97
Minions Killed
113
0
Camps Cleared
0
522,459
Distance Traveled
605,268
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,145
1,029
23
5
0
120,665
0
W
Ares
5,520
1,104
7
1
0
129,357
0
W
Zeus
4,609
922
17
3
0
112,001
0
L
Arachne
4,829
966
24
5
0
124,789
0
L
Charon
4,821
964
10
2
0
118,889
0
L
Apollo
4,415
883
5
1
0
53,140
0
W
Ne Zha
4,860
972
27
5
0
128,758
0
W
Odin
4,674
935
11
2
0
115,812
0
L
Sol
4,805
961
35
7
0
104,976
0
W
Kukulkan
5,525
1,105
51
10
0
119,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role