Player Matchup

Ymir
Ymir
CarolusAllMighty
Ymir
Level 105
God Stats
15W - 12L
1,517 SR
Queue Stats
426W - 432L
1,476 Elo+
Solo
Bake Kujira
Bake Kujira
FaTe dyfly
Bake Kujira
Level 60
God Stats
5W - 3L
1,630 SR
Queue Stats
158W - 164L
1,450 Elo+
Solo
Eset
Eset
FussiFuu
Eset
Level 118
God Stats
1W - 0L
1,541 SR
Queue Stats
192W - 185L
1,498 Elo+
Party 2
Ratatoskr
Ratatoskr
einfachnuraddi
Ratatoskr
Level 92
God Stats
20W - 19L
1,567 SR
Queue Stats
156W - 138L
1,517 Elo+
Party 2
Xbalanque
Xbalanque
rockinsquat
Xbalanque
Level 204
God Stats
3W - 1L
1,581 SR
Queue Stats
48W - 42L
1,554 Elo+
Solo
Team Averages
Level 116
1,567 SR
1,499 Elo+

VS

Team Averages
Level 111
1,561 SR
1,471 Elo+
King Arthur
King Arthur
Jb__Lock
King Arthur
Level 156
God Stats
1W - 4L
1,526 SR
Queue Stats
187W - 180L
1,475 Elo+
Party 3
Janus
Janus
Reformed_RoLL
Janus
Level 88
God Stats
0W - 5L
1,098 SR
Queue Stats
165W - 163L
1,439 Elo+
Party 3
Surtr
Surtr
Shnidersan
Surtr
Level 78
God Stats
3W - 1L
1,920 SR
Queue Stats
51W - 66L
1,467 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Th7z
Maman Brigitte
Level 117
God Stats
7W - 2L
1,621 SR
Queue Stats
212W - 230L
1,521 Elo+
Party 1
Martichoras
Martichoras
sin_of_insomnia
Martichoras
Level 116
God Stats
5W - 4L
1,639 SR
Queue Stats
57W - 58L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
8,259
516
5,082
12,238
12,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bake Kujira
FaTe dyfly
Bake Kujira
14
2 / 4 / 2
8,721
545
14,033
20,709
24,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Eset
15
5 / 1 / 1
9,196
575
10,658
7,736
3,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
einfachnuraddi
Ratatoskr
14
4 / 1 / 4
8,346
522
7,019
11,472
8,651
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
rockinsquat
Xbalanque
15
2 / 1 / 4
8,908
557
11,263
10,454
4,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jb__Lock
King Arthur
15
2 / 3 / 2
8,624
539
14,502
21,747
19,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
1 / 4 / 0
7,668
479
5,241
8,584
3,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
12
0 / 2 / 3
7,405
463
5,608
15,680
13,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Maman Brigitte
Th7z
Maman Brigitte
15
4 / 3 / 0
8,109
507
8,439
15,565
6,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
sin_of_insomnia
Martichoras
13
1 / 4 / 0
7,720
483
5,571
11,424
5,008
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
16
Kills
8
8
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
Bake Kujira
FaTe dyfly
Bake Kujira
2
4
2
0.75
W
Eset
5
1
1
5.5
L
King Arthur
Jb__Lock
King Arthur
2
3
2
1
L
1
4
0
0.25
L
Surtr
0
2
3
0.75
L
Maman Brigitte
Th7z
Maman Brigitte
4
3
0
1.33
W
Ratatoskr
einfachnuraddi
Ratatoskr
4
1
4
6
W
Xbalanque
rockinsquat
Xbalanque
2
1
4
4
L
Martichoras
sin_of_insomnia
Martichoras
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,055
Damage
39,361
62,609
Taken
73,000
53,652
Mitigated
47,615
16,903
Healing
21,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,082
925
0
1,124
12,238
12,637
284
3,343
8,807
39,504
0
W
Bake Kujira
FaTe dyfly
Bake Kujira
14,033
6,271
0
4,968
20,709
24,966
0
1,066
19,643
70,988
1,143
W
Eset
10,658
824
111
1,605
7,736
3,215
481
4,299
3,230
65,903
0
L
King Arthur
Jb__Lock
King Arthur
14,502
2,477
0
5,035
21,747
19,276
0
11,093
9,558
118
74,060
L
5,241
40
0
1,659
8,584
3,053
0
4,903
3,249
65,898
0
L
Surtr
5,608
1,584
0
3,555
15,680
13,619
5
6,438
8,954
466
31,882
L
Maman Brigitte
Th7z
Maman Brigitte
8,439
589
0
7,444
15,565
6,659
0
3,149
12,252
67,499
0
W
Ratatoskr
einfachnuraddi
Ratatoskr
7,019
686
0
2,291
11,472
8,651
143
2,903
8,529
515
60,911
W
Xbalanque
rockinsquat
Xbalanque
11,263
5,588
0
6,804
10,454
4,183
265
2,096
8,358
0
77,275
L
Martichoras
sin_of_insomnia
Martichoras
5,571
2,232
0
4,143
11,424
5,008
0
1,331
10,093
0
61,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,430
Gold Earned
39,526
489
Minions Killed
494
0
Camps Cleared
0
1,489,561
Distance Traveled
1,583,637
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,259
516
53
3
0
278,469
0
W
Bake Kujira
8,721
545
110
7
0
243,850
0
W
Eset
9,196
575
120
8
0
310,456
0
L
King Arthur
8,624
539
105
7
0
291,431
0
L
Janus
7,668
479
123
8
0
307,024
0
L
Surtr
7,405
463
46
3
0
331,636
0
L
Maman Brigitte
8,109
507
103
6
0
377,658
3
W
Ratatoskr
8,346
522
85
5
0
379,915
0
W
Xbalanque
8,908
557
121
8
0
276,871
5
L
Martichoras
7,720
483
117
7
0
275,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role