Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Azteroth93
Ah Puch
Level 69
God Stats
3W - 3L
1,472 SR
Queue Stats
303W - 331L
1,483 Elo+
Party 1
Ne Zha
Ne Zha
Mozorov
Ne Zha
Level 47
God Stats
3W - 2L
1,767 SR
Queue Stats
189W - 235L
1,483 Elo+
Party 1
Geb
Geb
TuGorditoJugoso
Geb
Level 87
God Stats
7W - 6L
1,524 SR
Queue Stats
177W - 197L
1,389 Elo+
Solo
Team Averages
Level 66
1,553 SR
1,471 Elo+

VS

Team Averages
Level 70
1,484 SR
1,408 Elo+
Scylla
Scylla
KAGUME
Scylla
Level 155
God Stats
3W - 3L
1,418 SR
Queue Stats
116W - 130L
1,374 Elo+
Solo
Cthulhu
Cthulhu
Rummersy
Cthulhu
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,539 Elo+
Solo
Xing Tian
Xing Tian
fastfoodGM
Xing Tian
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,278 Elo+
Solo
Maui
Maui
oscarpw
Maui
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 40L
1,428 Elo+
Solo
Nemesis
Nemesis
tjommicheeese
Nemesis
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 166L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
1 / 4 / 2
6,028
754
2,630
6,625
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
 
Hades
7
0 / 1 / 1
5,388
674
247
1,471
583
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
Azteroth93
Ah Puch
13
3 / 3 / 3
7,145
893
13,052
6,261
3,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Mozorov
Ne Zha
12
0 / 2 / 4
6,282
785
7,321
7,544
6,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 3
7,345
918
6,288
9,475
8,710
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KAGUME
Scylla
12
4 / 2 / 5
7,408
926
4,461
4,326
2,189
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Rummersy
Cthulhu
12
1 / 2 / 7
7,259
907
6,870
8,620
9,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
fastfoodGM
Xing Tian
13
1 / 2 / 8
6,965
871
5,621
8,711
5,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Maui
oscarpw
Maui
13
0 / 1 / 7
6,668
834
2,296
6,460
3,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
14
5 / 0 / 2
7,796
975
6,214
4,942
4,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
7
Kills
11
11
Deaths
7
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
4
2
0.5
L
Hades
 
Hades
0
1
1
0.5
L
Ah Puch
Azteroth93
Ah Puch
3
3
3
1.5
W
Scylla
KAGUME
Scylla
4
2
5
3.25
L
Ne Zha
Mozorov
Ne Zha
0
2
4
1
W
Cthulhu
Rummersy
Cthulhu
1
2
7
2.25
L
3
1
3
4.5
W
Xing Tian
fastfoodGM
Xing Tian
1
2
8
2.5
W
Maui
oscarpw
Maui
0
1
7
3.5
W
Nemesis
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,538
Damage
25,462
31,376
Taken
33,059
22,239
Mitigated
25,628
7,890
Healing
14,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
2,630
1,904
0
312
6,625
2,903
24
3,299
3,030
0
5,839
L
Hades
 
Hades
247
100
0
182
1,471
583
0
816
562
2,174
0
L
Ah Puch
Azteroth93
Ah Puch
13,052
465
396
1,053
6,261
3,110
0
4,524
1,496
31,921
0
W
Scylla
KAGUME
Scylla
4,461
547
822
485
4,326
2,189
559
3,448
878
10,682
0
L
Ne Zha
Mozorov
Ne Zha
7,321
1,163
0
485
7,544
6,933
0
4,548
2,554
0
12,734
W
Cthulhu
Rummersy
Cthulhu
6,870
462
1,137
1,514
8,620
9,248
107
4,572
4,048
13,646
0
L
6,288
214
1,552
3,910
9,475
8,710
0
5,061
3,808
9,434
0
W
Xing Tian
fastfoodGM
Xing Tian
5,621
557
0
2,286
8,711
5,679
444
5,138
3,573
11,249
0
W
Maui
oscarpw
Maui
2,296
518
1,720
1,338
6,460
3,900
440
4,098
2,362
7,407
0
W
Nemesis
6,214
752
2,359
2,703
4,942
4,612
181
2,331
2,611
0
12,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,188
Gold Earned
36,096
75
Minions Killed
95
0
Camps Cleared
0
617,473
Distance Traveled
782,711
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,028
754
8
1
0
122,616
0
L
Hades
5,388
674
5
1
0
29,679
0
L
Ah Puch
7,145
893
39
5
0
144,982
0
W
Scylla
7,408
926
24
3
0
111,506
0
L
Ne Zha
6,282
785
21
3
0
156,325
0
W
Cthulhu
7,259
907
21
3
0
165,620
0
L
Geb
7,345
918
2
0
0
163,871
0
W
Xing Tian
6,965
871
21
3
0
151,443
0
W
Maui
6,668
834
11
1
0
153,893
0
W
Nemesis
7,796
975
18
2
0
200,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role