Player Matchup

Thanatos
Thanatos
Asttter
Thanatos
Level 116
God Stats
0W - 2L
1,303 SR
Queue Stats
15W - 14L
1,388 Elo+
Party 2
Thor
Thor
MRrevEYE
Thor
Level 58
God Stats
2W - 4L
1,543 SR
Queue Stats
132W - 122L
1,426 Elo+
Party 1
Scylla
Scylla
S1ru-360
Scylla
Level 56
God Stats
20W - 23L
1,540 SR
Queue Stats
152W - 155L
1,376 Elo+
Party 1
Bacchus
Bacchus
mykidsplay
Bacchus
Level 29
God Stats
5W - 6L
1,280 SR
Queue Stats
10W - 11L
1,370 Elo+
Party 2
Ullr
Ullr
sniperJack01
Ullr
Level 124
God Stats
5W - 3L
1,620 SR
Queue Stats
56W - 43L
1,556 Elo+
Solo
Team Averages
Level 77
1,457 SR
1,423 Elo+

VS

Team Averages
Level 101
1,441 SR
1,426 Elo+
Kukulkan
Kukulkan
Berija__Tactics
Kukulkan
Level 106
God Stats
137W - 117L
1,534 SR
Queue Stats
277W - 285L
1,421 Elo+
Solo
Apollo
Apollo
Easy117
Apollo
Level 126
God Stats
2W - 1L
1,468 SR
Queue Stats
233W - 239L
1,484 Elo+
Solo
Pele
Pele
MiguSodota
Pele
Level 54
God Stats
1W - 1L
1,226 SR
Queue Stats
6W - 8L
1,355 Elo+
Solo
Ares
Ares
Ridinrathar
Ares
Level 140
God Stats
4W - 4L
1,346 SR
Queue Stats
79W - 80L
1,434 Elo+
Solo
Ra
Ra
safronka77
Ra
Level 79
God Stats
12W - 6L
1,634 SR
Queue Stats
348W - 351L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Asttter
Thanatos
11
0 / 8 / 2
6,969
465
5,106
16,058
5,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
13
2 / 4 / 5
8,268
551
7,740
13,314
4,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
S1ru-360
Scylla
16
5 / 3 / 0
9,858
657
7,017
8,820
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
mykidsplay
Bacchus
10
1 / 2 / 1
6,812
454
2,424
9,064
7,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 2 / 1
7,449
497
3,143
8,210
2,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
2 / 1 / 3
8,957
597
7,472
5,419
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Easy117
Apollo
16
6 / 1 / 2
10,422
695
12,283
12,810
5,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
6 / 4 / 2
8,903
594
7,771
15,599
5,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
2 / 0 / 3
8,230
549
3,652
12,579
13,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 2 / 2
8,417
561
3,434
5,866
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
8
Kills
19
19
Deaths
8
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Asttter
Thanatos
0
8
2
0.13
W
Kukulkan
2
1
3
3.5
W
Apollo
Easy117
Apollo
6
1
2
7
L
Thor
2
4
5
1.13
W
6
4
2
1.75
W
2
0
3
3.5
L
Scylla
S1ru-360
Scylla
5
3
0
1.67
L
Bacchus
mykidsplay
Bacchus
1
2
1
0.75
W
3
2
2
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,430
Damage
34,612
55,466
Taken
52,273
23,860
Mitigated
28,598
11,297
Healing
13,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Asttter
Thanatos
5,106
2,428
0
6,740
16,058
5,506
0
2,842
13,216
0
50,444
W
Kukulkan
7,472
40
440
195
5,419
2,315
982
1,400
4,019
78,161
0
W
Apollo
Easy117
Apollo
12,283
7,039
0
4,418
12,810
5,006
1,803
1,818
10,992
0
81,397
L
Thor
7,740
1,677
0
740
13,314
4,767
0
2,269
11,045
0
50,381
W
7,771
2,414
0
3,487
15,599
5,926
0
2,274
13,325
0
68,467
W
3,652
226
0
3,311
12,579
13,111
376
3,473
9,106
27,198
0
L
Scylla
S1ru-360
Scylla
7,017
1,108
0
692
8,820
3,177
0
2,990
5,830
82,145
0
L
Bacchus
mykidsplay
Bacchus
2,424
157
159
1,696
9,064
7,710
0
4,176
4,888
15,649
0
W
3,434
237
365
1,171
5,866
2,240
0
2,019
3,847
60,411
0
L
3,143
779
0
1,270
8,210
2,700
758
2,658
5,552
0
63,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,356
Gold Earned
44,929
415
Minions Killed
468
0
Camps Cleared
0
1,454,780
Distance Traveled
1,615,039
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,969
465
69
5
0
311,088
0
W
Kukulkan
8,957
597
117
8
0
329,248
1
W
Apollo
10,422
695
141
9
0
300,562
6
L
Thor
8,268
551
81
5
0
308,138
0
W
Pele
8,903
594
75
5
0
344,037
0
W
Ares
8,230
549
34
2
0
322,055
4
L
Scylla
9,858
657
147
10
0
291,650
0
L
Bacchus
6,812
454
21
1
0
282,737
1
W
Ra
8,417
561
101
7
0
319,137
1
L
Ullr
7,449
497
97
6
0
261,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role