Player Matchup

Danzaburou
Danzaburou
Holodok3225
Danzaburou
Level 75
God Stats
1W - 1L
1,704 SR
Queue Stats
3W - 5L
1,445 Elo+
Party 2
Discordia
Discordia
Sasalkins
Discordia
Level 33
God Stats
1W - 1L
1,704 SR
Queue Stats
1W - 4L
1,445 Elo+
Party 2
Kumbhakarna
Kumbhakarna
seunAsepo
Kumbhakarna
Level 101
God Stats
122W - 116L
1,536 SR
Queue Stats
474W - 467L
1,378 Elo+
Solo
Team Averages
Level 70
1,648 SR
1,423 Elo+

VS

Team Averages
Level 55
1,538 SR
1,337 Elo+
Bacchus
Bacchus
TecTec89
Bacchus
Level 24
God Stats
5W - 2L
1,798 SR
Queue Stats
16W - 21L
1,315 Elo+
Party 1
Discordia
Discordia
TomaTheTrain
Discordia
Level 93
God Stats
7W - 8L
1,315 SR
Queue Stats
16W - 21L
1,315 Elo+
Party 1
Cliodhna
Cliodhna
ert_saut
Cliodhna
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 44L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Holodok3225
Danzaburou
17
4 / 6 / 1
13,807
812
10,870
18,596
6,426
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Sasalkins
Discordia
14
0 / 9 / 3
11,517
677
8,748
12,537
3,826
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
seunAsepo
Kumbhakarna
7
1 / 1 / 2
9,740
573
672
2,402
1,791
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
TecTec89
Bacchus
17
6 / 0 / 10
14,215
836
8,290
12,295
16,769
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
TomaTheTrain
Discordia
17
7 / 3 / 6
14,311
842
16,710
11,228
4,455
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
ert_saut
Cliodhna
10
3 / 2 / 2
10,950
644
3,200
5,718
2,002
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
16
16
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Holodok3225
Danzaburou
4
6
1
0.75
L
Discordia
Sasalkins
Discordia
0
9
3
0.17
W
Bacchus
TecTec89
Bacchus
6
0
10
11
W
Discordia
TomaTheTrain
Discordia
7
3
6
3.33
W
Cliodhna
ert_saut
Cliodhna
3
2
2
2
L
Kumbhakarna
seunAsepo
Kumbhakarna
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,290
Damage
28,200
33,535
Taken
29,241
12,043
Mitigated
23,226
4,321
Healing
2,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Holodok3225
Danzaburou
10,870
5,038
0
3,900
18,596
6,426
987
12,890
5,706
0
66,747
L
Discordia
Sasalkins
Discordia
8,748
272
0
191
12,537
3,826
0
10,833
1,704
58,091
0
W
Bacchus
TecTec89
Bacchus
8,290
992
0
1,791
12,295
16,769
691
2,671
9,624
34,942
99
W
Discordia
TomaTheTrain
Discordia
16,710
260
0
0
11,228
4,455
1,390
5,695
5,533
70,325
0
W
Cliodhna
ert_saut
Cliodhna
3,200
650
0
1,134
5,718
2,002
0
1,531
4,187
0
17,752
L
Kumbhakarna
seunAsepo
Kumbhakarna
672
83
0
230
2,402
1,791
0
1,532
870
2,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,064
Gold Earned
39,476
168
Minions Killed
159
0
Camps Cleared
0
615,285
Distance Traveled
678,862
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,807
812
104
6
0
264,748
5
L
Discordia
11,517
677
62
4
0
263,333
2
W
Bacchus
14,215
836
45
3
0
281,506
0
W
Discordia
14,311
842
93
5
0
259,527
3
W
Cliodhna
10,950
644
21
1
0
137,829
1
L
Kumbhakarna
9,740
573
2
0
0
87,204
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role