Player Matchup

Awilix
Awilix
GalateaNociva
Awilix
Level 129
God Stats
6W - 16L
1,324 SR
Queue Stats
504W - 485L
1,444 Elo+
Party 1
Janus
Janus
Mireros
Janus
Level 89
God Stats
3W - 4L
1,458 SR
Queue Stats
567W - 565L
1,441 Elo+
Solo
Apollo
Apollo
darkness2442
Apollo
Level 96
God Stats
3W - 8L
1,516 SR
Queue Stats
318W - 327L
1,450 Elo+
Party 1
Anhur
Anhur
tjommicheeese
Anhur
Level 52
God Stats
3W - 5L
1,574 SR
Queue Stats
182W - 166L
1,440 Elo+
Solo
Freya
Freya
梦入轮回30
Freya
Level 42
God Stats
0W - 2L
1,300 SR
Queue Stats
191W - 225L
1,427 Elo+
Solo
Team Averages
Level 82
1,434 SR
1,440 Elo+

VS

Team Averages
Level 96
1,553 SR
1,460 Elo+
Zeus
Zeus
LinkFR
Zeus
Level 124
God Stats
1W - 0L
1,732 SR
Queue Stats
24W - 8L
1,597 Elo+
Solo
Nemesis
Nemesis
Sânby
Nemesis
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 138L
1,419 Elo+
Solo
Ne Zha
Ne Zha
ddstarx20
Ne Zha
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,439 Elo+
Party 2
Janus
Janus
dragonfire_2602
Janus
Level 94
God Stats
2W - 0L
1,355 SR
Queue Stats
41W - 45L
1,435 Elo+
Party 2
Hades
Hades
hale_misprint
Hades
Level 118
God Stats
6W - 2L
1,678 SR
Queue Stats
384W - 389L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 5
9,259
926
7,401
10,022
3,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Mireros
Janus
15
0 / 3 / 7
8,254
825
6,114
6,685
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
14
3 / 4 / 5
8,467
847
5,436
8,315
2,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 5 / 6
7,433
743
2,864
11,259
3,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 3 / 6
7,631
763
2,465
6,179
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
LinkFR
Zeus
15
5 / 1 / 11
8,527
853
13,377
4,416
1,747
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Sânby
Nemesis
14
5 / 2 / 8
8,152
815
5,873
9,464
5,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
ddstarx20
Ne Zha
13
1 / 6 / 12
7,311
731
7,205
9,928
4,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 2 / 6
9,748
975
9,784
5,304
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 3 / 11
7,028
703
2,822
8,143
4,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
67
13
Kills
19
19
Deaths
14
29
Assists
48
Player
Kills
Deaths
Assists
KDA
L
7
4
5
2.38
W
Zeus
LinkFR
Zeus
5
1
11
10.5
L
Janus
Mireros
Janus
0
3
7
1.17
W
Nemesis
Sânby
Nemesis
5
2
8
4.5
L
Apollo
3
4
5
1.38
W
Ne Zha
ddstarx20
Ne Zha
1
6
12
1.17
W
7
2
6
5
W
1
3
11
2.17
L
0
5
6
0.6
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,280
Damage
39,061
42,460
Taken
37,255
14,495
Mitigated
18,481
10,146
Healing
8,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,401
2,303
943
1,446
10,022
3,691
520
4,567
5,126
0
10,309
W
Zeus
LinkFR
Zeus
13,377
795
496
617
4,416
1,747
447
568
3,728
22,433
0
L
Janus
Mireros
Janus
6,114
241
672
1,668
6,685
2,238
0
5,176
1,333
18,505
0
W
Nemesis
Sânby
Nemesis
5,873
1,748
1,334
1,938
9,464
5,832
18
2,542
6,696
0
9,708
L
Apollo
5,436
2,450
188
479
8,315
2,734
798
5,579
2,559
0
13,752
W
Ne Zha
ddstarx20
Ne Zha
7,205
450
201
264
9,928
4,408
0
2,126
7,592
0
12,440
W
9,784
0
327
1,144
5,304
2,420
126
1,058
4,178
31,982
0
W
2,822
278
710
1,759
8,143
4,074
108
1,502
6,482
4,252
0
L
2,864
1,477
1,251
2,144
11,259
3,663
0
6,687
4,383
0
13,907
L
2,465
656
215
1,140
6,179
2,169
0
3,502
2,530
6,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,044
Gold Earned
40,766
101
Minions Killed
106
0
Camps Cleared
0
859,660
Distance Traveled
898,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,259
926
7
1
0
187,172
0
W
Zeus
8,527
853
25
3
0
193,434
0
L
Janus
8,254
825
35
4
0
185,980
0
W
Nemesis
8,152
815
11
1
0
162,889
0
L
Apollo
8,467
847
16
2
0
185,696
0
W
Ne Zha
7,311
731
5
1
0
173,248
0
W
Janus
9,748
975
57
6
0
203,717
0
W
Hades
7,028
703
8
1
0
165,191
0
L
Anhur
7,433
743
31
3
0
170,310
0
L
Freya
7,631
763
12
1
0
130,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role