Player Matchup

Danzaburou
Danzaburou
Holodok3225
Danzaburou
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,180 Elo+
Party 1
Discordia
Discordia
Sasalkins
Discordia
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,180 Elo+
Party 1
Kumbhakarna
Kumbhakarna
seunAsepo
Kumbhakarna
Level 101
God Stats
122W - 116L
1,526 SR
Queue Stats
474W - 467L
1,366 Elo+
Solo
Team Averages
Level 70
1,509 SR
1,242 Elo+

VS

Team Averages
Level 75
1,464 SR
1,378 Elo+
Ares
Ares
Calluna19
Ares
Level 100
God Stats
0W - 2L
1,304 SR
Queue Stats
36W - 42L
1,419 Elo+
Solo
Fenrir
Fenrir
GUERRERO_1316
Fenrir
Level 45
God Stats
7W - 4L
1,576 SR
Queue Stats
101W - 125L
1,305 Elo+
Solo
Sol
Sol
J05H 1220
Sol
Level 80
God Stats
28W - 21L
1,512 SR
Queue Stats
358W - 404L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Holodok3225
Danzaburou
18
5 / 2 / 3
15,816
791
22,841
19,642
9,350
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Sasalkins
Discordia
17
3 / 5 / 6
14,914
746
19,267
12,500
5,058
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
seunAsepo
Kumbhakarna
16
1 / 3 / 7
13,883
694
6,939
26,176
25,614
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
2 / 2 / 6
14,187
709
9,764
29,110
43,058
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

6
0 / 3 / 0
10,770
539
1,364
6,024
2,455
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 4 / 2
15,894
795
26,284
21,111
10,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
9
Kills
10
10
Deaths
9
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ares
2
2
6
2.5
L
0
3
0
0
W
Danzaburou
Holodok3225
Danzaburou
5
2
3
3.25
L
8
4
2
2.25
W
Discordia
Sasalkins
Discordia
3
5
6
1.2
W
Kumbhakarna
seunAsepo
Kumbhakarna
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,047
Damage
37,412
58,318
Taken
56,245
40,022
Mitigated
55,980
14,064
Healing
11,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
9,764
472
0
1,366
29,110
43,058
331
10,010
18,452
25,328
0
L
1,364
306
0
188
6,024
2,455
0
2,770
3,254
0
4,617
W
Danzaburou
Holodok3225
Danzaburou
22,841
12,264
0
7,890
19,642
9,350
2,461
15,071
4,571
0
98,732
L
26,284
7,037
0
9,560
21,111
10,467
1,234
13,100
7,972
104,593
0
W
Discordia
Sasalkins
Discordia
19,267
1,333
0
868
12,500
5,058
286
8,177
4,323
71,079
0
W
Kumbhakarna
seunAsepo
Kumbhakarna
6,939
602
0
5,306
26,176
25,614
146
13,492
12,684
13,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,613
Gold Earned
40,851
205
Minions Killed
162
0
Camps Cleared
0
1,058,730
Distance Traveled
761,988
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
14,187
709
27
1
0
344,979
0
L
Fenrir
10,770
539
4
0
0
94,656
0
W
Danzaburou
15,816
791
109
5
0
341,864
4
L
Sol
15,894
795
131
7
0
322,353
2
W
Discordia
14,914
746
88
4
0
364,746
0
W
Kumbhakarna
13,883
694
8
0
0
352,120
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role